3.50 star(s) 44 Votes

SteelyDan14

Well-Known Member
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Jan 13, 2018
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From review by SteelyDan14
"I've said this before, but so many of these AVNs start out strong. The devs have a great idea to start but have obviously not fleshed out the entire story and eventually lose their way. This is a perfect example. Strong start, crappy middle game and lord only knows where the ending is going to go."

The reviewer left out one thing: The toxic culture here, of entitled, brainless members, contributes to a situation they describe and add to.
But of course, those same members don't have the empathy to see it's partially their fault. It's blaming everything else but yourself times hundreds of Wack-A Moles here, the dev has to deal with.

If you remove the toxic element, what's left? Constructive suggestions and supportive members. Oh my God, what an original thought.
I know this won't make sense to most here, especially the 14-inch dildo.

==================
My thoughts on the game are that it's good. It has excellent world-building. One standout to me is that the music fits well in the game.
This shows forethought and hard work for the developer.
I am not about to get into a flame war, but you are cherry picking my review. I wrote a balanced review and complimented the dev on being talented and having the ability to produce a high quality game. I loved this game and was totally into the world buidling but the lame point and click ruined it for me. There is no direction. No hints, you just randomly click things until something happens.

Regardless, this is my opinion. Reviews are there to post opinions. I did not come into this thread and start flaming the game or try to be "toxic". I left my comments in the review thread. I am sorry to break this to you but not everyone is going to like everything you like in life. If you can't handle a difference of opinion, you are not going to get very far in this world.
 
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Mystic

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Alright, hang on. For fuck's sake, let me just reupload the Steam build for you people myself. Cause I've already fixed it on Steam and patched it there.

Not sure what the fuck is going on, and why it isn't working. Just let me reupload the stuff here.
 

N0lla

Newbie
Aug 25, 2023
79
61
Got this error when clicking options in the main menu. I did add the options.rpy that you suggested and still this happened.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/screens.rpy", line 712, in execute
  File "game/screens.rpy", line 712, in execute
  File "game/screens.rpy", line 720, in execute
  File "game/screens.rpy", line 736, in execute
  File "renpy/common/00barvalues.rpy", line 165, in get_adjustment
    value -= self.offset
TypeError: unsupported operand type(s) for -=: 'NoneType' and 'int'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "E:\renpy\elleria\renpy\ast.py", line 834, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\renpy\elleria\renpy\python.py", line 1187, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "E:\renpy\elleria\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\renpy\elleria\renpy\display\core.py", line 2218, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "E:\renpy\elleria\renpy\display\core.py", line 2748, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "E:\renpy\elleria\renpy\display\displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  File "E:\renpy\elleria\renpy\display\displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  File "E:\renpy\elleria\renpy\display\displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  [Previous line repeated 1 more time]
  File "E:\renpy\elleria\renpy\display\screen.py", line 480, in visit_all
    callback(self)
  File "E:\renpy\elleria\renpy\display\core.py", line 2748, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "E:\renpy\elleria\renpy\display\screen.py", line 491, in per_interact
    self.update()
  File "E:\renpy\elleria\renpy\display\screen.py", line 700, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 712, in execute
  File "game/screens.rpy", line 712, in execute
  File "game/screens.rpy", line 720, in execute
  File "game/screens.rpy", line 736, in execute
  File "E:\renpy\elleria\renpy\ui.py", line 1406, in _hotbar
    return renpy.display.behavior.Bar(
  File "E:\renpy\elleria\renpy\display\behavior.py", line 2253, in __init__
    adjustment = value.get_adjustment()
  File "renpy/common/00barvalues.rpy", line 165, in get_adjustment
    value -= self.offset
TypeError: unsupported operand type(s) for -=: 'NoneType' and 'int'

Windows-10-10.0.19045 AMD64
Ren'Py 8.3.7.25031702
Elleria 1.3.1
Tue Apr 22 15:32:16 2025
 

Mystic

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Nov 24, 2019
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it is the same nonetype float error that was mentioned earlier. I tried the shortcut fix but I then wasnt able to even launch it from the shortcut
I tried this. the game doesnt launch through the shortcut
What about the Shift+G Menu: This is Ren'Py's built-in way for users to deal with display problems.
  • Hold down the Shift key while launching the game, OR press Shift+G once the game is running (if it runs long enough before crashing).
  • It will bring up a menu titled "Graphics Acceleration" . From there, you can select options like "Force ANGLE2 Renderer" or "Force GL2 Renderer". You need to select one, choose "Quit", and then restart the game normally.
 

Saint Blackmoor

Saint and Sinner
Donor
Oct 26, 2017
6,300
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I am not about to get into a flame war, but you are cherry picking my review. I wrote a balanced review and complimented the dev on being talented and having the ability to produce a high quality game. I loved this game and was totally into the world buidling but the lame point and click ruined it for me. There is no direction. No hints, you just randomly click things until something happens.

Regardless, this is my opinion. Reviews are there to post opinions. I did not come into this thread and start flaming the game or try to be "toxic". I left my comments in the review thread. I am sorry to break this to you but not everyone is going to like everything you like in life. If you can't handle a difference of opinion, you are not going to get very far in this world.
Missed my point completely, but I knew you would by intention or ignorance, only you know which.
But, yeah, I don't want to get into a war. We have our opinions.
 

RandomGuy99

Well-Known Member
Nov 11, 2018
1,912
2,554
TypeError: '<=' not supported between instances of 'NoneType' and 'float' happening on Mac version too.
Literally have click on skip on every screen so this version is unplayable.
 
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OWSam000

Well-Known Member
Mar 1, 2022
1,242
1,361
What about the Shift+G Menu: This is Ren'Py's built-in way for users to deal with display problems.
  • Hold down the Shift key while launching the game, OR press Shift+G once the game is running (if it runs long enough before crashing).
  • It will bring up a menu titled "Graphics Acceleration" . From there, you can select options like "Force ANGLE2 Renderer" or "Force GL2 Renderer". You need to select one, choose "Quit", and then restart the game normally.
No matter what graphic acceleration i choose, still the same error.
 

RandomGuy99

Well-Known Member
Nov 11, 2018
1,912
2,554
There is a difference between "attitude" and when I'm faced with something unreasonable mate. Given the amount of work that went into it, such things are bound to occur with such major work.

And I also see no issue with the patch I provided, which allows you to pretty much resume where you want. You don't need to start from the start. If you have any suggestions on perhaps how to improve chapter selections, sure, I'm willing to listen.

But otherwise just saying what you did while I busted my ass doesn't help either in all honesty.

Also, a little FYI note. Given the fact Elleria flunked in sales, left me in a minus from its overall production, I shouldn't touch it with a ten meter long stick and scrap it, throw it into a fucking trash-can bin and burn it and move on.

Yet here I am, despite all that, despite no profit, giving it giant updates. So, try to understand that as well.
Maybe it would be good if you kept your Patreon Page. Not sure why you took it down. The story is not bad but this game is more of Kinetic Novel and not VN
 

Mystic

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Nov 24, 2019
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TypeError: '<=' not supported between instances of 'NoneType' and 'float' happening on Mac version too.
Literally have click on skip on every screen so this version is unplayable.
Working on it.

No matter what graphic acceleration i choose, still the same error.
Yeah, I'll rewrite few bullshits that seem to be causing this. Give me an hour. I'll deliver it.

Maybe it would be good if you kept your Patreon Page. Not sure why you took it down. The story is not bad but this game is more of Kinetic Novel and not VN
DLC certainly disagrees with it being Kinetic.
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
27,280
240,351
What about the Shift+G Menu: This is Ren'Py's built-in way for users to deal with display problems.
  • Hold down the Shift key while launching the game, OR press Shift+G once the game is running (if it runs long enough before crashing).
  • It will bring up a menu titled "Graphics Acceleration" . From there, you can select options like "Force ANGLE2 Renderer" or "Force GL2 Renderer". You need to select one, choose "Quit", and then restart the game normally.
I have no idea what is going on, I tested the compressed version last night (fresh no saves) I get no errors at all. No error clicking in options, no error loading the game, nothing.
 

Mystic

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Game Developer
Nov 24, 2019
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I have no idea what is going on, I tested the compressed version last night (fresh no saves) I get no errors at all. No error clicking in options, no error loading the game, nothing.
That is why I am not confused just mind fucked. Because this seems to be fully isolated cases. I got one complaint.

Then when it ended here, suddenly 50 fucking issues. Whatever the case, I'm working on it right now. I'll just rework few things and make sure that before it all initializes people can choose their renderer.
 

SteelyDan14

Well-Known Member
Modder
Donor
Jan 13, 2018
1,589
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Missed my point completely, but I knew you would by intention or ignorance, only you know which.
But, yeah, I don't want to get into a war. We have our opinions.
Dude.... you started this by cherry picking my review, then you say you don't want to get into a flame war, right after insulting me. What the hell did I ever do to you? Why are you insulting me and calling me names? All I did was post a review. An opinion. And suddenly I am ignorant or intentionally obtuse?

It's a fucking review. I didn't come into this thread flaming you or the dev or anyone else in this thread. I was sitting here drinking my coffee and suddenly you cherry pick my review. It's a review.

Pro tip: STOP REPLYING TO REVIEWS
 

Akabakka

Member
Jul 12, 2023
449
1,087
I don't even understand some of the attitude, over an otherwise solid project. It's one of the rare games we see around here, that actively tried lore building, and a world that make senses... and even more rare one of those fantasy lore heavy AVN that its dev did not just gave up on halfway. Most just do for various reasons. Meanwhile some "top tier" popular projects are run like scams, to the applause of at least some defense force. That said not saying that those are the same people and type of players, obviously... and people have a right to their opinions, but the contrast is a bit surprising.

Edit : Just in case, as i missed most of the "feud" going above. It's not directly tied to any of those recent posts. I just haphazardly browsed through some reactions , and was surprised by some mixed or negative feelings .. Just that, surprised, without feeling like flaming or invalidating them
 
Last edited:

Wuvlies

Newbie
Aug 16, 2018
53
88
came here to report errors but accidently stepped into whatever the hell is going on in here xD
community-chaos.gif <way too often an occurrence lately please stop fighting devs who actually care about their projects and who listen to the people here on a pirate site
anyway getting a type error from literally every single text showing in game up until this point and i assume after it as well and also getting the error someone mentioned about the clicking options from main menu if youd like that error too :))
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
TypeError: '<=' not supported between instances of 'NoneType' and 'float'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "00Prologue.rpyc", line 25, in script
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\ast.py", line 2586, in execute
    Say.execute(self)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\ast.py", line 623, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\exports\sayexports.py", line 132, in say
    who(what, *args, **kwargs)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\character.py", line 1471, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\character.py", line 1117, in do_display
    display_say(who,
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\character.py", line 814, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\core.py", line 2218, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\core.py", line 2882, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\core.py", line 1384, in draw_screen
    surftree = renpy.display.render.render_screen(
  File "render.pyx", line 486, in renpy.display.render.render_screen
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\layout.py", line 900, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\layout.py", line 900, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\layout.py", line 900, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\screen.py", line 755, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\layout.py", line 900, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\layout.py", line 1496, in render
    back = render(style.background, bw, bh, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\transform.py", line 1056, in render
    return RenderTransform(self).render(width, height, st, at)
  File "accelerator.pyx", line 1048, in renpy.display.accelerator.RenderTransform.render
TypeError: '<=' not supported between instances of 'NoneType' and 'float'

Windows-10-10.0.26100 AMD64
Ren'Py 8.3.7.25031702
Elleria 1.3.1
Wed Apr 23 01:13:47 2025
 

Mystic

[Deleted]
Moderator
Donor
Game Developer
Nov 24, 2019
2,193
4,842
came here to report errors but accidently stepped into whatever the hell is going on in here xD
View attachment 4768849
anyway getting a type error from literally every single text showing in game up until this point and i assume after it as well and also getting the error someone mentioned about the clicking options from main menu if youd like that error too :))
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
TypeError: '<=' not supported between instances of 'NoneType' and 'float'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "00Prologue.rpyc", line 25, in script
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\ast.py", line 2586, in execute
    Say.execute(self)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\ast.py", line 623, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\exports\sayexports.py", line 132, in say
    who(what, *args, **kwargs)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\character.py", line 1471, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\character.py", line 1117, in do_display
    display_say(who,
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\character.py", line 814, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\core.py", line 2218, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\core.py", line 2882, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\core.py", line 1384, in draw_screen
    surftree = renpy.display.render.render_screen(
  File "render.pyx", line 486, in renpy.display.render.render_screen
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\layout.py", line 900, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\layout.py", line 900, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\layout.py", line 900, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\screen.py", line 755, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\layout.py", line 900, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\layout.py", line 1496, in render
    back = render(style.background, bw, bh, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 260, in renpy.display.render.render
  File "C:\Users\selen\Downloads\elleria-1.3.1-market\renpy\display\transform.py", line 1056, in render
    return RenderTransform(self).render(width, height, st, at)
  File "accelerator.pyx", line 1048, in renpy.display.accelerator.RenderTransform.render
TypeError: '<=' not supported between instances of 'NoneType' and 'float'

Windows-10-10.0.26100 AMD64
Ren'Py 8.3.7.25031702
Elleria 1.3.1
Wed Apr 23 01:13:47 2025
Working on it, already compiling and updating Steam version first.

I've added Renderer Selector at game launch, and I hammered the shit out of that fucking NoneType and float. I think it was related to textbox and python initing of it... or some such shit anyways.
 
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Wuvlies

Newbie
Aug 16, 2018
53
88
Working on it, already compiling and updating Steam version first.

I've added Renderer Selector at game launch, and I hammered the shit out of that fucking NoneType and float. I think it was related to textbox and python initing of it... or some such shit anyways.
thank you! cant wait to play once fixed <3
 

wsnlndr

Member
May 20, 2023
147
527
In my case, on linux it works fine, the old saves don't load, but with the chapter menu I can easily pick up where I left off and continue very close.

I love this novel, even though the new strategic choice/action mode is different, but it still contributes to the masterpiece that is the overall game as a whole.

Only saying! -> (everything can't be problems)
 
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Mystic

[Deleted]
Moderator
Donor
Game Developer
Nov 24, 2019
2,193
4,842
In my case, on linux it works fine, the old saves don't load, but with the chapter menu I can easily pick up where I left off and continue very close.

I love this novel, even though the new strategic choice/action mode is different, but it still contributes to the masterpiece that is the overall game as a whole.

Only saying! -> (everything can't be problems)
Yeah, happy to hear that. I am so confused how it works for some, and just not for others. But I'm releasing another patch in some minutes on Steam first, it reworks some Python nonsense.

And adds Re-renderer for those who have issue with it.

And yes, it is different. Was meant to basically shape the world with choices and consequences, but rather then going with initial war table idea, I scrapped it and decided to blend VN and Strategy at same.

Triple work for me but... entertaining for you.
 
3.50 star(s) 44 Votes