Update regarding this little ditty (extension of the quoted post):Yeah, I got sidetracked yesterday smoking briskets and updating another VN I had on my plate that I didn't mind rushing. I do mind rushing this one so that wasn't an option. My dumbass didn't realize it would take me 18hrs working straight to update that other VN though... so I had a bit of brain fry hangover this morning.
Basic rough status of update progress:
ETA? ... dunno. The cake will be pulled from the oven when it's done. Otherwise you know I always make a post when I see light at the end of the tunnel.
- Core full update - done
- ChoiceGuide - done
- SanchoGallery - pending
- SanchoCheats - done
- Stat screens including recoding - done
- Verified latest Core features working - done
- Choreographing of MiniStat - done but needs speed runs to tweak details (to get it exactly correct)
- That fucking free roam - skipped for now so I could knock out all the other update requirements for the moment
- A ton of other coding requirements necessary each update - mostly done, resolving any not known as I go
This new free roam is pissing me off though. I read the replies above from those who had ideas on technique of coding it... but that's NOT the issue, I have the technical theory as I want it... the problem is the amount of hand holding balance. Think of last update's Halloween Party free roam as that took quite a bit of time for me to find what feels like an appropriate balance of a bit of unknown yet way more information that you would have had going in blind. Of course if you don't want hints I'm not going to code human presumption in lieu of simply allowing the user to press one hotkey to toggle the FR hints as they deem necessary.
Anyway... thought I'd take a few minutes break and at least give some perspective of where I'm at rather than folks thinking I'm slacking off, ignoring them, or otherwise leaving you in the dark. I've always been as transparent as possible, so there you have it. Now, time to get back to it.
OH FOOKIN' YEAH!!!!! Patience Rewarded!!!Update regarding this little ditty (extension of the quoted post):
SanchoGallery - done
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SanchoSaves - done
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That fucking free roam - done
A ton of other coding... - done
Code cleanup and benchtesting - in progress
Getting this beast in your hands - imminent
The best mod in Eternum is coming...
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Prepare to get you some.
Unique... pfft.
*This message has been brought to you by "FARL" (Fappers Against Reaction Limits)*Unique... pfft.
Well, play it first bud... it should be bug-free but shit happens. Ain't gonna lie, I got distracted more than normal during this update. Otherwise I'm quite proud of the Halloween and Conk free roam guides. They should account for every single possible playthrough variant and all the info in the MiniStat change dynamically accordingly. It was a ton of coding work but that's what it takes.Thank you Sancho quality work as always.
thx for the mod update~View attachment 1721732Updated: 07-31-2023
Overview:
In-game mod for Eternum
Multi-mod adds support for save descriptions, choice guide, custom stat screens, custom scene gallery, custom settings, custom fonts and more.
As always if you like the game please show your support for the Developer whose respective links are found below.
*** The latest SanchoMod Core v7b ***
Another massive overhaul of core mod with 1,000's of cumulative hours in development
Game/Creator: Eternum / Caribdis /You must be registered to see the links
Modder: Sancho1969 F95
Mod Version: v0.6
Game Version: v0.6
Language: English
Features:
- Improved aesthetics with animated mod menus/screens, all fully customizable to tailor your personal experience.
- Too many story branches got you down 'cause you can't remember which of your saves is which? I gotcha covered. Includes the Original SanchoMod save description feature. Often imitated (including the use of my GUI buttons) the SanchoSave is more intelligent and efficient, saving you keystrokes as it autoloads the save slot descriptions and it also allows you to completely escape the process of saving if you wish (I've personally not seen this feature with other imitations). Feature can be toggled on/off anytime as desired.
- Adds multiple exhaustive stats screens always accessible via the MiniMenu or Options menu. Resizable, toggle-enabled, various formats, and more.
- Adds in-game walkthrough (ChoiceGuide) noting all variable changes and highlighting important choices. Can be toggled on/off at anytime, play as YOU want to play. You are not forced to view spoilers if you do not wish.
- Multiple opacity and text sizing options to customize your experience including dialogue boxes, text and fonts, QuickMenu sizing and format versions, and more. All can be toggled on/off as desired, again allowing you even more control to tailor your experience.
- Adds a custom fully unlocked scene gallery (SanchoGallery) that runs completely independent.
- Dynamic free roam events in the new MiniStat screen (screen changes dynamically based on where you're at and where you've been).
- Adds professionally coded custom cheats (SanchoCheats) if applicable (varies from port to port). Full feature just added!
- Too many new features to list.
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.
Installation:
SaveFixer:You don't have permission to view the spoiler content. Log in or register now.
(Using SanchoModded saves in an unmodded game)
Change-Log:You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.
Current revision: 07/31/2023 21:22 CST
Download:You must be registered to see the links-You must be registered to see the links
SanchoMod GUI/Features
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Dynamic ChoiceGuide example
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Dynamic MiniStat Screen example
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(Screenshot below explains the SanchoMod interface/features)
View attachment 1721754
If you enjoy my mods and guides, please consider smashing the "like" to give me support. You won't see links or advertisements in any of my mods, all I ask is for your gratitude if you enjoy my work. Feel free to follow my profile where I post new mods, updates, and status of works-in-progress. If you find this particular mod beneficial and/or enjoyable, consider leaving a proper review and a "vote" so others might benefit from your personal experience. My personal thanks (as always) to the hardworking devs, compressors, and admins. Kindest regards and be well.
I thought I had caught them all (I had done this a few times before initial release) but that one slipped past me. Appreciate you reporting. Update links are fresh with the fix applied. Regards.Sancho1969 I noticed a potential misspelling:
On Jonas's scene, when you're pointing your gun at the player, the Kill him option shows Annie Relp +2, but it's Alex's points that increase, right?