- Oct 24, 2019
- 1,391
- 1,109
I'm pretty sure this attempt to use an un-initialized variable was around in the last update:
Looking at the code, the author's intent was probably to set it to 1 anyway since it is set to 0 on the "no" pick. So the menu block should look like:
Code:
File "game/script.rpy", line 788, in <module>
$ dad += 1
NameError: name 'dad' is not defined
Code:
menu:
"Yes":
$ dad = 1
jump bike_yes
"No":
$ dad = 0
jump bike_no