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zeph19

Member
Jul 6, 2017
321
682
Is there still no progress with Mia and Sophia!? After two years!? They haven't just taken a backseat they're in the trunk at the bottom of a lake! :ROFLMAO:
Depends on how you define progress, I guess. You can tickle a sparsely clothed Sophia and grope Mia's tits, I think. That's about it.
 

Lordisigler

Member
Sep 29, 2019
155
273
We should send all devs to do work in a farm. There they will learn to be diligent in their work. No farmer ever gave an excuse for not doing his fields. Be it a cold, covid, tornado, fortnite, grandma died, GPU died or hemorrhoid. They will still get up at 4h30am to do maintenance on their tractor.

Whatever put breads on your table, do it as a farmer do his fields. Diligently.
 

Shark_inA-chiar

Active Member
Sep 22, 2020
539
922
I don't know how Moolah can talk about creating "the perfect game" at the rate it's going. He's been at it for almost 2.5 years now and the first case we're working on isn't even done yet. There are 0 scenes with Mia, Sophie and Moon. Sage, well, one scene a year or so ago and you can't really call that progress, because since then, that character's been shelved and forgotten. Heard there's a party going on, too, that hasn't been finished yet. (which was, as far as I remember, only put into the game to get the coomers to quiet down)

Of course he'll "burn out". He's in a fucking hole. The scope of this game is way beyond what a single dude will be able to achieve (in his free time? He used to do this alongside his job). It's just too much. Too many construction sites to work on, that happen simultaneously in the game now.

The writing alone is difficult as fuck for this game. Writing a detective story alone is difficult. Now add 5 main love interests with all their backgrounds, raison d'êtres, kinks, personalities and weave them in. Now add supernatural elements, like the snow storms, monsters, and girls that can turn invisible. There's also the dead parents. Did you guys know that the mom is supposed to appear at some point, too? Somewhere, Moolah said she's dead - FOR NOW.

Moolah's a fucking baller.

- The story is fucking interesting
- The renders look *chef's kiss*
- The coding is great. What you can do during sex scenes with all those buttons flying around is unique.

But man, he's bad at planning shit out. Because anyone with a brain could've seen this exact scenario happen from a mile away. The patreon model is just so suboptimal for this kind of game. People support you to make progress, and lots of people simply follow the development with great anticipation. How much time will have gone by until *my* (or yours, whoever bothers reading this) favorite girl will finally see meaningful progress, repeatables and have long standing questions answered?

My advice would be to relieve pressure where you have to. Make a great game, not the perfect game. A great game doesn't need these huge events that take 4 updates to finish, or more. Connect strands. None of the girls are involved with the detective work, or that party (yet?). That is, of course, if the amount of money the game makes is important to you. People aren't waiting for George R.R. Martin to finish his books, and they will only keep getting more and more frustrated with what's happening right now until they stop bothering.

And if money doesn't matter and it's your story you want to tell in the perfect game you want to make, then be open about it. Stop making deadlines and asking for feedback, because clearly, these things don't matter to you. Keep the patreon running, tell people that you're doing what the fuck you want and that money isn't an incentive for you to deliver timely updates or the kind of updates people are hoping to get. And tell them it might take 6, 8, 11 or maybe even 15 years to finish this story. But will you yourself be motivated to keep working on this for that long?
i would say to that lot of VN makers make their first game to complicated or the story's too detailed for the first game doesn't help at all and leads to burn out of axeing the VN
 
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kumenl0l

Member
Mar 21, 2020
240
670
Wait, What!? What did I miss? What's the issue about this game?
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There were some random chatter about other games, but this is the gist of it.
I don't know what you guys think, but I'm seeing a "woe is me, gamedev hard" pattern emerge.

And unless I remember incorrectly,
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was the whole years update production. Which were two buggy as hell updates with literally only side content in it.
Meanwhile,
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But yeah, just hang tight, speed is my energy, games are bipolar. Whatever the fuck that means.
Tl;dr: don't get scammed.
this is the issue. the last anyone heard of the dev was a month ago.

I never thought i'd say this, but here it goes: at this rate fucking MILFY CITY will get an update before DA.
 
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dumbo10

Member
Jul 15, 2020
111
167
this is the issue. the last anyone heard of the dev was a month ago.

I never thought i'd say this, but here it goes: at this rate fucking MILFY CITY will get an update before DA.
lol.
if anyone got used to have faith for long abandoned icstor milfycity, have faith over moolah DA is piece of cake.
those who still have faith for icstor got used to be ghosted, they still visiting the thread and manage to keep it on f95 trending 1st/2nd page every single time i visited this site even when the game is abandoned, which makes me think f95 trending is broken, and idk nor care what are they babbling about really lol
icstor is proly one among masters of delay and ghosting dev, moolah still had a lot to learn from them
but i doubt moolah will have the same amount of faithful patron that will keep supporting em even when they dont deliver
personally story wise i prefer DA over milfy city
 

kumenl0l

Member
Mar 21, 2020
240
670
lol.
if anyone got used to have faith for long abandoned icstor milfycity, have faith over moolah DA is piece of cake.
those who still have faith for icstor got used to be ghosted, they still visiting the thread and manage to keep it on f95 trending 1st/2nd page every single time i visited this site even when the game is abandoned, which makes me think f95 trending is broken, and idk nor care what are they babbling about really lol
icstor is proly one among masters of delay and ghosting dev, moolah still had a lot to learn from them
but i doubt moolah will have the same amount of faithful patron that will keep supporting em even when they dont deliver
personally story wise i prefer DA over milfy city
So do I, but lets be real: the story of DA hasn't made any real progress in the last 1-1.5 years. Aside from the one long scene with the mom, its been all random sidechicks and sandbox reworks.
 

dumbo10

Member
Jul 15, 2020
111
167
So do I, but lets be real: the story of DA hasn't made any real progress in the last 1-1.5 years. Aside from the one long scene with the mom, its been all random sidechicks and sandbox reworks.
yeah i gotta revise it, DA story can potentially be better if done right
if both compared in which both are in the right and proper state of development, i would still prefer DA story wise
i prefer DA update over milfycity
oot, imo milfy city story got meh after the intro of twin and mc involved with his father business, post her older sis(?) (maybe not default as i definitely applied incest if there is) the story got bland and ive lost interest
tho sandbox wise milfy city win with their simple generic sandbox mechanic while DA try to do somethin bigger
thats why like i said before DA might suffer from scope creep due to sandbox development, the game aspect, it takes their efforts and hinders the story from progressing, and from an avn i personally want story more than game
 

zeph19

Member
Jul 6, 2017
321
682
story wise i prefer DA over milfy city
It's not even a question which story is better, since Milfy City barely has any while DA struggles to squeeze in enough of it into every update while also trying to be a porn game.
 
Feb 17, 2018
329
598
I don't want to be mean, but seriously, has there been any news about the game since the last post on his Patreon page two months ago? I didn't even find a post in which to announce that it canceling the payment for these months without activity and that the project is suspended indefinitely... I personally get the impression that he actually doesn't like to continue the project anymore and is looking for excuses. When you get money to make a product, my opinion is that you don't have to look for excuses... If you are employed and receive a salary, you cannot tell your employer that you are not coming to work this month because you lack inspiration or that you don't feel like it. When you start a project like this, you have to consider everything that can go wrong and think about whether you can finish it or not. Such behavior certainly does not attract investors.
 
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NinjaHanzo

Newbie
Aug 18, 2020
67
99
I don't want to be mean, but seriously, has there been any news about the game since the last post on his Patreon page two months ago? I didn't even find a post in which to announce that it canceling the payment for these months without activity and that the project is suspended indefinitely... I personally get the impression that he actually doesn't like to continue the project anymore and is looking for excuses. When you get money to make a product, my opinion is that you don't have to look for excuses... If you are employed and receive a salary, you cannot tell your employer that you are not coming to work this month because you lack inspiration or that you don't feel like it. When you start a project like this, you have to consider everything that can go wrong and think about whether you can finish it or not. Such behavior certainly does not attract investors.
The problem is some people are looking at Incstor and thinking "If he can go away with it, maybe me too"

Patreons are the one who need to move and punish this kind of behaviour.
 
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kumenl0l

Member
Mar 21, 2020
240
670
The problem is some people are looking at Incstor and thinking "If he can go away with it, maybe me too"

Patreons are the one who need to move and punish this kind of behaviour.
Apparently the dev made a post on Patreon.
I'm not a sub, so can't post it here, we need to wait for a poor paypig a sub for it.
 
Last edited:

Sionesar

New Member
Feb 1, 2023
4
16
Oh wow, I cancelled my patreon before I went to bed, and right before Patreon registered the month to be over the dev finally made an update:

(long post is long)

0.9 Release, Announcement and Updates

Hello peepo!

Sorry guys for being out for some time. There's quite a lot to cover and I will elaborate on the latest happenings, the next update and more details! Please read the whole post as I will cover most of the things on here.

I'll try my best to explain what is going on from my perspective and what is the progress so far so read on!


Whats been going on recently?

Firstly, I apologize about the missed date announcement for 0.9. I'll try to elaborate as best I can, the situation! It will be a very long and wordy post, I will try to be concise but it's almost impossible to explain without typing a long post. Some things cannot be explained easily through text. So if you're really interested in what's going on, please take some time to read the post.
As you guys know, if you've been following the progress of the game from before, I've been aiming to announce the end of season one (DA v 1.0) in 2022 and release it in January to start the year off. I planned to create a season 2 for the whole of 2023. It's for a variety of reasons which I won't repeat here but for the new people, it's basically to organize the game properly and make it into a more VN style episodic game. You can read past post to find out more if you're interested!

As such, I've been focusing on making contents to close off all the loops and end the season on the final explosion scene. Keep in mind the development style is not episodic at the moment. Which means I create random parts every day. There is no real structure as to "one episode" which you release.

I've been under a lot of pressure to finish off the season in January. It's also in large part because I can't wait to get to the next season.

I've been spending a lot of time making content to close out all the loops and all the events. Some of the events include new locations like the lingerie store, blue oyster and etc.

Now you ask, why Moolah do you need to add these new girls and new events and new location? I have reasons! Sometimes it's very hard to explain. For example, I'm trying to formulate a consistent system for season 2. A big part of the mechanic is that you can buy clothes for each girl when they reach a certain level. That means I need to introduce the location where you can buy clothes. But you can't just make a store appear out of nowhere. There are characters and storylines that you introduce which also plays a part in the story.

Now of course under pressure, I would just create a store and create a system just so I can release an update. Which results in what we see today, every scene is different system with storylines that go no where and it's very disjointed.

It's the same issue with the bar and any other location. For example, you can't just make content for Beatrice. You need to plan and structure everything in advance. Because there is a mechanic where you can walk into the bar and invite the girl into the toilet. And there is a multitude of repeatable actions you can do.

For example, if you're at level one, maybe you can't do a certain action. But after you progress, there is new actions that you can do. I hope you guys understand what I'm saying. You need to plan it in advance. You cant just release one episode or else you need to redo everything again.

Now I'm just grinding to finish season 1 so that I can solve all these issues in future. But as time goes on, the pressure keeps piling so I have to release 0.9 soon. So I'm thinking in my head, which scenes can I structure and release as 0.9? (Bear in mind they need to be somewhat complete as people will feel unsatisfied, also you must include lewd scenes in each release and all that. Also, it will be just another update with mechanics not complete.)

As such, you always see me announce an update and struggling to compile a proper update together. I remember feeling really upset and demotivated as I spent Christmas still in front of the computer trying to cobble up the update. (Another issue is the way patron charges work. They always renew at the end of the month! But we will talk about this further below as finally patron made some changes!)

I hope you understand how I feel. I have all this content but I'm struggling to put together an update before the month is over.

I don't know how to describe it but the best way is to just use dialogue to express what goes on in my mind.

"Okay, I can give them this scene and this part. But shit, this area-system is not finished. Or this character is not introduced yet, or shit, this character doesn't have a lewd scene yet. Hmmm...I feel like this has enough content for an update, but fuck I need to rush two introduction scenes. Okay you know what, I think I can make it, I will just put her lewd scene that I've done here and they will be happy. Oh shit, it's so lame and rushed, I need two extra scenes to build up to that! I hope I can finish it before months end. Fuck, I rushed it too much and it looks so ugly, lets see if I can redo it in 24 hours because the month is ending!"

And after a while, it feels utterly depressing and futile. Especially as people start getting angrier and angrier and constantly message me and I have to explain to each individual.

As such, I decided to just fuck it and go dark for a while and just focus on what I have to do everyday. I celebrated the new year and shifted back home. Also spent a few days for lunar new year as well with my family. Looking at patreon and discord really makes me depressed and it's very difficult to focus.

Going dark for a moment has been great. I was able to structure and plan the entire season 2 (Which is what I should have done at the start of the game, but it's my first game. So many things I wish I knew now before I started.)

And also prepare all the contents etc. So read on to see where we are now! It's exciting as I have already completed almost all contents for 1.0 as well.

By the time we release, I will already have extra time to work on the first episode of season 2, which is nice. The pressure is really getting to me and it's so difficult to explain all the things I'm going through in words.


Season 1 end.

I am now only a few scenes away from completing the entire season, I've also structured season 2, which means all the mechanics that I want and all the planning has been done.

Although I've had to sacrifice a lot of what I dream to make, I still think the game will be very fun, there is enough mechanics to be interesting and I really enjoy the system. I am very excited for season 2.

It's really hard to explain but in some parts of the game which you will see in 0.9, you can see the structure for season 2 is already there, all I have to do is add content. I can add different dialogue's, actions and items that you can use in future. I have also generalized the whole UI, so that it will be the same throughout the game! Again, it's not simple like writing a story and making it. The entire system must be planned in advance. I wish I could post a video and just describe it to you but I can't. Best I can do is try to describe it to you in text.

It is one reason why it's so difficult to release 0.9 even though I had much of it done long ago. I don't want to put a random scene and have to remake everything again.

I predict we will release 1.0 for the highest tier when the lowest tier gets 0.9 (Around end of february), which brings me to my next point that I want to share with you guys.

Restructure of tiers

Since people are already pissed off, this was the perfect opportunity to build up a backlog of content and restructure the tiers. For season 2, I plan on releasing episodes by tiers. Which means highest tiers will have access to the latest episodes. For example, tier 1 has episode 3, and tier 2 episode 2 and so on.

I know lower tiers might not like it but after a few months, new patrons will see this as normal. Doing so will have many benefits.

1. It can give high tiers some sort of reward.

2. It will give me room for each release. Sometimes I need to add more things or some things might not work. Having a few episodes buffer will give me space to have a consistent release schedule. I don't have to go crazy and try to rush a lame episode. I'm doing everything myself so I have to basically do everything from animations to coding to writing. Sometimes, when you're rushing to finish an animation, you switch to writing another scene, your mind kinda goes blank. It's hard to explain unless you do it. Many problems will arise.

3. By the time the episode reaches each tier, it will be bug free as we have time to polish it.
Also, FINALLY patron has given a new charge system for patron. I don't know why they took so damn long to do it. So now, patrons no longer need to be charged at the same date every month. This solves the whole end of month thing which is a problem as I always have to release before the month is over.
___________________________________________________________


Release date
Okay! Now for the fun part. I will release 0.9 in the next few days. I already have enough content for 0.9 long ago but as I've described, we just need to see what to include and have a buffer. By the time 0.9 gets to the lowest tier, hopefully we can release to 1.0 to the highest tiers. All these release issues will be resolved in season 2 so be patient! That's the whole point of making a new season. Let's just get through the first season.

I already know which content I will include. There will be more than 1000 images and 50-60 animations that's in 0.9 alone. (Guys, just to let you have a comparison, most games have like what? 10 animations per update? 5? I'm really killing myself to make the content here so chillz! I really put a lot of effort into it. Each animation can take hours to make!)

I think we have even more than that already completed for episode 1.0 so it's a lot!
___________________________________________________

  • So here goes the new schedule for DA 0.9!
WM/HK/Deviant - Tier 1 - 5th FEB
Anom/Rebel - Tier 2 - 12th FEB
Citizen - Tier 3 - 19th FEB
WM/HK - 1.0 Release - 26th of FEB.
_________________________________________________


As you can see, we have a one episode buffer now. I will release 1.0 for the next tier when I complete the first episode of season 2! We will work our way towards finally having 2 episode buffer as the year goes on so keep that in mind!

For those who are feeling really impatient, just wait till season 1 is complete and come back again. It's the perfect time to replay the game.

Here are some spoilers and previews for 0.9!

spoilers1.jpg spoilers2.jpg spoilers3.jpg spoilers4.jpg spoilers5.jpg spoilers6.jpg spoilers1.jpg

Season 2 contents.

Now I just want to share some things with you guys about season 2. I now have a f**k it attitude. I used to be really concerned about many things but you know what, I do this because I enjoy doing it and what's the point if I'm constantly scared and worried about what people think. I don't enjoy it at all. If you support my work on patreon, it means you enjoy the stuff I put out so just let me do my thing!

I have been very encouraged by what I see on steam. They are now very accepting of certain contents. So I will just make content that I want to make. It's very ridiculous that they try to police content in a game. It's a computer game! You literally shoot peoples heads off in a game, isn't that murder?! We have rights to make things we want to make. No real people is involved in making this game and you are stupid if you think you can do what you do in a game, in real life. We also follow all terms and conditions and never break rules. Why should they limit our freedom of expression and threaten to take away our livelihood? It's just a game.

Anyway, I will not say more here. If you know, you know. All I will say is, I will create a subscribestar account just in case for season 2. If you guys enjoy season 2, please head on there to support me. I will announce it along with season 2 when I release the first episode next month. I'm sure you guys will be very happy to see what is to come next season. Good stuff only. Pussies and easily offended people can play other games.

___________________________________________________

Famous last words
All right, this goes out to patrons who have been supporting me, especially those that have been here since the beginning. Thank you so much for your encouragement and trust in the game. I know things haven't been easy but you guys have been unwavering in your support. You have no idea how much I appreciate it. It is really what push me to continue when I feel like giving up. In the face of haters, I always know there are peepos counting on me to make this game a success.

Don't worry, I won't betray your trust. I'm doing my best every day to make the dream come true. I really hope season 2 will be absolutely fun as I put so much effort to structure everything with all the things I have learnt so far.

I'm really trying to build a nice consistent game with fun mechanics and experience. I'm sure new players will enjoy it massively! And they can thank you guys for making this game happen. We can have nice updates every other month soon without any of these issues.

I'll see you guys around! The storm is almost over guys. Good things are just around the corner. I'm very excited to wrap up the season in the coming days and show you guys what I've made.

Wish you all a great year in 2023. With all the shit going on around in the world, hope you all stay safe and get more in your life this year!

Much love peepo!
Speed is my energy.
Moolah Milk.
Tldr: 0.9 releases for Deviant and above (so more than $ 21,50) 5th February, Anom/Rebel ($ 5,50 - $ 11,00) 12th February, and Citizen ( $3,50) gets it 19th February.
1.0 is planned to be released for the highest tiers ($ 80,50 or above) 26th February (not sure if that's also public release then?).

He also changed how the tiers are going to work for Season 2; the plan is to release episodes by tiers: "For example, tier 1 has episode 3, and tier 2 episode 2 and so on"
 
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