Sorry, starting to run low on likes again...
I am not sure what I plan to do personally.... For now I am using it it helps with the teeth and some of the hair styles (especially when they have a lot of strands). Now this might change when I get better at lighting, but for now it makes a big difference in some of the renders. There is also the option to render a larger pic and reducing it to remove some of the noise...
What I do know is that noisy images are also annoying and blurry, so kind of a drag if it goes too far either way.
I guess I have to vote 'with' for these, as the blurriness I see seems to stem more from the way the camera is focused (DoF) than the denoiser, but again each scene will have different needs, and you will want to use or not use it depending on each thing.
If you don't use it on these, I would say they could stand a few more iterations though. hehe
That works for me. I guess personally, it is just that I find jealousy a big turn-off, especially when it goes too far. Envy is fine, it can cause you to work harder and try new things, but jealousy is a problem. To me it is the opposite of love. It is treating someone like a possession, and if I am going to play that kink now days, I want to be the owner, not the owned. The older I get, the less I am willing to be pushed around.And I think for the purposes of this game my definition of harem ending will be along the lines of perpetual dalliances. Some may know about others, some won't, but you won't be forced to terminate any relationships.
It is a tough choice, and sometimes that might depend on the lighting, as that will change your needs and what you should see in the scene.Alright, time for an opinion piece. Recently I've been messing around with Daz's "Denoising features". I've played with several combinations with mixed results and I think I've finally honed in on a setting that I'm fairly pleased with. However (isn't there always a however?)...
However, there is certainly a trade off between fine detail and denoising. I like to use detailed skin textures and noise patterns to add a little bit of surface detail to my characters. But the denoising algorithm tends to remove some, if not all of that detail.
Now I have my opinions on the subject, but I'm curious what yours are.
Not denoising = a little bit of grain but fine surface detail
Denoising = almost zero grain but loss of surface detail
I'm curious, which do you prefer? There are no right or wrong answers, I'm simply soliciting feedback.
(And feel free to download and keep the images for your own personal pleasure!)
Render Time: 10 Minutes
Denoising: No
Surface Texture Used: Anagenessis
View attachment 628617
Render Time: 10 Minutes
Denoising: Yes
Surface Texture Used: Anagenessis
View attachment 628616
Some Side by Side Comparisons of the two images
View attachment 628612 View attachment 628613 View attachment 628614 View attachment 628615
I am not sure what I plan to do personally.... For now I am using it it helps with the teeth and some of the hair styles (especially when they have a lot of strands). Now this might change when I get better at lighting, but for now it makes a big difference in some of the renders. There is also the option to render a larger pic and reducing it to remove some of the noise...
What I do know is that noisy images are also annoying and blurry, so kind of a drag if it goes too far either way.
I guess I have to vote 'with' for these, as the blurriness I see seems to stem more from the way the camera is focused (DoF) than the denoiser, but again each scene will have different needs, and you will want to use or not use it depending on each thing.
If you don't use it on these, I would say they could stand a few more iterations though. hehe
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