- Jan 24, 2018
- 1,750
- 1,581
That's just how the dev designed the game for the mob girlsI understand the pictures change with variations of the same character but these are a huge gap where its clearly a different girl
That's just how the dev designed the game for the mob girlsI understand the pictures change with variations of the same character but these are a huge gap where its clearly a different girl
Alternatively, implement a tag system. Adding tags is simpler than manual sorting and making folders for each exact situation. The more girls you add and the more tags you support the better the system gets.Class x Hair color x body type x status effects x creatures x evolutions.
1 x 1 x 2 x 3 x 3 x 3 = 54 current expected Raider image pack at V1.0, V1.1
1 x 1 x 2 x 7 x 15 x 3 = 630 My projected scope of end game
8 x 1 x 2 x 7 x 15 x 3 = 5,040 That multiplied by each class
10 x 6 x 4 x 10 x 20 x 3 = 144,000 If the game goes all out, max potential.
Each piece of new content to the raiding system would scale this into madness.
Do you feel comfortable finding 300+ images of similar looking girls to create 1 single end of development raider image pack, across any of the wild and fantastical scenarios and situations we implement.
Let alone the 2,500+ to create a single set per class.
Let alone multiplying that further by trying to match hair colors or weapons or armor.
This direction either leads to simplification, madness, or employing a entire liberal arts college for a year.
Your asking a lot out of someone else's hobby.
base creature + 3 evolutions = 4, last number should be 3 evolutions + 1 base = 4 stages.
While this can be better organisation wise, it doesn't change the fact you would still need a huge amount of pictures to keep it balanced content wise if you want it to stay as similar as possible between all rooms the raider go through.Alternatively, implement a tag system. Adding tags is simpler than manual sorting and making folders for each exact situation. The more girls you add and the more tags you support the better the system gets.
(The more tags you filter by the less available girls. )
the 1st option, clearly. Also, crowd-sourcing is a possibility. If 10 people make a pack of 100 images each, carefully tag each image with 5-10 tags each, that would solve the number of images needed issue. Also wouldn't necessarily need 500 tag types. Just the basics.but you gotta understand that it requires either time to find more pictures (and make sure they're corresponding with others for consistency) or to hire artists to make them
Personally i don't really mind the consistency as i said, but class would probably have to be a mandatory tag tho. I'm too lazy to read again the 12 previous pages but i think some people already voiced their concern about immersion breaking about that and pretty sure that if class ain't respected, we're gonna see it happen again. I would be more bothered by a mage suddenly having a sword and shield but keeping her hair color, rather than the hair changing but she still owns a staff.the 1st option, clearly. Also, crowd-sourcing is a possibility. If 10 people make a pack of 100 images each, carefully tag each image with 5-10 tags each, that would solve the number of images needed issue. Also wouldn't nessearily need 500 tag types. Just the basics.
- Body - loli,
average, thicc- hair - black, brown, blonde, white, R, G, B, (for simplicity, purple -> blue, teal -> green, orange -> red)
- status (optional) - normal, horny, goo, preg, etc.
- class (optional) - witch, knight, mage, etc.
- all other tags optional
I believe this issue is being caused by a error when upgrading the Control Wizard, specifically during a Raid, that breaks the success rate. It will be fixedError: <<silently>>: error within contents (Error: <<if>>: bad conditional expression in <<if>> clause: State.temporary.trance is undefined)
Long text is long, attached along with a save after the raid.
On control mage capturing a raider. Positive I haven't used Shatter this play through. I have used Jolt twice in a room, but not this raid. While the control mage has only had a few shots at triggering it since he was upgraded I still haven't seen him proc. EDIT at long last a raider got a critical failure, allowing the control mage succeed in his trance spell. That said there is definitely something wrong besides the Shatter + Jolt issue.