I realized in the recent week I've skipped over some previous posts in the thread that I failed to respond to. So I'm going to take a moment here and do a mega post to correct that. My apologies for those who got skipped in the deluge. Cheers mates.
I've spent so much time adapting to Daz and Iray, though I am curious how complicated it is to roll over to Octane. I have no immediate plans to do anything of sort, but I'm always interested in learning as many tools as I can.
But for the time being, I already have so much going on in this story that expanding her role beyond what is planned would create a ton of additional work. But her role in this story isn't done yet and we will be seeing more of her.
Yeah...for realz! That's totally me!
....I'm awesome!
I can only image what other games you've sullied with your wanton behavior!
I think that's why most of the pirates are waiting for the completion. Just so that it'll be worth their time.
However, and this is where I pander, $10+ patrons that have access to the bug testing of new scenes have the option of only downloading the new content. So if you're really determined to speed play through the new stuff without spending all night waiting for the game to download, there is an option. *Pandering complete*
Alright, I think that covers everything I missed. If you posted here or tried to get my attention and I missed it, by all means, send me a message or flag me down and I'll respond ASAP.
Cheers all!
I will certainly be the first to say that Daz is clunky and has a lot of room for improvement. Generally speaking though I'm happy with the quality of Iray, though in the future I'd love to upscale to something like Arnold. But that's a long term vision for the future.Well, just for giggles I created a test scene by following your basic workflow above, using characters from Genesis through G8. For Iray using default settings (i.e., 95% covergence, 1.00 quality, etc.) the scene with all character materials enabled required 2:45 to reach final state, but when all character materials were switched to a single grey material it dropped to 00:22 ! That's a huge difference.
With Octane, regardless of the render mode I used, the timing was nearly the same for characters with full-on SSS materials as for mapping them all to the same, matte grey shader. The basic scene on fastest render mode took about 9-11 seconds for the grey materials and just under 25 seconds with custom character materials, while the more advanced render mode took almost the exact same amount of time in both cases. So, mapping to grey wouldn't save me loads of time for my workflows, typically. That can only go so far, because once lots of reflective/refractive object materials are enabled in a scene, that could start to add up (but even so, Octane is just beast at showing you enough quickly - like a car with huge low-end torque).
Oh, and my viewport is usually in hidden line, wireframe or smooth shaded mode, so that also cuts down use of materials while manipulating the scene in Daz.
I've spent so much time adapting to Daz and Iray, though I am curious how complicated it is to roll over to Octane. I have no immediate plans to do anything of sort, but I'm always interested in learning as many tools as I can.
On of my goals is to make multiple games set in the same fictional reality. So even after Lola's role in this story has been fulfilled, there are always opportunities to expand her role in future games.i think you should reconsider lola-you've made her too interesting. plus, as you said '' For me it was about doing it in a tasteful way that didn't play on pure sexual fantasy/fetish but instead conveyed a believable character that players would want to get to know. '' a little to much effort for someone who's only a second character.
But for the time being, I already have so much going on in this story that expanding her role beyond what is planned would create a ton of additional work. But her role in this story isn't done yet and we will be seeing more of her.
She still has a lot of work to do in the Roger/Nanami story. But cameos and crossovers are always a possibility.Lola/Lita dont necessarily need to be romancable, but it would be interesting if they show up later as a part or someone elses story.
Could see them involved with Jane's story for example, she is a "bad girl" so talking to a stripper might be a view into her future if she doesn't change perhaps. Like a mentor "Dont follow my path" sort of deal.
For real. There's already so much story I have left to get on doc and coded. As much as I love the character (and have every intent to use more in this game and in future projects), I simply can't justify coding in an 8th romanceable character. The project is already larger than I would like.I would love to see Lola/Lita as romance option but i think that would kill our poor dev from overwork, after all 7 romance paths are already a lot.![]()
Fair enough. It's always interesting to me to hear what angles people prefer. Roger and Emily's story is just getting started, so there are still a lot of directions that plot line can evolve in. Thanks for sharing mate!I like the kind that is behind the guy's back.
The best game that comes to mind that has this kind of cheating is Good Girl Gone Bad. If you play your cards right, you can make Ashley stay in a relationship while cheating around without her boyfriend's knowledge. She likes him, but she also loves the thrill that she gets when cheating on him. I admit that isn't the best comparison because GGGB has a female MC.
I can't think of any good game with a male MC that has this kind of cheating. I can only remember of Japanese netorare visual novels that falls in this category. If you know how to read Japanese I can recommend you some of them.
But I guess you can get my point. Of course I'm not trying to say that this is the "best kind of cheating" and the way you're planning to do it is worse. It's just a matter of personal preference.
Again, as much as I love the character, there is just already too much material I have to work through. But don't lose heart, we've not seen the last of the dear girl.(sorry for my bad english) I agree with you, i'm not a current donor and i don't like to give an opinion when i don't support, but i think she could have a very interesting story, i liked the introduction of her more than the wife, amanda and monica introduction. Why don't ask in a private patreon post and see if the people have a REAL interest in that dev? Maybe it is more than less that have an interest in Lola as a love interest, it might be worth.
Just one more opinion![]()
That's exactly how I look when I'm programming. I just chill with my whiskey, a whore's hand on my balls, dictating to my speech-to-text all the code and story.See, I was thinking that was you in the picture!![]()
Yeah...for realz! That's totally me!
....I'm awesome!
I'd believe that. But I've seen you in the H5 forums too. You're not only putting moves on my girls, but spreading your gene-seed through out the stars!But, some of us are perfect gentlemen! Not the usual knuckle-dragging riff-raff you might find!![]()
I can only image what other games you've sullied with your wanton behavior!
Thank you indeed! I dare say I'm getting the hang of this.That, right there, is a beautiful render! Congrats!
That's entirely up to the pirates. Unfortunately, I"m afraid if it does leak it would do more harm than good. That is, after people spend an hour downloading it only to get about twenty minutes of content.So, will this half-version leak here?It would be nice...
I think that's why most of the pirates are waiting for the completion. Just so that it'll be worth their time.
However, and this is where I pander, $10+ patrons that have access to the bug testing of new scenes have the option of only downloading the new content. So if you're really determined to speed play through the new stuff without spending all night waiting for the game to download, there is an option. *Pandering complete*
Alright, I think that covers everything I missed. If you posted here or tried to get my attention and I missed it, by all means, send me a message or flag me down and I'll respond ASAP.
Cheers all!