- Dec 27, 2016
- 163
- 253
Just came back to this and man, the performance was massively improved. Good job so far. As far as mission/levels go, I had an idea. Some of the games, namely Shadow, had different mission objectives that would move the story progression along. As was mentioned above, a seduction mechanic could play into such a thing. Seduce so many enemies before the goal or head straight there or whatever, might be cool.