- Sep 15, 2019
- 345
- 590
maybe in future, as there is no content yeti think the game should have a femdom tag/female domination tag as well
maybe in future, as there is no content yeti think the game should have a femdom tag/female domination tag as well
Okay, problem is solved.Anyone cannot open the game? It seems like a problem from Ren'Py 7.4.2.1292. I got this log:
Mon May 24 17:20:12 2021
Windows-10-10.0.19041
Ren'Py 7.4.2.1292
Bootstrap to the start of init.init took 0.25s
Early init took 0.01s
Loader init took 0.15s
Loading error handling took 0.21s
Loading script took 2.05s
Loading save slot metadata. took 0.32s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 2)
Running init code took 0.59s
Loading analysis data took 0.51s
Analyze and compile ATL took 0.79s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.23s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Cleaning stores took 0.00s
Init translation took 0.32s
Build styles took 0.02s
Load screen analysis took 0.25s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.68s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 1.49s
Initializing gl renderer:
primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Using GL DLL.
Windowed mode.
The following gl functions are missing:
- glActiveTexture
- glAttachShader
- glBindFramebuffer
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteFramebuffers
- glDeleteProgram
- glDeleteShader
- glDisableVertexAttribArray
- glEnableVertexAttribArray
- glFramebufferTexture2D
- glGenFramebuffers
- glGetAttribLocation
- glGetProgramInfoLog
- glGetProgramiv
- glGetShaderInfoLog
- glGetShaderiv
- glGetUniformLocation
- glLinkProgram
- glShaderSource
- glUniform1f
- glUniform1i
- glUniform2f
- glUniform4f
- glUniformMatrix4fv
- glUseProgram
- glVertexAttribPointer
Initializing angle renderer:
primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Using ANGLE DLL: E:\...\Divimera_R1\lib\windows-x86_64\libEGL.dll
Now you have my undivided attention and my respect.Regarding Divimera, I can guarantee you there won't be any NTR, sharing, 'mmf'.
I played Tyrant Quest before so i will give my humble take on this. Most people who play RPGM games want to run around, solve puzzles, gather ten chicken eggs and throw some flashy 360 sword dancing skills. The more sophisticated gentlemen(like myself), prefer to focus on story/choices etc. shy away from the RPGM games most of the time. You probably ended up alienating both groups by making a VN on RPGM.Right now it's tough not gonna lie. Every bit help.