An amusing and unforeseen byproduct of having multiple writers. =DI like how the last 3 lines currently are
But the story of course doesn't end there.
It most certainly did not.
And that is the end of my story for now.
An amusing and unforeseen byproduct of having multiple writers. =DI like how the last 3 lines currently are
But the story of course doesn't end there.
It most certainly did not.
And that is the end of my story for now.
We are just storyboarding right now and releasing scenes as we complete them. This gives readers a chance to provide us with immediate feedback that we can continue to incorporate during the alpha stage of development.Very promising game. Too bad it hardly has any content, yet, though. I would expect more content from a 0.3 version, to be honest. But nonetheless, very promising, so far. Keep it up!
We agree about Monica. We're looking at tightening her up during the beta renders. I think the girl needs some rock hard abs personally.Agreed - good mix of different body types (though Monica should maybe be a bit more of a "hard-body" type) and ethnicities, though it's a little weird that the wife didn't show up in the intro.
GET FUKIN SHREDDED BRAWe agree about Monica. We're looking at tightening her up during the beta renders. I think the girl needs some rock hard abs personally.
If the game will remain only with 2 paths which are all-choice-A and all-choice-B, then there is no need for a walkthrough. Just be up front about it and put such notice on intro or somewhere so that the players know that there are only 2 paths to play through. Walkthrough is only required if the choices ended up matter more and more, as well as with complex branches.That is one thing we like about our design, a choice will never be greyed out. The choices change the flavor. So the only thing the points impact is which version of a scene you get. But in theory, you could see all of the available scenes by playing through once and choosing all choice A, and playing it a second time and choosing all choice B.
But if the consensus is that a walkthrough is beneficial, we'll happily put one together in the future. Probably as we develop the beta because right now much can change.
Outta my way beaver!!! (Yeah, I know dischord... it is on my other PC though)Think we just are working on the same thing at the same time @Kasey !
Updated the OP penedeyewink: