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NiceMan007

Newbie
Jun 23, 2019
90
25
i played with it but i don't go over all the stats for mia and sophia over 10 why?
that is Mia LVL 5 Shopia and only 1 LVL
is that the max?

Relationship Only 2 girl yet?

corruption stage isn't it changing yet?



 
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MoolahMilk

Member
Game Developer
Oct 25, 2020
462
2,393
Hey, thank you for all the hard work, the game is GREAT !! Btw, which are those scenes with the positive/negative karma and low/high depravity ? I'm rlly curious.

ps: oh yea, the puzzles are great, the game is not THAT hard to figure out as many ppl are saying here. Keep up the good work !!
Thx for the positive encouragement. There are a few scenes at the moment but in future there will be more. The choices will be important.
I can't list all of them down here at the moment.

Found a few typos.

Not sure exactly when (I think it was during one of the nun interrogations) but I remember spotting 'tiems' instead of 'times.'

View attachment 1705844

Remembered to screenshot this time. 'u' instead of 'you.'

Thanks for the great game MoolahMilk! Can't wait for a proper conclusion of this quest! And more lewd scenes with Sage, Sophia, Moon and Eve! :D

I'm really enjoying the Sophia stuff right now, it's pretty fun coaxing her into being naughty...

Oh, also, I think there's a bug in Sophia's bathroom scene - there's no visual for when you tug on both of her nipples, at least, not for me. Might be a glitch in my game, but thought I should mention it.


Also, not hugely important, but might be an idea to add a 'bedroom' button to the general interface of the game, so you can return there at the end of each day easily, rather than return to the house, then hit the bedroom button, etc...
Thx for the bug/spellcheck reports.
Are you referring to adding a bedroom button to the main map?




1. The entire point is that there are many, many different lists of "7 wonders" and NONE of them are official. None of them are correct. Choosing one to be correct "to you" is absolutely, 100% arbitrary. The only one that can remotely be thought of as correct is the first one (that we know of), the list of wonders of the greek world. So yes, Stonehenge *IS* a "7 wonder of the world", according to some authors. You don't get to pretend to be an intellectual if you don't see how all of this is completely arbitrary. The list of 7 wonders that you used, the one that includes The Great Wall of China and Taj Mahal, is a very modern invention (it's only just over 20 years old) and is no way, shape or form an "official" list. By no merit is that list more correct than any other. If you're even remotely as serious about puzzles as you claim to be, you need to make it clear that you're referring to the "New7Wonders" list of wonders.

2. When you're doing a quiz, you either know the answers or you don't. Sure, most of the math questions you can logic your way into an answer but for the other two quizzes, if the player doesn't know an answer, the only way for them to get a different result IS EXPLICITLY TO BRUTE FORCE. It doesn't matter how much you don't like it. Because you have chosen to make it a quiz where there WILL be player who DON'T know all the answers, there is no way within the game to gain the knowledge to solve those questions EXCEPT TO BRUTE FORCE. Because of how YOU designed it. So you don't get to design it in such a way that brute forcing is the only option left to these players and then say "I don't want my players to brute force". What other options have you left them???? Literally nothing. So all you're doing is forcing them brute force those answers anyway, except the way that YOU'RE doing it CURRENTLY, the process is absolutely horrendous to play through. Just because you're being obstinate and clearly not even understanding how the game plays out for many of your players, the gameplay experience will be a lot more horrible than it needs to be for any reason. People just want to play your game. Why do you take satisfaction in making your players get stuck with no ingame way to move forward? Stop thinking about the game from your perspective because you ALREADY KNOW THE ANSWERS. Anyone can design a quiz that they will solve 100% of the time but that many other people will fail. There is no accomplishment in that. Just focus on making it an actually good gameplay experience instead, which involves letting players know how to proceed without looking up a guide or googling answers.

3. Typing in their names absolutely does not constitute a "challenge", it's just more useless obfuscation where the player already knows that answer for 100% sure but they can't know if they got that answer right because they have no idea how you chose to grade it. Again, because you don't tell your players when they're correct, they have no way of confirming how they should enter the names. All they see is they got X amount of answers wrong so when doing the quiz again, how are they supposed to know if the way they entered the name last time was counted as correct by the game or not? Even though they know the answer for absolute sure. Do you see now how your approach is so horrible for players? It's a nightmare for players who have to do the quiz again. They're likely to get an even lower score on the next try because they have to second guess almost all of their answers, EVEN THE ONES THEY GOT RIGHT. It would take literally forever to pass the quiz in this way, especially considering how many clicks it is to get through another week of answers just to see how much they failed by this time.

Like you don't even tell players they need 10/15 answers correct. There is so much basic information that is just left out for absolutely no good reason.

4. Yeah, I know now that it's a trick question. The thing about trick questions is they are only really effective if you've already set up an expectation with previous similar puzzles that are NOT trick questions and they absolutely require you to know there are no other logical answers to the same question or they come off as just completely arbitrary (which they also are, in such a case). For me intuitively, the answer is 6 because 3,3,5 establishes a pattern and 4,4,X implies to follow that pattern just one higher, which is how the answer is 6. There is technically also a really complicated formula that proves that the answer should be 18 if viewed as a number sequence, but I wouldn't blame you if that's a bit too technical.

My problem is not with puzzles. My problem is with "puzzle-makers" that think their poorly researched questions constitute proper puzzles.
1. There is something called consensus. For example, there is a consensus for the meaning of the word "apple". Can I make my own dictionary where "Apple" means something else? Sure. Does that mean I'm right or wrong? Consensus.
Anyone can make a wonders list. I could make my own 7 wonders list if I wanted to. So which list is correct? But there is a "consensus" for the "official" list. Which is the reason why making it into the list adds heritage. It is also the reason why if "MY house" were to make it into that list, it would turn into a tourism hot spot tomorrow. But if I were to list "My house" in Tom, dick or harry's list, nobody cares. The same way winning an Oscar or Nobel Prize means something and winning Moolahs Award for best scientist of the year means nothing. There is a universally recognized list for World Wonders and Stonehenge is NOT one of them. It is an official list. It is not arbitrary.

2. There is a difference between being able to name a person vs merely recognizing a picture. How is that not an added layer of challenge? Now is that added challenge fun? That's subjective. To say your opinion is an objective fact is ridiculous. I enjoy the challenge of guessing famous peoples names. You might not.

3. The numbers is just a simple trick riddle. But yes, there could be other answers to it. I concede that could be done better.

4. What I meant by brute force is I do not want players to roll back and get the answers. Again, personal preference. You may not like it, but I do.

But we are arguing semantics. We could go on and on. I get your point. You also tried to provide logical counter-arguments despite being frustrated and I appreciate that sincerely. In hindsight, letting the player know the score they received perhaps in each segments would make the game flow better. I will add that to the exam segment.

*Puzzles and riddles will always be a feature of the game. I add puzzles that I enjoy because it makes it fun. If it's too difficult or annoying for you, a simple google search or browsing a leaked walkthrough will get you through it. You can also ask around for answers and interact with the community. It's all part of the fun of playing a game for me. No need to overthink it too much.
But I appreciate your feedback.



My problem was the code for the locker to get the frigging key.
How am I supposed to figure out this code without cheating?
Play with the lights to reveal a red light in the room that allows you to see the code.


i have to agree with you
its really stupid long "pazzle"
now give me answers plz i am getting frustrated from this retarded pazzle
we dont get any feedback on what we do worng or right
its fucking porn game not an exem cut this shit out
or at least say waht is worng
math answers
87
6=3
represnt=6 (only number missing or you have some retarded trick that noone cares)
tiny boobs =36
fox=20

you said the stones
monrovia
frence vs gb
the nazy guy
who the fuck care about this "women"
cow brahman?
kidneys
Bioluminescence
??? who the fuck will know this shity word

actully now its stays on "wait for the result" over 2 weeks wtf?
Thanks to you, I will add triple the exams for Sophia's next scene. And the answer will be twice as long as bioluminescence. And you will be rewarded with a 10 minute long lewd scene of Moe masturbating so you can jack off. And also add a snake to bite your dicky off so you pee sitting down you twat. And yes it's a porn game but it's also my game. I will not "cut this shit out." As I owe you nothing. And no I won't bother giving you the answers because you don't know how to ask politely. And lastly, if you don't care for it, then don't play it.
 
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ladguru

Active Member
Oct 18, 2018
947
785
The locker/safe in the beginning room? Flip the switch on the left, then press switch 2 on top right.
Rly?
I played with all of them and could not see any effect except for the last one.
Since there is no hint, what is on or off I do not even know what combinations I have tried.
 

MoolahMilk

Member
Game Developer
Oct 25, 2020
462
2,393
Rly?
I played with all of them and could not see any effect except for the last one.
Since there is no hint, what is on or off I do not even know what combinations I have tried.
Just flip the giant switch in the first room on the left. (Big box).
You will hear a loud thud. That means red lights will work.
If you flip again, it means normal lights work again.

By turning on the red lights, it will enable you to see all the secret writings on the wall.
 

troman

New Member
Jan 29, 2022
10
16
Thanks for the game its very good, my favourite is cathrine scene maybe you can do something like that in future updates.
for the puzzles they are not hard to solve they just take time.
thanks for hard work
 
  • Like
Reactions: MoolahMilk
Mar 29, 2019
307
187
Thx for the positive encouragement. There are a few scenes at the moment but in future there will be more. The choices will be important.
I can't list all of them down here at the moment.


Thx for the bug/spellcheck reports.
Are you referring to adding a bedroom button to the main map?





1. There is something called consensus. For example, there is a consensus for the meaning of the word "apple". Can I make my own dictionary where "Apple" means something else? Sure. Does that mean I'm right or wrong? Consensus.
Anyone can make a wonders list. I could make my own 7 wonders list if I wanted to. So which list is correct? But there is a "consensus" for the "official" list. Which is the reason why making it into the list adds heritage. It is also the reason why if "MY house" were to make it into that list, it would turn into a tourism hot spot tomorrow. But if I were to list "My house" in Tom, dick or harry's list, nobody cares. The same way winning an Oscar or Nobel Prize means something and winning Moolahs Award for best scientist of the year means nothing. There is a universally recognized list for World Wonders and Stonehenge is NOT one of them. It is an official list. It is not arbitrary.

2. There is a difference between being able to name a person vs merely recognizing a picture. How is that not an added layer of challenge? Now is that added challenge fun? That's subjective. To say your opinion is an objective fact is ridiculous. I enjoy the challenge of guessing famous peoples names. You might not.

3. The numbers is just a simple trick riddle. But yes, there could be other answers to it. I concede that could be done better.

4. What I meant by brute force is I do not want players to roll back and get the answers. Again, personal preference. You may not like it, but I do.

But we are arguing semantics. We could go on and on. I get your point. You also tried to provide logical counter-arguments despite being frustrated and I appreciate that sincerely. In hindsight, letting the player know the score they received perhaps in each segments would make the game flow better. I will add that to the exam segment.

*Puzzles and riddles will always be a feature of the game. I add puzzles that I enjoy because it makes it fun. If it's too difficult or annoying for you, a simple google search or browsing a leaked walkthrough will get you through it. You can also ask around for answers and interact with the community. It's all part of the fun of playing a game for me. No need to overthink it too much.
But I appreciate your feedback.




Play with the lights to reveal a red light in the room that allows you to see the code.



Thanks to you, I will add triple the exams for Sophia's next scene. And the answer will be twice as long as bioluminescence. And you will be rewarded with a 10 minute long lewd scene of Moe masturbating so you can jack off. And also add a snake to bite your dicky off so you pee sitting down you twat. And yes it's a porn game but it's also my game. I will not "cut this shit out." As I owe you nothing. And no I won't bother giving you the answers because you don't know how to ask politely. And lastly, if you don't care for it, then don't play it.
You choose to look at the "bad" things
That we write instead of looking at our constructive responses and then you get upset and unwilling to accept them
Keep it up
Obviously you do not owe us anything
This is your game and do what's in your head
You should not get upset when people give you comments and explode like a 7 year old girl "Thanks to you, I will add triple the exams for Sophia's next scene" haha please do i want to see result of that
(I probably did not convey well what I wanted Because I did not use translator last mess)
 
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ladguru

Active Member
Oct 18, 2018
947
785
Just flip the giant switch in the first room on the left. (Big box).
You will hear a loud thud. That means red lights will work.
If you flip again, it means normal lights work again.

By turning on the red lights, it will enable you to see all the secret writings on the wall.
The power box does switch the power on or off, it changes the function of the switches.
If you don't know this and just start flipping switches you can spend an eternity and nothing happens.
 

MoolahMilk

Member
Game Developer
Oct 25, 2020
462
2,393
You choose to look at the "bad" things
That we write instead of looking at our constructive responses and then you get upset and unwilling to accept them
Keep it up
Obviously you do not owe us anything
This is your game and do what's in your head
You should not get upset when people give you comments and explode like a 7 year old girl "Thanks to you, I will add triple the exams for Sophia's next scene" haha please do i want to see result of that
(I probably did not convey well what I wanted Because I did not use translator last mess)
Lol. Come on now kiri. Scroll up, look at what you wrote and tell me it's a constructive comment. Don't be unfair yo. You know exactly what you wrote. Don't be flipping the switch on me, and please don't remove your statement and quote me without context. If you're nice, I'll take time and be nice. If you behave like a jackass, I will respond accordingly.


The power box does switch the power on or off, it changes the function of the switches.
If you don't know this and just start flipping switches you can spend an eternity and nothing happens.
As I've mentioned. White lights work when you flip one way and red lights work if you flip the other way.
You're supposed to discover it and draw the link between the huge flipboard and the switches.
 
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What'sNew

Member
Oct 20, 2021
425
719
Hi Guys

Do we have a walkthrough for the interrogation room with various Nuns ?
No there isnt but you need to collect all the clues before starting the interrogation.

You can also talk to each nun and they will give you hints as to what type of attitude they respond the best to. You will be told that Eve responds well to authority/fear, Miriam kindness, Teresa nice tactics and Delilah harsher actions. From this you can deduce that you'll need to use bad cop tactics for Eve and Delilah, and good cop tactics for Miriam and Teresa. Bad cop means switching the camera off and locking the door, good cop means switching the camera on, unlocking the door and offering water.

As for the interrogation itself, after using the appropriate tactics (good or bad cop), you need to ask 3 questions for each girl and correctly choose to either accept the truth, apply pressure or accuse them of lying. If you do accuse them of lying you will have to use the correct piece of evidence. If you do all that correctly, the final step is to blackmail them. You will know you have succeeded when, upon leaving the room, the game says you got 3/3 questions correct and have successfully blackmailed them.
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iffy1211

Newbie
Mar 23, 2020
89
79
Damn, The game is kinda hard
Well i do think it's definitely a game worth keeping an eye on
I'll be back when someone makes a walkthrough or something
Great game and graphics,seriously
 

Bse

Member
Aug 1, 2019
439
196
Damn, The game is kinda hard
Well i do think it's definitely a game worth keeping an eye on
I'll be back when someone makes a walkthrough or something
Great game and graphics,seriously
Check again the Spoiler part How is how 2 times same person name?
 

itfod

Member
Apr 16, 2021
487
316
either of it, still cant type the passcode
Oh shit, I completely forgot about this question.

Um, password is 12 something something. If you're at the right page, you can type it in, once you press enter, it SHOULD allow you in. If not, it may be a bug? I'm not sure right now mate, sorry.

Thx for the bug/spellcheck reports.
Are you referring to adding a bedroom button to the main map?
No problem! Yeah, I know it's a bit lazy, but an instant return-to-bedroom-to-sleep button on the main map, or even the general interface on the top left (like if you're exploring the church at night, and just need to return home, for example) might be something you might consider.

Just a small quality of life thing - don't know if other people have suggested it, or if others consider it a problem, but it is legit just because i'm getting lazy doing extra clicks. :p

Thanks to you, I will add triple the exams for Sophia's next scene. And the answer will be twice as long as bioluminescence. And you will be rewarded with a 10 minute long lewd scene of Moe masturbating so you can jack off. And also add a snake to bite your dicky off so you pee sitting down you twat. And yes it's a porn game but it's also my game. I will not "cut this shit out." As I owe you nothing. And no I won't bother giving you the answers because you don't know how to ask politely. And lastly, if you don't care for it, then don't play it.
:eek::cry:

DUDE! The exams are cool and all, but PLEASE don't be making them too hard! I literally had my brain fried with some of those questions! I had to jump into the Discord server to ask for answers because I couldn't figure some of them out! o_O

Same thing with the Crypt password thing... which I finally figured out myself yesterday after looking at the cipher and realising how it all worked. :ROFLMAO:

Felt an achievement at that, but geez! Your game is beautifully brutal! Which, doesn't always work well for me because I occassionally play games late at night after work, so my brain's already not functioning... :p

And a personal request: PLEASE add more creampies in soon! With more willing participants! Oh, and more Sage and Sophia; Sage is just completely farking gorgeous to me, and I'm really enjoying the seduction of Sophia... even if there's no 'reward' for it just yet. :p

Oh. Also, any plans for Carly? I know she's only showed up once, but she's super hot too.
 
Last edited:
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itfod

Member
Apr 16, 2021
487
316
This game confuses me I've got the scroll and don't know where the crypt password
Use matches on the scroll.

Go back out to the lighted area, find the writing on the wall that asks who killed Jesus. It'll be illuminated through red light, you gotta play with the switches. It's in the same room as the fridge, if memory serves.

Figure out the cipher using the scroll, translate the letters into numbers using the second cipher.

MoolahMilk, found a few more grammer/spelling issues.

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Last edited:
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techguy00

Newbie
May 3, 2021
38
38
Where do you get the key for the box in the crypt? I've remove the chains and hints in this thread say use the key. What key, I don't have a key, can't find one, and can't seem to leave the crypt either.
 

MrJay

Active Member
Apr 21, 2017
535
1,547
1. There is something called consensus. For example, there is a consensus for the meaning of the word "apple". Can I make my own dictionary where "Apple" means something else? Sure. Does that mean I'm right or wrong? Consensus.
Anyone can make a wonders list. I could make my own 7 wonders list if I wanted to. So which list is correct? But there is a "consensus" for the "official" list. Which is the reason why making it into the list adds heritage. It is also the reason why if "MY house" were to make it into that list, it would turn into a tourism hot spot tomorrow. But if I were to list "My house" in Tom, dick or harry's list, nobody cares. The same way winning an Oscar or Nobel Prize means something and winning Moolahs Award for best scientist of the year means nothing. There is a universally recognized list for World Wonders and Stonehenge is NOT one of them. It is an official list. It is not arbitrary.

2. There is a difference between being able to name a person vs merely recognizing a picture. How is that not an added layer of challenge? Now is that added challenge fun? That's subjective. To say your opinion is an objective fact is ridiculous. I enjoy the challenge of guessing famous peoples names. You might not.

3. The numbers is just a simple trick riddle. But yes, there could be other answers to it. I concede that could be done better.

4. What I meant by brute force is I do not want players to roll back and get the answers. Again, personal preference. You may not like it, but I do.

But we are arguing semantics. We could go on and on. I get your point. You also tried to provide logical counter-arguments despite being frustrated and I appreciate that sincerely. In hindsight, letting the player know the score they received perhaps in each segments would make the game flow better. I will add that to the exam segment.

*Puzzles and riddles will always be a feature of the game. I add puzzles that I enjoy because it makes it fun. If it's too difficult or annoying for you, a simple google search or browsing a leaked walkthrough will get you through it. You can also ask around for answers and interact with the community. It's all part of the fun of playing a game for me. No need to overthink it too much.
But I appreciate your feedback.
1. But that's the thing. There is no consensus. There is absolutely, 100%, full stop not a single way in which the list you're using, called New7Wonders, is the official list. Just look at it. It's called "New7Wonders". Just the name alone is a great point towards the fact that it's not a definitive or official list. The people who made that list weren't even remotely close to the first people to make such a list. Nothing about them makes them qualified to make their list an "official list", and that's why they don't even claim that it's official. It's just made by some Swiss company. How is it different from the list USA Today made in 2006? Or the list made by American Society of Civil Engineers in 1996? Or the earliest surviving list that lists the ancient Mediterranean wonders? Or any of the other hundreds of lists that exists? There absolutely doesn't exist any consensus here. It's very easy to think that your own world view is that of other people but if you claim to be logically, intellectually and scientifically inclined as you claim to be, you absolutely can't think that way and your puzzles can't be that simplistic. These are a lot of words to say that all you have to do is specify that it's this list you refer to in the puzzle, and then it's fine. Then you're giving your players the fair specificity they need to reasonably solve the puzzle.

2. Not all challenge is meaningful challenge. Imagine if you made a quiz where the answer buttons randomly "teleported" across the screen. Yes, that would make the quiz more challenging. Does it make the quiz more interesting? No, because it's supposed to be a quiz. The challenge is in knowing the answer, not some arbitrarily added layer of reaction timing. It's an exaggerated example, but it's the same principle. As long as you know the answer is Hitler, any challenge beyond that is just extra busywork and not interesting. In the same vein, a lot of people here aren't even going to have English as their first language. It's not at all unthinkable that they know exactly who Hitler is but not how to spell his name in English characters. Adding frustration after someone knows the answer is just unnecessary.

4. Fundamentally I think the better design practice is to allow players to cheat if they want to. Spending development time just to make it harder for cheaters is just time wasted that doesn't benefit your players who doesn't cheat and just frustrates players who do cheat. Also, I can't tell you how many games I have fixed through cheating because the designers made a mistake and just opening the console and fixing it is as easy as that. I actually forgive designers for making mistakes WAY more easily if they don't get in my way when it comes to cheating, so that I can just fix their mistakes as they come up. It also allows me to enjoy certain titles that are way too grindy without cheating, like some titles are genuinely unplayable to me without cheating because they're so terribly slow. As far as I see it, letting people cheat (in games like these that aren't a competition or an online game) can only ever be a win-win. More people are happy and more people can enjoy the game. This includes brute-forcing. In the end, whether I brute force or not does in no way impact the experience of someone who doesn't.

Oh, and I just realized reading another post (that I don't agree with in its entirely but it had one good point): The specific way in which you described the organs, actually applies to many organs. You talked about controlling levels of blood cells and fighting germs in the blood. Controlling levels of blood cells can mean many things. For example, blood cells are created in the bone marrow, and while this clearly isn't an option in your quiz, the kidneys can act to increase this production. The spleen helps in killing old red cells, but actually the liver and lymph nodes serves this function as well. And as for fighting germs in the blood, almost every organ contributes to that in some form or another because the immune system is hella complicated and basically the entire body is built to contribute to it in some way or another and most organs have specific functions in regards to the immune system. Not meaning to nitpick too much, I just think the game is better served by having questions that can only have one definitive answer.

But I must say I am pleasantly surprised that you at least came around to consider my points and that is all I ask. I can't force you to do anything and it is, very clearly, your game to design as you wish. I can only offer my opinions and points of view and hope that you will at least listen.

I hope you find even more success with the game, it's been steadily improving all the time and I really like where it's going.
 

MoolahMilk

Member
Game Developer
Oct 25, 2020
462
2,393
Damn, The game is kinda hard
Well i do think it's definitely a game worth keeping an eye on
I'll be back when someone makes a walkthrough or something
Great game and graphics,seriously
It's really not as hard as it sounds. Many people who complain just don't want to have extra steps before progressing the lewds or story. I enjoy solving and playing games, as well as having sandbox feeling as it gives me a satisfaction. Reading a visual novel is incredibly boring to me.

Oh shit, I completely forgot about this question.

Um, password is 12 something something. If you're at the right page, you can type it in, once you press enter, it SHOULD allow you in. If not, it may be a bug? I'm not sure right now mate, sorry.



No problem! Yeah, I know it's a bit lazy, but an instant return-to-bedroom-to-sleep button on the main map, or even the general interface on the top left (like if you're exploring the church at night, and just need to return home, for example) might be something you might consider.

Just a small quality of life thing - don't know if other people have suggested it, or if others consider it a problem, but it is legit just because i'm getting lazy doing extra clicks. :p



:eek::cry:

DUDE! The exams are cool and all, but PLEASE don't be making them too hard! I literally had my brain fried with some of those questions! I had to jump into the Discord server to ask for answers because I couldn't figure some of them out! o_O

Same thing with the Crypt password thing... which I finally figured out myself yesterday after looking at the cipher and realising how it all worked. :ROFLMAO:

Felt an achievement at that, but geez! Your game is beautifully brutal! Which, doesn't always work well for me because I occassionally play games late at night after work, so my brain's already not functioning... :p

And a personal request: PLEASE add more creampies in soon! With more willing participants! Oh, and more Sage and Sophia; Sage is just completely farking gorgeous to me, and I'm really enjoying the seduction of Sophia... even if there's no 'reward' for it just yet. :p

Oh. Also, any plans for Carly? I know she's only showed up once, but she's super hot too.
Yes. Lots of stuff with Carly planned. She's very interesting. And the reason why I haven't put creampie is because I want to make the creampie kinda realistic. Which means having a chance counter each time you do it that the girl will be pregnant. Which means I need to sort it out first before we can have creampies in future. Maybe if it's taking too long I will put a few unrealistic creampie scenes with no consequence. We'll see.


Where do you get the key for the box in the crypt? I've remove the chains and hints in this thread say use the key. What key, I don't have a key, can't find one, and can't seem to leave the crypt either.
Key is in the safe. Turn on red lights to see hidden codes in various rooms. (Flip the large circuit box to enable red lights.)


1. But that's the thing. There is no consensus. There is absolutely, 100%, full stop not a single way in which the list you're using, called New7Wonders, is the official list. Just look at it. It's called "New7Wonders". Just the name alone is a great point towards the fact that it's not a definitive or official list. The people who made that list weren't even remotely close to the first people to make such a list. Nothing about them makes them qualified to make their list an "official list", and that's why they don't even claim that it's official. It's just made by some Swiss company. How is it different from the list USA Today made in 2006? Or the list made by American Society of Civil Engineers in 1996? Or the earliest surviving list that lists the ancient Mediterranean wonders? Or any of the other hundreds of lists that exists? There absolutely doesn't exist any consensus here. It's very easy to think that your own world view is that of other people but if you claim to be logically, intellectually and scientifically inclined as you claim to be, you absolutely can't think that way and your puzzles can't be that simplistic. These are a lot of words to say that all you have to do is specify that it's this list you refer to in the puzzle, and then it's fine. Then you're giving your players the fair specificity they need to reasonably solve the puzzle.

2. Not all challenge is meaningful challenge. Imagine if you made a quiz where the answer buttons randomly "teleported" across the screen. Yes, that would make the quiz more challenging. Does it make the quiz more interesting? No, because it's supposed to be a quiz. The challenge is in knowing the answer, not some arbitrarily added layer of reaction timing. It's an exaggerated example, but it's the same principle. As long as you know the answer is Hitler, any challenge beyond that is just extra busywork and not interesting. In the same vein, a lot of people here aren't even going to have English as their first language. It's not at all unthinkable that they know exactly who Hitler is but not how to spell his name in English characters. Adding frustration after someone knows the answer is just unnecessary.

4. Fundamentally I think the better design practice is to allow players to cheat if they want to. Spending development time just to make it harder for cheaters is just time wasted that doesn't benefit your players who doesn't cheat and just frustrates players who do cheat. Also, I can't tell you how many games I have fixed through cheating because the designers made a mistake and just opening the console and fixing it is as easy as that. I actually forgive designers for making mistakes WAY more easily if they don't get in my way when it comes to cheating, so that I can just fix their mistakes as they come up. It also allows me to enjoy certain titles that are way too grindy without cheating, like some titles are genuinely unplayable to me without cheating because they're so terribly slow. As far as I see it, letting people cheat (in games like these that aren't a competition or an online game) can only ever be a win-win. More people are happy and more people can enjoy the game. This includes brute-forcing. In the end, whether I brute force or not does in no way impact the experience of someone who doesn't.

Oh, and I just realized reading another post (that I don't agree with in its entirely but it had one good point): The specific way in which you described the organs, actually applies to many organs. You talked about controlling levels of blood cells and fighting germs in the blood. Controlling levels of blood cells can mean many things. For example, blood cells are created in the bone marrow, and while this clearly isn't an option in your quiz, the kidneys can act to increase this production. The spleen helps in killing old red cells, but actually the liver and lymph nodes serves this function as well. And as for fighting germs in the blood, almost every organ contributes to that in some form or another because the immune system is hella complicated and basically the entire body is built to contribute to it in some way or another and most organs have specific functions in regards to the immune system. Not meaning to nitpick too much, I just think the game is better served by having questions that can only have one definitive answer.

But I must say I am pleasantly surprised that you at least came around to consider my points and that is all I ask. I can't force you to do anything and it is, very clearly, your game to design as you wish. I can only offer my opinions and points of view and hope that you will at least listen.

I hope you find even more success with the game, it's been steadily improving all the time and I really like where it's going.
Yeah look. I'm sure you understand my point. We can argue all day if you want and it will go nowhere. If you want to stick to your guns, fine, of course there's no objective list. There's no objective truth as to what the wonders of the world are. Whos to say "My house" is not a wonder of the world? Heck there's no objective truth as to what constitutes America. Whos to say Mexico is not part of America? Is it 100% objective truth? If you want to argue that way you can argue anything. Nothing is 100% objective truth. How do u know youre not in a simulation and everything you think is true is actually not? I can argue that way for every single exam question and I would get full marks.

There's a reason why every country wants to be on that list. Because it carries weight. Nobody cares abt BBC list or Moolah's list. That's my point. We all know what the official list is. And at the end of the day, a simple google search will tell you the answer.
Okay, no more arguing about 7 wonders, it's enough. I wont respond about the 7 wonders or puzzles any more.

I get it. People are unhappy you have to do some convoluted test or puzzle in a porn game. And that's fine. At the end of the day, I don't expect everyone to like it. But I really don't want to get into a debate every single time trying justify every single puzzle I put. It's ridiculous and it doesn't move the game forward. Spamming the thread with such arguments only encourage people who don't like the puzzles to complain more or people to have a false impression that the puzzles are harder than they are. They are not THAT hard guys. Seriously.

The bottom line is I like puzzles and I will continue to put them. Nothing will persuade me to change. This is the same with fetishes, content or whatever. If I don't want to put a fetish, then I don't.
If we are gonna debate every single thing I put, where are we even gonna start? The last update with the crypt, a whole army of angry people want to debate how the switch is unrealistic or whatever. And it will continue every single update. It's pointless.

I'm participating in the forum because I like having active discussions, answering questions, finding bugs, etc etc. It also let's people know the dev is alive every day and taking the time to engage. There's a reason why many devs disappear from the forum, not because they don't like it, but because its a never ending battle. I don't want to take that route. So please, be fans. Don't be annoying haters. I mean have you seen some of the comments? Like think before you post anonymous garbage online. Have some accountability to how you treat people. Leave your feedback in a constructive way, and at the end, regardless of the result, respect my choices and my work.

At the end of the day, I will put what I want and what I decide. We'll see where we are at the end of the year. If by then, we can't grow further or hit a ceiling, I will create a new game which appeals to a wide audience using DAZ with amazing renders and no puzzles. No complications, straight forward story and awesome lewds which can be released easily on an episode by episode basis to gain more patrons. No brain power required. Everyone can be happy.

But DA will always be my baby and I want to at least make this game MY way. Success or not, I don't want to have the pressure of gaining patrons or satisfying forum members with this game. So please, leave it at that and lets move forward with the game.
 

6102hej

New Member
Sep 3, 2021
3
1
Anyone have a save where version 0.5 ends? recently got done playing 0.5 and I don't wanna restart everytime an update drops
 
4.10 star(s) 172 Votes