As you may know I'm working on a next game now. It's still far from finished, but I created a tech demo at
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. There's not enough content to post it officially here yet, but it would be helpful if people would have a look and report any bugs or QoL issues.
Well, I gave it a try and...wow are you just thrown into it. Which is fine at this stage of the developement but a couple of still frames detailng quirk gain, how to generally handle dungeons, general goal of the game would be nice (this is bare minimum similar to Venus Blood Frontier). Also feel that the dungeon retreat button is a bit misinformitive with how it details consequences, I thought I would lose ALL consumables and loot upon retreat not just lose the clear reward for the dungeon. ALSO, status descriptions are a bit more necessary than in ero-witches due to losing units, important to know how exactly the 2 falter statuses work since they deal directly with unit loss.
Overall, seems fine for current stage of development, functions with what I've seen with darkest dungeon, which suits the overall lewd theme.
For some suggestions, a pass time button would be quite convenient for the player to try and initialize parties for individual dungeon runs, especially in early game with no sub parties to sub out with, probably throw a cost on it to prevent frequent abuse of said button. Another, more conceptual suggestion would be to have a dungeon for guild masters to help their employees... cope with their experiences (excuse for the player to have lewds on demand ;D). A further extention would be to feature a morality system for the player, with more corrupt actions resulting in an evil end for when the game is beaten, "the lewdest dungeon is conquered, but the enemy ratkin have a new, handsome leader! D:" sort of thing. Last one is intended to be considered after a lot more development has been made but is worth a look over at that point.
Personal gripe but the enemy ratkin are a bit much, specifically with their dot effects. Can't murder the warriorkin before they stack them punisher stacks on 2 of my party, 3 if I'm fighting 2 of them at once.