- Apr 1, 2018
- 228
- 125
Not to mention the widespread attention from all those medical journals when you knock up Lola.I would say that knocking up your wife, your colleague, a prostitute, a teenager, your daught... friendly neighbourhood teeen would put some stress on everyone.
Two fascinating things I learned here. 1. There are multiple Christs. 2. They're wise - even frugal - with their love juice and want to make sure it's well spent.External and waste the Love Juice ... How could you? Even Christs wouldn´t waste there juice this way, they would atleast shoot it in her Backdoor or mouth.![]()
Depends on what you're in it for. I really like his focus on quality, preferring long waits for a good game over quick updates for a mediocre one that would lose my interest. But I think most of the adult games on this site are too awful to play, whether from writing, art or both, so I'm probably not the standard demographic. I like a quality fap *dons monocle and top-hat*.He is working on a few chapters at once, but as far as I can tell he only streams one of the chapters ( Emily's). He works on the game during his job time too sometimes. That said, looking at the streams, he has been working on the same scene ( Emily Ch2 Scene 2) for the past month. I assume he is working on several scenes at once though, like the chapters.
So he does take a while with his process. He keeps finding new things to add to his process too, which I understand him wanting to do but it can be frustrating. Blender work, substance painter, looking into animations etc. So yeah, I don't expect this to ever get regular updates. Which is kind of ironic, since he made the game auto-code itself more or less so development would go faster. Adding more to the art process will easily cancel any of that out. He has the same issue a lot of developers have, they overcomplicate their art process with steps that may be neat, but unnecessary.
m0us3r
the v2.0 is new content. It just contains Cassie's new chapter though. It'll eventually be merged into the rest.
Any guide to obey the scenes you mention? because I didn't get any scene with amanda where I could get pregnant, only with jane.There is slight difference with hiding the bumps and hiding the perpetrator..
But as I have said multiple times, I am waiting for those discussions.
Cassie telling MC she is late and how are they going to let Emily know, Jane telling their parents she is pregnant from an older man and they going berserk, Nanami totally paralyzed from the situation, Amanda worried she will have to study while taking care of a baby.. and Lita going to MC's job, dressed almost in a way that gives away her job and she came running after figuring out, making an scene right there (Nanami watching), telling MC he is an asshole that has fucked up both their lives!
Ohh yess... more and more chaos and conflict... I get turned on from the very thoughts.
On an unrelated topic, I yesterday replayed Cassie's chapter... it is really amazing, the writing is absolutely phenomenal, both the lust and the love are simply amazing. Among the hottest, most touching sex scenes you can find. The level of desire and love expressed in the writing, with the carefully chosen expression in Cassie's face are simply amazing!!
Well the reason is simple. I was mentioning things I would like to see, not things that are already in game.Any guide to obey the scenes you mention? because I didn't get any scene with amanda where I could get pregnant, only with jane.
Excuse me, English is not my native language so I think I misinterpreted your comment.Well the reason is simple. I was mentioning things I would like to see, not things that are already in game.
Someone know what happened? I read a couple of his posts and didn't see a direct explanation on why there were no release in July.My tentative goal for July is to have all three completed and ready for release. That means July should be a three chapter month if all proceeds on track. I pretty much have all the assets I need and the characters are finalized. So let's push this through and get another big release going for next month.
He makes pocket change on Patreon/Subscribestar so needs his real full-time job. That full-time job has had a big workload as of late that he's had to shovel into. Sounds like he was putting off some main-job work for a while to work on the game and it caught up to him a bit.On June 16:
Someone know what happened? I read a couple of his posts and didn't see a direct explanation on why there were no release in July.
Every girl has 3 paths.Just started playing the game, and had some doubts:
How punishing it is to not go all out to one path?
Nanami and the wife are more straight forward, but when dealing with the daugther and friends, sometimes i wanted to go for some answers and sometimes for the ones in the opposite path. I don't want to play the game just answering based on the points it gives, but also i don't want to shoot myself on the foot and block me out of most of the content by doing that.
I would suggest going with your guts first playthrough instead of all blue/red, since this game never punishes you. Then, if you want to see missed content, go against your guts next time around. Granted, blue/red is easier to remember, but if you go "guts", you'll get your personal story and how it pan out instead of watching some possible story.Every girl has 3 paths.
The red path, if you have more red points.
The blue path, if you have more blue points.
And A friendship path. Which doesn't contain sexual stuff. I think these are green choices? Or whatever isn't' blue or red. I don't remember.
You can't lose content per-say. The red/blue paths are pretty much the same, just different dialog and outfits sometimes. We haven't gotten to any significant branching yet.
So, really, you should just go all-out and pick all blue for one save and then all red for the next. You'll see everything.
In the future, some paths will cross and you can probably mix'n'match then.
Good morning everyone. I know it’s been awhile since we had a chat and for that I apologize. I’ve only got a few things to run over with you and then we’ll get back to work immediately. I promise.
For starters, I want to apologize for ghosting you for part of July and all of August. Those who’ve followed the game for a while know it is highly uncharacteristic of my chatty ass to go so long without a peep. For reasons of personal privacy I won’t go into all of the specifics, but I can give you the broad details.
The company that I work for had a data breach at the beginning of July and this launched me head first into overtime and travel pay as I had the inglorious job of visiting our data centers. It’s shit work. And I’ve spent more time in airport terminals and hotels than any person should have to. Between laptops, shitty hotel wifi, company networks and being run ragged from sunrise to sunset, I unceremoniously put all my PR work on hold and doubled down.
I guess after several months of me stealing time from the real job to work on the game meant sooner or later karma would come full circle and they’d want that time back. Well they took it and now I’d say we’re even.
Anyway, while on the road, working on the art for the game was simply not possible. But I did get many hours of writing in while mid-flight and waiting around airport coffee shops. So while the month wasn’t a total loss (I got about three chapters written!), the part of the job that needs to get done to get a release ready was on hold. But I’m back now and it’s time to fix that. With so much content ready in the wings, I can focus solely on art production.
I’ve spent this week putting everything back in order, catching up on emails and sorting things out around the house. But come Monday I’ll be ready to jump right back into this thing and start hammering away in Daz. Right now my goal is snap off three live streams a week on Monday, Wednesday and Friday for 3 to 4 hours each. That should get us a solid 12 to 15 hours of art a week for the next couple of weeks if we can maintain. Naturally I want to do more, but I have to wait and see how the scheduling with the real job works out. But 3 days a week, 3 to 4 hours a day is the bare minimum I’m aiming for. Hopefully we’ll get in more.
So for those that hung in there with me despite my unacceptable lack of communication, I thank you tremendously. The game is not “aboned” and I’m as passionate as ever. I was obviously unable to work on the art (which is the part that desperately needs completed), but I did have the game on my mind the whole time and put down just over 30,000 fresh words into the script. At this point I have to take whatever wins I can.
I guess that’s all I got for now. We’ll talk soon and I’ll see you Monday for a fresh art live stream! After all, we have Emily and Jane both waiting for chapter completion! I dare not keep them waiting any longer.
Again, thank you for your continued support and I look forward to working with you again soon!