RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,339
Man, a guy takes a few days off to ship his kids back to school and he returns to find a 2-star review.

Unrealistic and "Scary" characters...ouch!

I guess Nanami is just too intimidating.

Anyway, I'll get caught up on those messages now. Bear with me.
 

Pinsel

Active Member
Dec 25, 2019
821
728
Man, a guy takes a few days off to ship his kids back to school and he returns to find a 2-star review.

Unrealistic and "Scary" characters...ouch!

I guess Nanami is just too intimidating.

Anyway, I'll get caught up on those messages now. Bear with me.
Nanami is the best, a women with power, but also obient, because of her background. She need a strong man and i think when you can earn her trust she will also be loyal. That is was i think from her behevior
 
Last edited:

RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,339
maybe this game will be something in 2021 who knows ... hopefully the developers will always be provided with convenience :coffee::DI am always waiting for the latest updates ... hopefully more and more surprises with each update!
2021 depends entirely on whether or not the fucking locusts descend upon us when this damned plague clears up. I have my fingers crossed. But work does continue.

If the snow melts on your roof, you need to add insulation to the rafters to prevent the heat from going past it and heating up the attic space. That way they'll never know. The only way they'll know is if your electric bill and water use skyrocket from the hydroponics setups. Again, get around it by using solar or tapping a well. Even better, just meter the electric usage and use a hydro setup that conserves or circulates the water. Or move to a state where it's legal to grow it like it is here. I could grow it in my yard if I wanted to. I'm in the country, anyways! :D

I think it would be hilarious if Jane was running some hydro setups and invited him to visit to "netflix and chill" were it actually becomes "smoke a bowl and gorge on doritos". Twist.. you're HER Dorito and she's got a serious case of the munchies...
I don't know about you folks. I try to make Jane mildly sexually delinquent and you all want to make her a full blown criminal mastermind. Like a teenage Walter White that likes to chug cock. :oops:

I'm here with you. Lots of blown in insulation in the attic. Old cinder block exterior. Plenty of surrounding trees and a small house leads to electric bills that run usually under one hundred dollars a month. I feel for my friends in much larger homes that have poor insulation as they run five hundred dollars a month! I even keep my thermostat at 72 degrees. The cats hate me, but they can go out on the porch to warm up.
That's what I love about the South. the 102 degree temperature outside makes the 78 degree temperature inside feel cold. :D

Hey does this game work for anyone using android? I can't see the check mark after you choose your fetishes when you start.
At this point there is no official Android port, so I can't really comment or assist with the 3rd part Android versions. I'll have an Android version in due time, but it's still a work in progress.

Is this game still being worked on??
Nope.

last update 6 month ago, what is the reason of so much delay?
Full time job and kids getting kicked out of school early for a virus. My free time to work on the game got cut in half because of this Covid crap and I was also running a bunch of updates on the technical side of the game. Good news is that the kids are back in school, my full time job is caught up, and I'm putting in about four hours a day on the game, which is a lot compared to where I was at.

Jesus fucking Christ! The dialogue on this game has no right to be so God dammed good!
I will do my best to dumb it down a bit. You want more of an early 70's porn vibe or a late 90's internet web porn dialogue? I'm flexible and can go either way.

This game used to have weekly updates, now it is bi-annually...
No one is as unhappy about this as I am. But there are bright days on the horizon. I'm building a second computer and have a third planned after that. I'm working solo these days, but doing what I can to speed things up.

Fun game, though wish there was more content.
Corporate politics was interesting.
Kids were also fun to read through.

Didn't like the default textbox, made a small mod for myself. Maybe someone else finds it useful.
Mega (SHA256: 297ACE8C9B86921A9DB37E723751840D88638FC0E094CE2635B2548977B8193D)
View attachment 772757 View attachment 774936
I appreciate you playing and offering your feedback! Cheers mate!

Fiberglass is considered carcegenic (particles in lungs) so when you are feeling brave, get a good full mask and start to remove that shit.
You're absolutely right, but it's also non-flammable which is why they use it homes. It's also faster and cheaper to install. And with the ever present threat of rodents chewing through wire insulation down here in the swamp, the fiber glass is generally the way to go. But to your point, I never go into the attic without a ventilator on. I have a heavy duty 3M dual filter "meth mask" I wear on the few occasions I've had to go up there over the years. But that's rare enough that I don't worry too much about it.

I wish I had a hobby paying me over a 1000 bucks a month;)
Me too!
 

RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,339
You seem to get it from this response, but I'm amazed at how many people who are on these boards don't know the difference between revenue, expense, and profit. Between buying assets and buying/upgrading/operating computers, plenty of the hobbyists who make these games are likely in the hole for a while. For U.S. or Euro based creators, $1000 a month in revenue before expenses isn't that much money at all and I wouldn't be surprised if early on it didn't even get up to some States minimum wages when breaking down net revenue per hour of labor. Even though this is porn, it's also skilled labor considering the art/coding that goes into it - so I think that many of the hobby folks are likely doing this for intrinsic motivators since short term you could likely make more cash just taking a second job.

...but nonetheless, every thread that doesn't have giant weekly updates has at least one 'business expert' complaining about how someone is getting obscenely rich grossing $5000-$15,000 a year on a side gig. I just can't wait to see a pic of Ianva's new sports car from this month's take. :rolleyes:

I get venting at someone pulling $10000+ a month and lying about update progress, but this ain't that, and it's often not.
I'd be scared to go onto Daz Store, Renderotica and Renderosity and total up how much I've spent on assets. :oops:

And if I was pulling $10k a month, I'd not hesitate to build six computers, quit my job, and just render porn for you fine people forever!

Well I can tell you this also, that there are devs out there with a notebook with 8 GB of memory etc, and only received maybe between 200-300$ Patreon support, but are able to bring out a monthly update without any problems, so if someone says he has a full time job, health, family etc. then I will be the last one to say anything against anybody taking to long for a game, but for me as a computer technician since the early 80's, I upgrade my 4 Sopranos to the newest hardware every 2 years an that doesn't cost me more than 6000-7000 dollars being the graphic card and Prozessor.
So me not knowing the exact specs that you need to produce a game I will leave it to the other devs to give some info on that.
Just my thoughts, and my Respects go out to the devs producing these games on a 800$ discount Computer.
Right now I run on an Intel i7 8700k with a pair of GTX1070's and I can crank out a high res image in under an hour. Currently all the patron income is going into assets and building two more computers for rendering and parallel story work. I have a full time a job that pays the mortgage and feeds the family. All my patreon income right now is going into game assets and expanding my capacity.

The two computers I'm working on build now are built around an i7 9700k with four RTX2070's between them. I'm serious about this being a business in the long term so I have qualms with reinvesting everything from patreon into the business.

I have a business degree, so I'm comfortable talking about gross/net, ROI, etc, etc, etc, but I have little idea where the time sinks are for creators, so I can't really speak to it. I've downloaded Honey Select/DAZ and found that Daz has a significantly harsher learning curve and creation time would be much greater if I could manage even getting it running right. I gave up pretty quickly on that, while I was able to get through HS1 pretty quickly without any guides or manuals.

Some devs keep it simple and churn out content. Others spend lots of time cleaning up rendered pics in Photoshop and update less often. Some add in animations, some stick with pics. Some have branching stories, some keep a VN on one storyline. Some spend 20 hours a month on the project and some spend 60 (pulling numbers out of my ass). Sandbox and VN and on and on. There are likely plenty of time inputs and required skill sets I haven't even heard about.

Paetron is voluntary support of the dev and not a pay for product model. All I ask for when I'm supporting someone is transparency and communication. I also tend to spend my money on projects that aren't bringing in as much as others and I pull the support if the dev stops communicating regularly. Other than that, I don't spend much time worrying about how other people spend their money.

When a Dev is pulling six figures, presents the game as a consumer product and sets deadlines, I'd expect those deadlines met if I was a funder (Mr. Dots/ICSTOR), but otherwise it's tossing some bucks to someone who's working on a small project to try to help them offset costs and maybe make it worth their time.

Someone with some knowledge on how long it takes to make a scene with various inputs around engine/render quality/etc might be able to give more information about how much labor (in hours) goes into it. I just don't have any idea.
This week I'd like to get back to doing live streams. It gives people a chance to see how much work actually goes into making the art. It's the most time consuming part for me at this point, but that's because I've stressed automating the rest of the coding process.

I used to be very anal about the artwork. The posing, dynamic camera angles, etc. I've had to force myself to simplify to achieve faster development. But simplifying the art hasn't reduced the quality any. I'm actually taking the time to render longer to increase clarity in each image. Hence the immediate need for more hardware to keep pace with what I'm producing.

any news??
I have a news post that'll go up tomorrow with some more of the test renders I've churned out for Emily. Stay tuned.

An initial scene can take some hours to set up...pose correctly, camera, light correctly etc etc. Then however long it takes to render (hardware sufficing). The saving grace is that once a scene is set, it can be saved complete....so should require that scene again (say a bedroom) it can be fully loaded within seconds, then all you need to do is change camera and lighting angles etc...repose figures. Figures can also be saved fully clothed etc to save doing every single time. There are lots of time-saving tricks.

It is however even with knowledge, not a quick process (pre bought figure poses are much quicker and easier than posing yourself, that's another artform) but the main bulk of the time is in the rendering. I'd love to create my own but time and my own current hardware specs would maybe allow up to 5 renders a day of say this games quality. People would either moan at me for small regular updates or whine at me for an update every few months. Seems dev's can't win around here at times lol.
I'm trying to save myself some time by running multiple images from a single environment set up. Before I would do all those things you talk about, and it was very time consuming. Now I'm working with setting up an initial pose, setting the lighting, environment and cameras, and then between images just changing up the posing. This has gone a long way to reducing over all production time by alleviating the need to get into the nitty gritty of lighting every single frame.

We'll see what the feedback is in the long term. But I think people will still be very satisfied with the artwork.

Thanks for the Insight on making these games....Life can be a bitch, I got four PC`s at my home office with newest hardware, but don`t have the knowledge in making games....
I'm curious as hell what you do with all that hardware then? :oops:

No to offend, but new hardware means little. I run 2 1080GTX's but I suffer with not enough ram and have a CPU bottleneck. Rendering in Daz if using Iray requires incredibly good cards if you wish to make use of it adequately. Can you run it on anything? pretty much sure as TheDevian stated his times for just opening a scene.

You want to run it well and have fast quality renders/animations? Then you some need very good hardware specifically for the job. Ideally, 2 or 3 machines as such so as with the likes of say DPC, you can be contantly rendering queued up jobs.
And Daz is the un-optimized piece of software I've used in awhile. She's a laggy bitch even with the best cards. But it has certain advantages that keep me using it. Not the least of which is the easy of costume swapping and not needing to adjust rigs. There's always a trade off.

Nanami is the best, a women with power, but also obient, because of her background. She need a strong man and i think when you can earn her trust she will also be loyal. That is was i think from her behevior
But let's not kid ourselves...she's still a bitch! :p

I think by "unrealistic", they meant "boobs are smoller than head, me not like"
That reminds me, I was supposed to go through all the character presets and pump the asses up by 200%. Thanks for the reminder!
 

fried

Almost
Moderator
Donor
Nov 11, 2017
2,311
6,080
I find the lack of natural bush-loving disturbing.

Why, we took pride in flossing our teeth during oral sex ...

That said, this game's relatively shaven characters is fine - i.e., it's expected in professional porn these days and more hair would actually stand out against player expectations perhaps, so I could see how that decision wasn't too difficult from a design standpoint.
 

RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,339
SFW ch0304 07 cassie silent_Camera 1.jpg


2020-09-03 News

Apologize for the lateness of the news brief. Been meaning to do it for a while and kept getting side tracked by streaming. So here's where we are.

Progress
Much! So much! I've managed to get in streams last week and thus far every day this week! The code conversion process seems to be working very well and I'm able to simultaneously convert code and create images. This has actually made putting the streams together a lot easier.

Since everything can be done quickly and on the fly, I don't really have to do any prep work before a stream. I just can fire up the Picarto and pick up right where I left off the day before, run the script, make the art, and move forward. That said, what have we gotten done?

This week's streams by themselves have seen the set up for 186 images. Combined with last week's two streams that puts us at over 250 images across 6 streams. That's amazing!

Not trying to brag, but I think some of the artwork coming out of the queue is some of the best we've seen yet for the game!

Streaming
My plan is to keep this initiative going and continue doing the streams on a near daily basis. Now that all I'm doing is creating content there is no reason not to let you fine people watch the progress happen in real time.

There will of course be days here and there where the real job demands a bit more attention and streaming is not possible. But as long as things continue to settle down and life is returning to normal, I think I can safely commit to two or three hours a day Monday thru Friday doing streams.

PC Builds
This continues to be a work on progress. I have almost all the parts for the second PC. I'm still waiting on parts to come in, but as soon as it's done I'll have that built and start work on building the third PC.

If I can continue doing streams and loading up the queue with ready renders, having multiple systems banging out the final images will relieve that last real bottle neck in the system. So I'm incredibly excited about that as well.

Friday Stream
Having gotten so much done this week, I want to finish strong on Friday. My plan right now is to start streaming around 10:00AM EST and do a five hour stream that runs till about 3:00PM EST. It'll be a long haul, but I'm hoping that during that time period I'll be able to get nearly two additional scenes done for Cassie's chapter. That'd be a huge win for the week and I'm excited about giving it a go.

As always I'll fire out notifications when I'm getting ready to start. I'm looking forward to bailing on the real job for a day and just devoting a bunch of time to the game.

That's about all I have for now. Looking forward to bringing you new content soon!

Thank you for your patience. I salute you!
 

RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,339
Cassie Test Render.jpg


Just wanted to quickly say thank you to everyone who joined me for today's live stream. 5-Hours is a longer haul that I expected!

While we didn't get done as much as we wanted, we still added 125+ images to the queue, so that's a pretty damned good day all around.

As a token of thanks, I wanted to share with you one of the test renders from today's stream.

I hope everyone has a great weekend and I look forward to doing another stream on Monday.

Salute!
 

Maviarab

Devoted Member
Jul 12, 2020
8,144
18,100
View attachment 801711


Just wanted to quickly say thank you to everyone who joined me for today's live stream. 5-Hours is a longer haul that I expected!

While we didn't get done as much as we wanted, we still added 125+ images to the queue, so that's a pretty damned good day all around.

As a token of thanks, I wanted to share with you one of the test renders from today's stream.

I hope everyone has a great weekend and I look forward to doing another stream on Monday.

Salute!
Ahhhhhh.....*sighs*
 
4.40 star(s) 78 Votes