Harlequin1229

Member
Jun 6, 2017
155
131
This is definitely the end goal. We would like this to be the first in an entire series, each with a new patient and theme of their own. We are starting with the mid-life crisis type corporate executive. But we have outlines for other patients, 002, 003, etc. So far we've been brainstorming a police officer, school teacher, politician, maybe a special agent or spy. That is really one of the things we loved about the format, the limitless possibilities for new stories.

It is also one of the driving factors in getting this one done. We don't want production of this first game to take two or three years. Our goal is to be in beta by mid-year, and hopefully be complete by year-end so we can move on the next tale.

A lot of that progress is going to depend on how fast we can acquire some hardware upgrades. Right now our single strongest card is a GTX 1070, which is great. But we only have one and Iray-photoreal renders take time. This is why a lot of the scenes are sparse when it comes to background and the lighting effects are intentionally simple. Improved renders is definitely top three goal when we get to beta.

Are you building a framework that will include all the games (choose your patient), or is each chapter going to be a separate game in itself?
 

myuhinny

Devoted Member
Sep 7, 2017
8,364
6,362
I'll just continue to rename them the other way. It'll be patient001 followed by the version number then if it changes to a different person later I'll change it to patient007 my names patient... patient bond.
 
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rodneyeatme

Active Member
Jul 19, 2017
907
2,239
Is your suggestion that we go back to a generic title and that will increase views? I'm not real clear on this point.

In any case, thank you for taking the time to giving us some input.
Exactly so. Amana was a kitchen appliance brand from the 1970s United States. It evokes nothing horny or fun.

Simplicity and evoking curiosity is key. Maybe Sexual Therapy or something.
 

RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,342
Are you building a framework that will include all the games (choose your patient), or is each chapter going to be a separate game in itself?
Each chapter will be a story unto itself. We intend to do little cameos and cross over characters from the previous stories, but at the end of the day, file size and compatibility will make individualizing them more practical.

Since this story is our first foray, we wanted to keep the mechanics simple, but we are already thinking up more complex dialogue options for future stories.
 
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RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,342
I think it is time for me now... to ask the important question: Will there be impregnation/pregnancy themed stuff? :)
Ok, so I said we would think about this and we have....extensively. We have pretty much come to the conclusion that there is too much potential here to ignore. It's not an idea we would have come up with on our own but the more we talk about it, the more drama we think we can milk from this story with it. So the definitive answer to your question will now be, yes, there will be pregnancy stuff.

So here is the general idea, we are coding a mechanic that adds a random probability to the chances of a female character getting pregnant during a sex scene. This probability can be reduced or increased by the reader based on certain factors. These factors would be things like, is the female on the pill, did she take a morning after supplement, did you use a condom (Which means we now have to quadruple the number of renders for all of the sex scenes to include with condoms and without, finish in her or finish on her, but we feel like this is worth it.)

We still want to ensure the player has a strong influence on the situation though. So players who want to avoid the whole pregnancy angle will have options like wearing a condom or just blasting her back/stomach/whatever. And those who want to roll the dice can roll the dice.

Thank you for the suggestion and we will definitely give you and f95zone receive honorable mention in the credits for such a fantastic idea!
 

sentenz

Member
Sep 21, 2017
319
411
Ok, so I said we would think about this and we have....extensively. We have pretty much come to the conclusion that there is too much potential here to ignore. It's not an idea we would have come up with on our own but the more we talk about it, the more drama we think we can milk from this story with it. So the definitive answer to your question will now be, yes, there will be pregnancy stuff.

So here is the general idea, we are coding a mechanic that adds a random probability to the chances of a female character getting pregnant during a sex scene. This probability can be reduced or increased by the reader based on certain factors. These factors would be things like, is the female on the pill, did she take a morning after supplement, did you use a condom (Which means we now have to quadruple the number of renders for all of the sex scenes to include with condoms and without, finish in her or finish on her, but we feel like this is worth it.)

We still want to ensure the player has a strong influence on the situation though. So players who want to avoid the whole pregnancy angle will have options like wearing a condom or just blasting her back/stomach/whatever. And those who want to roll the dice can roll the dice.

Thank you for the suggestion and we will definitely give you and f95zone receive honorable mention in the credits for such a fantastic idea!
Awesome! This makes me happy.

I haven't played your game yet and don't know what mechanics it has so some of my suggestions may not be on Topic or stupid but...

...how about getting a step further? You can avoid it, you can roll the dice but what about the kinky stuff that comes with actually enforcing it?

Like.. if you know she's on the pill, add options to replace them with placebos or blackmail/corrupt her into getting off it. Tempering with condoms so they break. Feeding her fertility drugs and of course actual Breeding. Maybe even the reverse... Girls with a pregnancy fetish tricking you into impregnating her. Lots of potential as you said.

Maybe even add a simple fertility cycle for the girls instead of random chances which would be beneficial to both players.. those who want to avoid it and those who want them pregnant. It helps to know when a girl is ovulating or not to make a decision;)

There are so few games with more or less accurate depictions of "sexual reproduction", fertility cycles, impregnation and pregnancy. Most games don't even have cum, just in-out-done without a mess... which is a shame because as i mentioned above... implementing it offers ways to avoid it by default if you are not into it. When you don't want your girl to get big and you know what day it is for her.. just pull out, use a condom or maybe even just say "No!" to a fuck.

We need more of that fetish in games so go for it :)
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,037
7,831
Squark, I apologize that I did not see this before or respond. If I can, I just want to address a couple of your concerns.

The first, I'm curious where you draw the line of 'control' in a story. It's not that I'm discrediting what you're saying, I would just need to know what you consider 'no control' before I can agree or disagree that our story fits your definition. I'm sure it varies from person to person.

However, on point two, I can give that a rousing false. You do not have to fuck everything. We just want to make sure you have the option to fuck everything. We are including dialogue options that completely shut down romance with a character. This can not only change the story, but allow you to blow past dialogue and scenes with characters that you don't feel are interesting or attractive.

Now, one of the things we want in this story is proportion, that includes dongs. Giant magic penises are not part of our story (in fact it's something I generally hate in most adult fiction because shit just gets out of hand).

Now we know that this is a story about sexual escapades and encounters, but we very much don't want this to come off like a cheap porno. We are doing our best to write dialogue and sex scenes that not only flow naturally, but carry with it an aura of believability. (And if we stray to far from that, I would hope our readers call us out on it so we can course correct.)

We want the sexual scenes to arise from good characterization, dialogue and rationality. We don't want the sex to occur as a result of magic pills, magic penises or magic talismans. Story driven, that's the goal.

We hope you'll give us a chance, and if you do, we'd love your feedback!
Sorry, bit after the fact. Was busy.
What I mean by "control" is pretty much you decide where to go and what do and who to bang. Going by your post, I'd say my issue about control is completely unfounded.
As for the other point (which I'm glad to be wrong about), it was calling it an "Interactive Comic" that threw me. Sorry about that.
Now I'm interested in this. Will wait for the next update :)
 
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Forgepuppy

Member
Oct 6, 2017
245
481
This is shaping to be a great game, I really like the way the story is told, a whole new approach and it's a breath of fresh air even if the topics are not new but then how many ways are there to bring forward the topic of sex between people.
 
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bsjfan69

Member
Oct 4, 2017
346
331
would be smart of you to take a look at the day the thread was created before taking conclusions based on your preconceptions, if you did you would know that the game is in development for less than a month, and the dev has no obligation to follow some sort of canonical numbering of the versions that you think is the right one
And what is exactly preventing them from developing 40% of a game in less than a month? People make full games (actual real games) in less than 72 hours in game jams, yet it's unconceivable for you to think that a developer could make 40% of a shitty porn game in a month? I'm starting to realize why every developer milks their patreon and stretches out their games over months and months if not years.
 
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