This will work fairly well during the first few scenes, but with each choice you make you accumulate points that will influence later scenes in one direction or another.You really, really don't need one. LOL
Just save before each option.
This will work fairly well during the first few scenes, but with each choice you make you accumulate points that will influence later scenes in one direction or another.You really, really don't need one. LOL
Just save before each option.
I think it is time for me now... to ask the important question: Will there be impregnation/pregnancy themed stuff?This will work fairly well during the first few scenes, but with each choice you make you accumulate points that will influence later scenes in one direction or another.
I agree with this. For me, at the moment there's not much to comment on because we simply have no idea what the game is trying to do, and where it's going to go.Like the start, not sure I have any feedback as it is so short. I for one have no issues with fast or slow porn, game or novel. It depends on the whole, just decide and follow through on your vision. If i take the description literally that is something you need to do now. Come up with a vision
I will be honest, this is not something we ever considered. Obviously it has a lot of story potential. I think it's definitely something we'd poll in the future for to gauge the demand for. Thank you for potential ideas.I think it is time for me now... to ask the important question: Will there be impregnation/pregnancy themed stuff?
No, thank YOU for considering it!I will be honest, this is not something we ever considered. Obviously it has a lot of story potential. I think it's definitely something we'd poll in the future for to gauge the demand for. Thank you for potential ideas.
the demand will always be high, 'cause a lot of people shout WALKTHROUGH first and play the game afterwards... sad, i know, but it's the truth x(.We like to think the simplicity of our design is part of the beauty.
You shouldn't really need a walkthrough (though if demand is high enough we may produce one at a later date just to explain how specific variables influence a relationship).
Basically, you want to see all the nice guy scenes, choose option one and when you are given the chance to lie or deceive, don't, stick to the truth. If you want to see all the hard guy scenes, choose option two, and when given a choice, lie and manipulate your ass off.
Or, just choose the dialogue options you like best and let the chips fall where they may.
I think once the game gets a bit more complex (when you said "with each choice you make you accumulate points that will influence later scenes in one direction or another."), a walkthrough would be good not because it's needed to play, but for clarity of how to achieve what, and to know whether there are things missing or not.You shouldn't really need a walkthrough (though if demand is high enough we may produce one at a later date just to explain how specific variables influence a relationship).
Then it sounds like this is something we will need to tackle in the future. We aren't adverse to a little extra work if it enhances reader enjoyment.the demand will always be high, 'cause a lot of people shout WALKTHROUGH first and play the game afterwards... sad, i know, but it's the truth x(.
That is one thing we like about our design, a choice will never be greyed out. The choices change the flavor. So the only thing the points impact is which version of a scene you get. But in theory, you could see all of the available scenes by playing through once and choosing all choice A, and playing it a second time and choosing all choice B.I think once the game gets a bit more complex (when you said "with each choice you make you accumulate points that will influence later scenes in one direction or another."), a walkthrough would be good not because it's needed to play, but for clarity of how to achieve what, and to know whether there are things missing or not.
One of my pet-peeves about games that give choices and use points system is that often times it's trial-n-error on the player's part which I think is a really dumb design. For example, let's say you are asked to make a choice 4 different times. Each question has 2 choices (A and B), in general people would see at least 2 branches (4x A, or 4x B) but without guide/walkthrough, they won't know if there are other combinations such as 1xA+3xB, 2xA+2xB, or 3xA+1xB. Even after that, they still don't know whether the order of the choices matter or not, are AAAB the same as AABA the same as ABAA the same as BAAA?
A walkthrough could be avoided if there's clarity integrated into the game itself. Let's say you have 2 variables, simply display all the options, but grey-out the ones that cannot be chosen because of not enough points. That way people will know that they missed something and they could see it had they previously chosen different options.
That's all we ask. And afterwards, if you wanted to share your opinions of what we have so far, we'd be happy to hear it.Looks interesting, will give it a try
For the record, the term "Flabby Patties" is cracking me up. Never heard it before, but for some reason it has me dying over here.Looks pretty good I think the one I liked the most was the one with the daughter. Jane is smoking hot and it'll be fun to see how much you can raise her rebellion to. Cassie looks smoking hot as well Amanda also looks good. It'll be fun to see where it all goes. Hopefully your not forced to go down one path and what I mean by that is hopefully you can do stuff with each girl and not just go after one of the 3 girls.
The boss girl doesn't look too bad and seems alright.
Monica I'm not too fond of her model but then that's probably because I played a game that used her and in that game she had super huge flabby patties and the only reason I was doing anything with her was because she was needed to progress the story so I spent most of the time spamming past her stuff just to get to the other stuff. It might also be her hair that the model uses. At least with this version she doesn't have super huge flabby patties. So I guess that's a plus.