- Sep 9, 2016
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Thanks for your help though - Always appreciated!!Outta my way beaver!!! (Yeah, I know dischord... it is on my other PC though)
Thanks for your help though - Always appreciated!!Outta my way beaver!!! (Yeah, I know dischord... it is on my other PC though)
I just played 0.3, i really like your way to start the story, its new and creative. Renders are good. just one comment i think the text inside the choices need to be more clear.That's all we ask. And afterwards, if you wanted to share your opinions of what we have so far, we'd be happy to hear it.
v0.4.1 should be out late Sunday or early Monday if we stay on track.
We'll be including two additional scenes with that release, another character introduction and the next scene for Cassie.
Dr. Amana, Sexual Therapist: Patient 001 ‘Roger Harrington’@RomanHume Due to your team deciding on the title, what would you have us do with the title for this thread?
Keep it the same, change it, etc?
I just played the game and wanted to write why I see a lot of poential in the game when I found this comment.For the record, the term "Flabby Patties" is cracking me up. Never heard it before, but for some reason it has me dying over here.
One thing we are going for is diversity. Diversity in models, characterization and proportions. And the way our story is written, pursuit of one character will not eliminate options with another. Choices with one character may impact certain plotlines, but you'll never be "cut off" for making certain decisions.
And if there are characters you don't like, we have included short circuits in the story so that you can quickly get through a character's part without having to commit. This way you can focus on the characters that interest you the most.
There is one in the dev's patreon page.Would be nice if there is a description
Thanks looks interesting someone may want to ping @Twistty to let him knowThere is one in the dev's patreon page.
This definitely has potential to be a really good game, but I'm torn on the update frequency. I always like frequent updates, but when the updates are roughly 10-15 renders and 5 minutes of gameplay (including actually reading the dialogue), I think I'd rather have less frequent updates and more content each time.
We completely understand.
And that will happen inevitably by necessity. The introductory scenes for each character don't have a lot of variables influencing them, but as we get further along in the story, players previous choices will direct the tale down different routes. This will require two, sometimes three versions of a scene that will have to be written and rendered independently. They will be much more robust than the introductions. When that happens, we'll probably be looking at more of a three to four week update period.
While we do like things simple, we needed to keep in mind that we were naming a series and not just a single story. So having a title that connected the series (via Dr. Amana) but had a subtitle that could evolve with each new installment (Patient ###: Name) was in a way it's own convenience.so the name of the game is now Dr. Amana Sexual Therapist?
personaly I rather patient, keeps things simple
For certain characters. For others it may be more of an innocent/corruption or dominanted/dominator. It can vary some with each character but we try to make them polar binaries so that there is a discernable difference in the story depending on the path.Spoiler thoughts.
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The 2 pathways for each person is it one pathway is love/romance while the other pathway is corruption?
If you're willing, changing it to "Dr. Amana, Sexual Therapist" might help us with branding and consistency going forward. Or for simplicity sake we have also been throwing around DAST001 to reference the first story in the series.@RomanHume Due to your team deciding on the title, what would you have us do with the title for this thread?
Keep it the same, change it, etc?
At this time there is no plan for animations. We want to keep the render quality as high as possible and our current hardware configurations are already taxed doing that. In time, we would definitely like to incorporate animations if only for the hardcore scenes, but this is something we've pushed to the back burner for the time being.is there animations or movements in this game?