Wolf Larsen

Active Member
Feb 25, 2018
507
2,443
I mean there is an NTR storyline in it?
There is NTR content planned, but it has not been implemented yet... you can turn off this type of content during the game (alongside trans and pregnancy), so don't worry...
 

fried

Almost
Moderator
Donor
Nov 11, 2017
2,311
6,080
There is NTR content planned, but it has not been implemented yet... you can turn off this type of content during the game (alongside trans and pregnancy), so don't worry...
There actually is NTR content already, depending on your option setting and choices with your wife (hint).
 
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Wolf Larsen

Active Member
Feb 25, 2018
507
2,443
There actually is NTR content already, depending on your option setting and choices with your wife (hint).
Oh, I didn't know... she's the only one that I didn't play the red route... but with the option to turn NTR off, hopefully, there are no problems...
 

RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,340
Jane Cassie Amanda Upset.png
*Yes the girls are unhappy with me too...

I know it's been awhile so I won't waste your time with a bunch of preamble.

I'll start with the future of the game and then dig into the reasons and rationales.

ARTIST WANTED!

If you or someone you know is a skilled Daz Artist and they want to take over the art for the Doctor Amana game in it's entirety, let me know!

This includes a 50/50 split of all monies earned via Patreon.

I'm even willing to pay out of pocket until the earnings reach an incentivizing amount.



PAY PER RELEASE

I'm going to switch Patreon over to a pay per release model. This means that going forward you'll only be billed on months that an actual release posts.

There will be a single $10 tier that will only bill whenever there is new content available.

And by New Content I mean complete chapters, not playtests.



SUBSCRIBESTAR IS GETTING TURNED OFF

This is a tough one because I know some of you prefer it, but the fact is they don't offer the control that Patreon does.

Subscribestar is monthly billing, period. I can't follow a 'pay per release' model on Subscribestar because they offer no tools to do that.

I can't even find a way to 'pause' a campaign on Subscribestar. It's kind of an all or nothing thing which sucks.

Unless you just want me to leave it on and you can keep paying monthly but personally if I do that you'll be getting the short end of an already tiny stick.



NOW THE EXPLANATION

My love and passion for this project and more specifically its characters has never waned. But change is necessary.

Between spending an entire month fighting off a case of covid and being promoted to Director of Informatics at work, life has been unruly at best. And while getting a bump at work is good,

the pay increase has sealed the deal on me ever being a full time developer. There is just no way that this game is ever going to match my salary dollar for dollar.

But the game was never about the money anyway. It was just a nice dream to think one day I could wake up and all I had to do was make porn for 8 hours every day of the week.

Work on the game has never stopped though. When I'm on the road or working remote, I'm often happily spending my downtime writing episodes and concocting all kinds of plots

for our lovely ladies. I stopped counting how many words are written for this game. And the code is all up to snuff and ready to handle all the previously planned

customizations we've previously discussed. These are all things that I can an do work on frequently on the laptop.

The art however requires a lot more computing power than this thing can handle. And even if I did purchase a laptop that was able to run Daz, I would be hampered by the use

of a single monitor, not to mention the looks, complaints and possible reprimand I would get for working on images of Cassie and Roger fucking while crammed between two

other people on an air plane. (Working on porn in the terminal and lounge are equally frowned upon I presume.)

So doing the writing and the coding poses no challenge. It's the art. I just don't get enough time during the week to sit down a the beast and work in Daz. So I need an artist.

Someone who can take up the slack on that end for an even split of the income. Or baring that, a paycheck coming straight out of my pocket.

Whatever it takes to get it done.

Now, if I can't find someone then I have a back up plan to scale down the art. Reduce the frame by frame dialogue into scene setting and sexy components and minimize the images per scene.

It's really the only other choice I have. You'll still get all of the highly detailed art you've come to expect, there will just be a lot less nuance built into it.

And of course one day I can always go back and update the art, but at least we'll have something to enjoy.

In any case, I'm going to continue work on the story while searching for an artist and developing an alternative artistic compromise.

Job postings will be going up and if you are anyone you know wants a crack at this, please reach out and we'll talk.



Salute and we'll talk soon.



-Roman
 

lnppo

Active Member
Jun 23, 2018
650
1,532
View attachment 1642198
*Yes the girls are unhappy with me too...

I know it's been awhile so I won't waste your time with a bunch of preamble.

I'll start with the future of the game and then dig into the reasons and rationales.

ARTIST WANTED!

If you or someone you know is a skilled Daz Artist and they want to take over the art for the Doctor Amana game in it's entirety, let me know!

This includes a 50/50 split of all monies earned via Patreon.

I'm even willing to pay out of pocket until the earnings reach an incentivizing amount.



PAY PER RELEASE

I'm going to switch Patreon over to a pay per release model. This means that going forward you'll only be billed on months that an actual release posts.

There will be a single $10 tier that will only bill whenever there is new content available.

And by New Content I mean complete chapters, not playtests.



SUBSCRIBESTAR IS GETTING TURNED OFF

This is a tough one because I know some of you prefer it, but the fact is they don't offer the control that Patreon does.

Subscribestar is monthly billing, period. I can't follow a 'pay per release' model on Subscribestar because they offer no tools to do that.

I can't even find a way to 'pause' a campaign on Subscribestar. It's kind of an all or nothing thing which sucks.

Unless you just want me to leave it on and you can keep paying monthly but personally if I do that you'll be getting the short end of an already tiny stick.



NOW THE EXPLANATION

My love and passion for this project and more specifically its characters has never waned. But change is necessary.

Between spending an entire month fighting off a case of covid and being promoted to Director of Informatics at work, life has been unruly at best. And while getting a bump at work is good,

the pay increase has sealed the deal on me ever being a full time developer. There is just no way that this game is ever going to match my salary dollar for dollar.

But the game was never about the money anyway. It was just a nice dream to think one day I could wake up and all I had to do was make porn for 8 hours every day of the week.

Work on the game has never stopped though. When I'm on the road or working remote, I'm often happily spending my downtime writing episodes and concocting all kinds of plots

for our lovely ladies. I stopped counting how many words are written for this game. And the code is all up to snuff and ready to handle all the previously planned

customizations we've previously discussed. These are all things that I can an do work on frequently on the laptop.

The art however requires a lot more computing power than this thing can handle. And even if I did purchase a laptop that was able to run Daz, I would be hampered by the use

of a single monitor, not to mention the looks, complaints and possible reprimand I would get for working on images of Cassie and Roger fucking while crammed between two

other people on an air plane. (Working on porn in the terminal and lounge are equally frowned upon I presume.)

So doing the writing and the coding poses no challenge. It's the art. I just don't get enough time during the week to sit down a the beast and work in Daz. So I need an artist.

Someone who can take up the slack on that end for an even split of the income. Or baring that, a paycheck coming straight out of my pocket.

Whatever it takes to get it done.

Now, if I can't find someone then I have a back up plan to scale down the art. Reduce the frame by frame dialogue into scene setting and sexy components and minimize the images per scene.

It's really the only other choice I have. You'll still get all of the highly detailed art you've come to expect, there will just be a lot less nuance built into it.

And of course one day I can always go back and update the art, but at least we'll have something to enjoy.

In any case, I'm going to continue work on the story while searching for an artist and developing an alternative artistic compromise.

Job postings will be going up and if you are anyone you know wants a crack at this, please reach out and we'll talk.



Salute and we'll talk soon.



-Roman
RIP game.
It's a shame, it had a lot of potential. Best of luck to you with life and the new job.
 

Cartageno

Devoted Member
Dec 1, 2019
8,525
14,485
View attachment 1642198
*Yes the girls are unhappy with me too...

I know it's been awhile so I won't waste your time with a bunch of preamble.

I'll start with the future of the game and then dig into the reasons and rationales.

ARTIST WANTED!

If you or someone you know is a skilled Daz Artist and they want to take over the art for the Doctor Amana game in it's entirety, let me know!

This includes a 50/50 split of all monies earned via Patreon.

I'm even willing to pay out of pocket until the earnings reach an incentivizing amount.



PAY PER RELEASE

I'm going to switch Patreon over to a pay per release model. This means that going forward you'll only be billed on months that an actual release posts.

There will be a single $10 tier that will only bill whenever there is new content available.

And by New Content I mean complete chapters, not playtests.



SUBSCRIBESTAR IS GETTING TURNED OFF

This is a tough one because I know some of you prefer it, but the fact is they don't offer the control that Patreon does.

Subscribestar is monthly billing, period. I can't follow a 'pay per release' model on Subscribestar because they offer no tools to do that.

I can't even find a way to 'pause' a campaign on Subscribestar. It's kind of an all or nothing thing which sucks.

Unless you just want me to leave it on and you can keep paying monthly but personally if I do that you'll be getting the short end of an already tiny stick.



NOW THE EXPLANATION

My love and passion for this project and more specifically its characters has never waned. But change is necessary.

Between spending an entire month fighting off a case of covid and being promoted to Director of Informatics at work, life has been unruly at best. And while getting a bump at work is good,

the pay increase has sealed the deal on me ever being a full time developer. There is just no way that this game is ever going to match my salary dollar for dollar.

But the game was never about the money anyway. It was just a nice dream to think one day I could wake up and all I had to do was make porn for 8 hours every day of the week.

Work on the game has never stopped though. When I'm on the road or working remote, I'm often happily spending my downtime writing episodes and concocting all kinds of plots

for our lovely ladies. I stopped counting how many words are written for this game. And the code is all up to snuff and ready to handle all the previously planned

customizations we've previously discussed. These are all things that I can an do work on frequently on the laptop.

The art however requires a lot more computing power than this thing can handle. And even if I did purchase a laptop that was able to run Daz, I would be hampered by the use

of a single monitor, not to mention the looks, complaints and possible reprimand I would get for working on images of Cassie and Roger fucking while crammed between two

other people on an air plane. (Working on porn in the terminal and lounge are equally frowned upon I presume.)

So doing the writing and the coding poses no challenge. It's the art. I just don't get enough time during the week to sit down a the beast and work in Daz. So I need an artist.

Someone who can take up the slack on that end for an even split of the income. Or baring that, a paycheck coming straight out of my pocket.

Whatever it takes to get it done.

Now, if I can't find someone then I have a back up plan to scale down the art. Reduce the frame by frame dialogue into scene setting and sexy components and minimize the images per scene.

It's really the only other choice I have. You'll still get all of the highly detailed art you've come to expect, there will just be a lot less nuance built into it.

And of course one day I can always go back and update the art, but at least we'll have something to enjoy.

In any case, I'm going to continue work on the story while searching for an artist and developing an alternative artistic compromise.

Job postings will be going up and if you are anyone you know wants a crack at this, please reach out and we'll talk.



Salute and we'll talk soon.



-Roman
I don't know if you're aware of this but there is a recruitment forum on F95 if you're looking for people. Not that well frequented but maybe worth a shot?
 

RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,340
Way over due for some replies, so here we goes...

You know, I have a suspicion you always had something like in the back of your mind. The game is called Dr. Amana, Sexual Therapist and not Roger's Therapy Adventures.

Jokes aside, I actually think the episodic format (real episodic format that follows a self contained arc) is much more suited to the patreon model than the serialized chunks of updates that is more common. It's just that most devs don't actually study writing or plan much of anything. Of course, there are plenty of devs that create amazing stories in the serialized format, but episodic probably does need a bit more studying to get things right.

The issue I see at this point is if the transition into an episodic format will feel too sudden. Ideally, the shift (if there would be a shift) should have come after 1 introductory chapter for each character. Right now, some chars have more screen time than others. Switching all of a sudden might seem arbitrary.

We should keep in mind the narrative structure is that of a series of therapy sessions. I've never been to therapy, but I would guess that these sessions would indeed work more like an episode. The therapist probably asks you to elaborate on an incident or whatever you are dealing with. So perhaps the story telling so far that focuses on just 1 character per session is more limiting and unrealistic. It's just that a shift in narrative style mid way could come off as too "meta." It would be nice to try to tie it into the narrative somehow. Maybe Amana says something like, "Alright, now that we know a bit about the people close to you, tell me about the _____ incident."

As for the MCs interacting with other MCs, I personally don't understand this "not showing MC's face" fad. Perhaps it's because I don't self insert, but even if I were to do so, I don't see why the MC's face would prevent that. It's not like most people have the same build, same experiences, same personality, or same circumstances as Roger or any MC. If you are able to immerse yourself into this well defined MC, does seeing his face really make a difference?

Lastly, I still feel like it would be advisable to at least finish Roger's story before moving on. Mainly because people are already invested in his storyline. I'm not even considering the crossovers, "NTR" dilemmas, or anything else. The people playing this most likely are interested in Roger's story at this point. After this MC is done, everyone would likely be cool with exploring multiple MCs simultaneously.

There is a real concern of developmental bloat. If the entire completed game as you envision it drops at once, that's absolutely cool. As it stands, this game does have a glacial pace of updates (at least for now) and having multiple MCs might make it a 100 year endeavor.

PS. I want to mention your attempts to keep the MC consistent based on blue/red and past choices. It might seem like a bunch of work for no reason, but it's really appreciated. I mean, a lot of devs make different renders for multiple routes and branches, but they don't even take the time to make sure the dialogues are in sync with the character archetype that the player is pursuing (something that the devs themselves enabled with the moral split in choices). Case in point, the schizophrenic MC in Radiant.
Ultimately I've decided to put the whole multiple MC's possibility on hold. You say the game is moving at a glacial pace, that's definitely part true. The writing is moving at light speed, but the art is moving infuriatingly slow.

But yea, I do try to keep Roger's internal thought process consistent with the two available paths. For me it makes writing his responses easier because in my head there are two Rogers, and knowing which one is currently dominant guides the thought and dialogue.

I love it! This speaks so clearly to some of my own thought processes. Your expressed thoughts have given me more clarity and inspiration. I wish you all the best in this new format.

One thing about a female protagonist--perhaps it is a woman seeing Dr. Amana. Whether she's getting involved men or women would not matter--she's still seeking help.
Happy to help offer up some clarity even if it feels more like stumbling through genius. =D

Do what you think is best, but don't pussyfoot around committing to your ideas.
You're the dev, you have the duty to decide what to do with your game.
Oh there is no fear of that. I like to solict player input for a lot of things. Not because it determines the path, but because sometimes I gain perspective that might help my own thought process evolve. Other times an inspiring idea pops up and reveals a whole new set of possibilities. But in the end, I always make my own choice and hope for the best.

Quite honestly, this sounds fucking brilliant. That's some high-concept masturbation material right there. [Monocle gif].
Sounds like you've got a well-organized plan and a substantial vision on making something very innovative and impressive. There's a reason I follow this one, despite some people's 'bobs n vagine' bitching about lack of content updates. I think you're on to something here, where even the best lewd game creators (which are few and far between as-is, tbh) lack the understanding of what it takes to write a professional-level narrative.

Sounds like you've got the workflow locked-in to get it done too, even if it may take a while with the necessary day-job stealing your time. IMO, trust your instincts rather than listening to us.
And not to be too blunt, but it also opens up the possibility for more cross character sex. When writing individual plot lines it's difficult to build a situation in which certain characters engage in a three way. In the previous format it would require playing scenes in a specific sequence and making certain choices to make the whole thing believable and justifiable. In an episodic format where we have a whole season to build rationale and reason into it, more possibilities emerge.

Great game but a little more care can be given to the characters
I would love to hear more about this!
 

RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,340
But let's assume you figure out how to make it work from a story POV. I still think it adds too much complexity. This game, and I don't like saying this, is already approaching the "This is never going to be finished" category. We're close to 1 update per year. As I said in my previous post, you talk about making updates quicker and then decide to make things more complex. Those two things fundamentally don't go together.
And for what it's worth I have set aside the multiple MC idea for many of the reasons expressed here. It was a thought experiment I held out loud to see what others thought and generate a little more perspective from the community.

As for when the game will be finished, I've decided to take a multi generational approach. My great grand children will one day finish what I began here. The fates have spoken........

Damn ! This is was so close of being what I was looking for... A therapist taking advantage of patients

But it looks neat either way, I'll give it a try

EDIT:
Okay, I cleared the content and... This is great !!!
But so short still damn !! :cry:
Glad you enjoyed it, sorry it's taking me an eternity to make more.

First off great game, top 5 in my book for story, renders and everything involved. Now to the other side of the story, i did support for about 1 year, only a dollar for obvious reasons to me. The game got 1 update in that year and that was the last chapter and that broke the rest of the game and had to be played separate, a step back in my book.

The game itself has been getting optimized for a couple years now, updates were given on Patreon but with all this optimization there has still been little to no progress. Just saying dont expect much now or in the coming years, the man has a job and family and this game wont go anywhere quick no matter how much optimization is put into it.
And though I can't dispute any of what is said here, it doesn't deter me from trying.

I love these characters too much to just walk away like a sensible person. For now I will continue to chip away and hope that something breaks the damn and the flood gates open. All I can promise is that I'm doing as much as possible

Hi. Did the two week production cycle not work out?
It was looking good, but then I got Covid and was sick for four months in November, then December and holidays hit followed by a new job in January that's been sucking my time. I'm trying mate....believe me I'm trying.

RomanHume Very fun game, lots of choices but easy to manage interface which takes you where you need to be without having to navigate between rooms and locations, which I find frustrating and spoils a game for me. I like the pregnancy option being added; in the introductions there is a great facility to replicate V1, however, in the 1st version Emily was pregnant but the option to add this to the characters in v2 isn't there. Can this be added or is it too late? Either way thanks for a very fun and enjoyable game.
Yeah the pregnancy stuff is going to come back strong and with the new format can be explored sooner rather than later.

Hey guys, just a question, not a criticism...
but is one update a year is what a new player can expect from this game or are there extinuating circumstances behind a delay in releases?
At the moment yea. It's not how I want it, and it's not what I envision. And if I can find an artist to take over the bottleneck I have right now with the imagery, hopefully we'll kick up soon. I have a lot written just no sexy pictures to go with it.

Anyone knows how's the progress coming along of this game at the moment?
I believe someone said 'glacial', but that was them just trying to keep my spirits up. Snails hump faster than I can make the art.

RomanHume You OK man?

It's been almost 2 months since you posted something and that is unusual. Please give us a sign of life.

Buddy


Dude.....
Semi dead from Covid (actually it wasn't bad. It was just like having the flu for three weeks), and then the holidays hit and so on and so forth. If it makes you feel any better, I never forgot about you all!



Is there a gallery mod for this?
Not that I know of. But if you go into the game file and just open the images folder, all the art is unzipped and ready for perusal.
 
4.40 star(s) 78 Votes