All I need is realistic skin rendering. I just hope the episode 9 sex scenes will have better angles than previous episodes.
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First, this question probably belongs in
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.
The textrues (skins) for characters/models are horribly inconsistent from vendor to vendor. I one time took Victoria 7 and created a scene with eight of her with each one having a different texture (eg, the skins from Olympia, The Girl, etc) and then rendered. (Yeah, it took a while - 8 girls in a single scene is intensive.) The final result was a mess. Some looked good, some looked like they were painted, and others were just awful beyond description.
Getting skins to look "right" is
very hard. Not only you have to have all the textures set up right on the figure but you have to set up the lighting correctly for the scene. Needless to say, a good eye for color and light is needed, and some artistic talent certainly helps.
I'm assuming you are using IRay to render.
First, you need to have a base line knowledge of comprises iRay surfaces. Sickleyeild at DeviantArt has some good reading that is still accurate:
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From there, mec4d has a post that I used a long time ago to fix "ugly" skins. This posting on DeviantArt is a copy of mec4d's original message:
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Read through those two and experiment. Eventually you'll get something that fits your idea of "realistic".
Again, if you have any questions on how to do something in DAZ Studio, ask the question on
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or better yet, join the DAZ forums and ask there.