Damn, The game is kinda hard
Well i do think it's definitely a game worth keeping an eye on
I'll be back when someone makes a walkthrough or something
Great game and graphics,seriously
It's really not as hard as it sounds. Many people who complain just don't want to have extra steps before progressing the lewds or story. I enjoy solving and playing games, as well as having sandbox feeling as it gives me a satisfaction. Reading a visual novel is incredibly boring to me.
Oh shit, I completely forgot about this question.
Um, password is 12 something something. If you're at the right page, you can type it in, once you press enter, it SHOULD allow you in. If not, it may be a bug? I'm not sure right now mate, sorry.
No problem! Yeah, I know it's a bit lazy, but an instant return-to-bedroom-to-sleep button on the main map, or even the general interface on the top left (like if you're exploring the church at night, and just need to return home, for example) might be something you might consider.
Just a small quality of life thing - don't know if other people have suggested it, or if others consider it a problem, but it is legit just because i'm getting lazy doing extra clicks.

DUDE! The exams are cool and all, but PLEASE don't be making them too hard! I literally had my brain fried with some of those questions! I had to jump into the Discord server to ask for answers because I couldn't figure some of them out!
Same thing with the Crypt password thing... which I finally figured out myself yesterday after looking at the cipher and realising how it all worked.
Felt an achievement at that, but geez! Your game is beautifully brutal! Which, doesn't always work well for me because I occassionally play games late at night after work, so my brain's already not functioning...
And a personal request: PLEASE add more creampies in soon! With more willing participants! Oh, and more Sage and Sophia; Sage is just completely farking gorgeous to me, and I'm really enjoying the seduction of Sophia... even if there's no 'reward' for it just yet. 
Oh. Also, any plans for Carly? I know she's only showed up once, but she's super hot too.
Yes. Lots of stuff with Carly planned. She's very interesting. And the reason why I haven't put creampie is because I want to make the creampie kinda realistic. Which means having a chance counter each time you do it that the girl will be pregnant. Which means I need to sort it out first before we can have creampies in future. Maybe if it's taking too long I will put a few unrealistic creampie scenes with no consequence. We'll see.
Where do you get the key for the box in the crypt? I've remove the chains and hints in this thread say use the key. What key, I don't have a key, can't find one, and can't seem to leave the crypt either.
Key is in the safe. Turn on red lights to see hidden codes in various rooms. (Flip the large circuit box to enable red lights.)
1. But that's the thing. There is no consensus. There is absolutely, 100%, full stop not a single way in which the list you're using, called New7Wonders, is the official list. Just look at it. It's called "New7Wonders". Just the name alone is a great point towards the fact that it's not a definitive or official list. The people who made that list weren't even remotely close to the first people to make such a list. Nothing about them makes them qualified to make their list an "official list", and that's why they don't even claim that it's official. It's just made by some Swiss company. How is it different from the list USA Today made in 2006? Or the list made by American Society of Civil Engineers in 1996? Or the earliest surviving list that lists the ancient Mediterranean wonders? Or any of the other hundreds of lists that exists? There absolutely doesn't exist any consensus here. It's very easy to think that your own world view is that of other people but if you claim to be logically, intellectually and scientifically inclined as you claim to be, you absolutely can't think that way and your puzzles can't be that simplistic. These are a lot of words to say that all you have to do is specify that it's this list you refer to in the puzzle, and then it's fine. Then you're giving your players the fair specificity they need to reasonably solve the puzzle.
2. Not all challenge is meaningful challenge. Imagine if you made a quiz where the answer buttons randomly "teleported" across the screen. Yes, that would make the quiz more challenging. Does it make the quiz more interesting? No, because it's supposed to be a quiz. The challenge is in knowing the answer, not some arbitrarily added layer of reaction timing. It's an exaggerated example, but it's the same principle. As long as you know the answer is Hitler, any challenge beyond that is just extra busywork and not interesting. In the same vein, a lot of people here aren't even going to have English as their first language. It's not at all unthinkable that they know exactly who Hitler is but not how to spell his name in English characters. Adding frustration after someone knows the answer is just unnecessary.
4. Fundamentally I think the better design practice is to allow players to cheat if they want to. Spending development time just to make it harder for cheaters is just time wasted that doesn't benefit your players who doesn't cheat and just frustrates players who do cheat. Also, I can't tell you how many games I have fixed through cheating because the designers made a mistake and just opening the console and fixing it is as easy as that. I actually forgive designers for making mistakes WAY more easily if they don't get in my way when it comes to cheating, so that I can just fix their mistakes as they come up. It also allows me to enjoy certain titles that are way too grindy without cheating, like some titles are genuinely unplayable to me without cheating because they're so terribly slow. As far as I see it, letting people cheat (in games like these that aren't a competition or an online game) can only ever be a win-win. More people are happy and more people can enjoy the game. This includes brute-forcing. In the end, whether I brute force or not does in no way impact the experience of someone who doesn't.
Oh, and I just realized reading another post (that I don't agree with in its entirely but it had one good point): The specific way in which you described the organs, actually applies to many organs. You talked about controlling levels of blood cells and fighting germs in the blood. Controlling levels of blood cells can mean many things. For example, blood cells are created in the bone marrow, and while this clearly isn't an option in your quiz, the kidneys can act to increase this production. The spleen helps in killing old red cells, but actually the liver and lymph nodes serves this function as well. And as for fighting germs in the blood, almost every organ contributes to that in some form or another because the immune system is hella complicated and basically the entire body is built to contribute to it in some way or another and most organs have specific functions in regards to the immune system. Not meaning to nitpick too much, I just think the game is better served by having questions that can only have one definitive answer.
But I must say I am pleasantly surprised that you at least came around to consider my points and that is all I ask. I can't force you to do anything and it is, very clearly, your game to design as you wish. I can only offer my opinions and points of view and hope that you will at least listen.
I hope you find even more success with the game, it's been steadily improving all the time and I really like where it's going.
Yeah look. I'm sure you understand my point. We can argue all day if you want and it will go nowhere. If you want to stick to your guns, fine, of course there's no objective list. There's no objective truth as to what the wonders of the world are. Whos to say "My house" is not a wonder of the world? Heck there's no objective truth as to what constitutes America. Whos to say Mexico is not part of America? Is it 100% objective truth? If you want to argue that way you can argue anything. Nothing is 100% objective truth. How do u know youre not in a simulation and everything you think is true is actually not? I can argue that way for every single exam question and I would get full marks.
There's a reason why every country wants to be on that list. Because it carries weight. Nobody cares abt BBC list or Moolah's list. That's my point. We all know what the official list is. And at the end of the day, a simple google search will tell you the answer.
Okay, no more arguing about 7 wonders, it's enough. I wont respond about the 7 wonders or puzzles any more.
I get it. People are unhappy you have to do some convoluted test or puzzle in a porn game. And that's fine. At the end of the day, I don't expect everyone to like it. But I really don't want to get into a debate every single time trying justify every single puzzle I put. It's ridiculous and it doesn't move the game forward. Spamming the thread with such arguments only encourage people who don't like the puzzles to complain more or people to have a false impression that the puzzles are harder than they are. They are not THAT hard guys. Seriously.
The bottom line is I like puzzles and I will continue to put them. Nothing will persuade me to change. This is the same with fetishes, content or whatever. If I don't want to put a fetish, then I don't.
If we are gonna debate every single thing I put, where are we even gonna start? The last update with the crypt, a whole army of angry people want to debate how the switch is unrealistic or whatever. And it will continue every single update. It's pointless.
I'm participating in the forum because I like having active discussions, answering questions, finding bugs, etc etc. It also let's people know the dev is alive every day and taking the time to engage. There's a reason why many devs disappear from the forum, not because they don't like it, but because its a never ending battle. I don't want to take that route. So please, be fans. Don't be annoying haters. I mean have you seen some of the comments? Like think before you post anonymous garbage online. Have some accountability to how you treat people. Leave your feedback in a constructive way, and at the end, regardless of the result, respect my choices and my work.
At the end of the day, I will put what I want and what I decide. We'll see where we are at the end of the year. If by then, we can't grow further or hit a ceiling, I will create a new game which appeals to a wide audience using DAZ with amazing renders and no puzzles. No complications, straight forward story and awesome lewds which can be released easily on an episode by episode basis to gain more patrons. No brain power required. Everyone can be happy.
But DA will always be my baby and I want to at least make this game MY way. Success or not, I don't want to have the pressure of gaining patrons or satisfying forum members with this game. So please, leave it at that and lets move forward with the game.