I'd make this a review, but I don't know how to do that. What follows is just one person's opinion.
I'm not a financial supporter yet. This is the first, and probably the only time I will post something on this site. I love the second game. It's immersive, frightening, and has a very unusual sort of sexuality to it. If you've cared for a loved one or a patient with profound mental illness, you can recognize tropes within the format and dialogue. Discussions with angels, recursive memories with subtle variations, grandiosity, interrupted or incomplete ideas. There is enough subtlety on display to make it relatively clear (to my eyes, at least) that the developer is creating the game this way intentionally.
I will be shocked if the developer hasn't had someone in his life stolen away by severe mental illness--probably schizophrenia. It can be devastatingly sudden. Suddenly, they aren't the same person anymore. How incredibly tantalizingly miserable it is to reflect on the fact that externally, and maybe even neurologically, all of the things that made them are still in place. It's like the soul of who they are is locked inside a cipher nobody can break.
Even the meta elements, the severe procrastination, something that anyone with mental illness can understand. The anxiety piles up. Becomes overwhelming. It's terrifying. It starts simply, as simple as a minor fear of expectations not being met--not the audience's but their own.
I won't deny that part of this game may be a bit of a commentary on the modern method commonly used to patronize artists. There are plenty of porn games on here. Then there are games like this one and Lessons In Love, which sometimes contain porn.
But I hope the developer reads this. "I get it. It's okay to be ambitious. These are fascinating concepts to tackle. I've felt what you're feeling. One day at a time." When the game is complete, I will donate. I may donate sooner.