A question to all those that have given this piece of crap a good rating... What criteria/s do you use to judge whether a game is good or bad?
I can give you a general idea of how the score I gave came to be:
The text in the latest version is a SHARP turn from what it was doing before... The visuals are decent... The concept of choosing how to handle the potential rival (the protagonists nephew) is a unique and creative idea with a lot of possible potential story changes depending on how you handle his involvement... There is some mystery with the locked door... It seems to be a balance of story and erotic content for the moment... Yes, there is not a whole lot of content, but definitely after the text fixes, I can see some potential for good story telling along side the erotic content... Hence why I upped my scrore to 4 stars from it's original 2...
Obviously I'm not big on the two dead end choices at the bathroom, because they just feel like they don't belong, and I've never been a fan of player punishment dead ends anyhow... And that is the only reason I couldn't give 5 stars, because I think they are pointless... But it's the developers creative license to do what ever he/she wants, and who am I to tell him/her to remove them... They are what they are, and my review is what it is... No biggie...
The potential is there, so now we wait and see if the developer/s handle it appropriately and does just as well on future content... Once it gets some more meat on it's bones, I'll revisit it at that time, and if it goes directions I don't like, my review changes, and if it gets even better, my review changes... Just have to wait and see...