Don't be unfair. MrZed updates both his games often and frequently even though KFC is out and complete. And no, not just the patreon version; this is only during the main development phase.NGL this game isn't worth money, so much low quality 3D games going around with infrequent updates that add very little of substance these days.
It's true, there's a guy on ULMF that worded it beautifully without trying to hurt the developer's feelings. This is a bridge game imho, MrZed is trying new things in Coup, after doing KYFC, because he wants to use everything he learned in his "big game" called Project Nexus. I would've been way happier with Coup if I could've just bought it once and receive all the updates, same way KYFC works.NGL this game isn't worth money, so much low quality 3D games going around with infrequent updates that add very little of substance these days.
Not a single thing he wrote in his reply make it seem like he can't handle criticism.Do they? I'm just sick of seeing good concepts ruined by lazy developers that put the same outfits reskinned in each update to drag the time along for Patreon money like seriously, nobody cares if you put in new outfits.. when a developer releases a barebones game its obligatory to focus on improving the core substance of the thing. But hey that's just my two cents take it with a grain of salt.
Also Zed, if you feel like you can't handle criticism, then don't make games.
If you think this, then you clearly haven't been following this game development journey at all. Now, you can call me a lot of things, but lazy just isn't one of those, you have no idea how many work hours are into each of my projects...Do they? I'm just sick of seeing good concepts ruined by lazy developers that put the same outfits reskinned in each update to drag the time along for Patreon money like seriously, nobody cares if you put in new outfits.. when a developer releases a barebones game its obligatory to focus on improving the core substance of the thing. But hey that's just my two cents take it with a grain of salt.
Also Zed, if you feel like you can't handle criticism, then don't make games.
like two or more enemies using attacks at same time, like one girl riding and another grinding the facewhat do you mean with group attack exactly? :O
All the player-suggested additions, like that time I suggested the UI needs item names and drop down menus so you can go to a specific item instead of looping around the whole list until you find that one item again. I imagine you added those?[...] but most players actually enjoy the new stuff coming with each update and all the player-suggested additions.
This developer cannot handle criticism. He goes around liking every positive review and gets defensive whenever someone points out something that could objectively improve his game.Also Zed, if you feel like you can't handle criticism, then don't make games.
That would be promising as a game over scene but wouldn't that make the game too hard from a gameplay perspective?like two or more enemies using attacks at same time, like one girl riding and another grinding the face
I kinda suggested similar thing like this in the discord server for the Kinky Fight Club which was" So hey guys I hope you have a great day I have an idea about thresomes and how they can be applied to kinky fight club so lets imagine 2vs2 fight situation: just like before you face with your opponent in 1vs1 but now you and your opponents partner waits outside of the ring.If you or your opponent manages to dominate more than%70 and maintain at least 10 seconds ,you or opponents partner joins the battle and starts to do some random thresome move.This will apply more pleasure damage,and victim now must try more to escape their grab.So what do you think of this idea?" Thanks for readinglike two or more enemies using attacks at same time, like one girl riding and another grinding the face
You do realize it is impossible for any developer to add every single suggestion it gets right?All the player-suggested additions, like that time I suggested the UI needs item names and drop down menus so you can go to a specific item instead of looping around the whole list until you find that one item again. I imagine you added those?
And you also added brightness options and mouse sensitivity settings in the options menu, then, like I pointed out in the review?
This developer cannot handle criticism. He goes around liking every positive review and gets defensive whenever someone points out something that could objectively improve his game.
Yup, that'd be cool. This is a great feature in any RoR (Run or be Raped).like two or more enemies using attacks at same time, like one girl riding and another grinding the face
Hell yeah! Consider me interested againDungeon Coup update 0.9A
What 's new?
Counter! Counter! Counter!
RoR (Run or be r*ped, I think I just found a new fetish to add to my listYup, that'd be cool. This is a great feature in any RoR (Run or be Raped).
...but considering the extra animations this implies, I doubt that's an option at all.
But who cares about that?You must be registered to see the links
Hell yeah! Consider me interested again
That is perfectly reasonable. There are millions of kinky ideas but only so many hours and dollars to work with.You do realize it is impossible for any developer to add every single suggestion it gets right?
Regarding the dropdown menues, I told you a while ago (im unsure if it was you or someone else that suggested that), that at the time I didn't knew how to make dropdown menues for dynamic stuff. Now I know how to do it, but it will require a massive overhaul of the whole customization scene, and I can't put enough time to just do that.
On the other hand, brightness options and mouse sensivity are two things I completely forgot and ill see if I can get them added to both games in september.