- May 9, 2019
- 1,052
- 5,048
read a few posts above you a bit carefully. There will be melissa content; though nothing major probably.BOO! NO MELLISA? *THUMBS DOWN
read a few posts above you a bit carefully. There will be melissa content; though nothing major probably.BOO! NO MELLISA? *THUMBS DOWN
it's not really biting of more than they can chew, ICC always develops two games at once, that just their dev style, it allows them to not get burnt out. Altered Destiny only took so long because they had to start from scratch, now both games will be developed much faster since all the assets and basic infastructure is in place.Did he ever really explain why he decided to start up a second long-form adventure as a creative break from his first one? I figured we'd get some shorter vignettes to whet our appetite rather than a huge time-travel story that'll take ages to complete. He basically stalled a successful Patreon, doubled his workload, and split his fan-base and seemingly has nothing but grief to show for it. I liked Altered Destiny well enough, but seeing that we'll have to go a solid year before we get the next update definitely chills my enthusiasm (and my wallet). His release schedule ensures that neither game will develop any real momentum because he'll be switching focus just as one of them starts to get into some good story or action, and it'll be literal years before we get serious sexual content in A.D.
ICCreations should be a cautionary tale about biting off more than you can chew. You can't develop two games of this size and complexity without some sort of team in place. Heck, even the team of MrDots just barely gets away with it, and their renders/stories are considerably less involved than we see in F.I.L.F and A.D.
hmm, you probably shouldnt say that....even less by sounding so sure about it.it's not really biting of more than they can chew, ICC always develops two games at once, that just their dev style, it allows them to not get burnt out. Altered Destiny only took so long because they had to start from scratch, now both games will be developed much faster since all the assets and basic infastructure is in place.
Even with assets in place his update speed is way too slow to justify two games at once. The 0.02 release of A.D. took 4 months and the upcoming release of F.I.L.F has been in development for 3.5 months with another couple of weeks likely before we see it. His previous releases were taking about 4 months on average, too, so that means his rough release timeline moving forward will be delivering two updates on a game then taking a full year (8 months to develop two updates on the other game + 4 months to develop the return update) before you see any story continuation. Unless you're a fan of both games and perfectly fine leaving one to linger for a year at a time it's hard to justify staying on as a consistent patron, and that's very bad for business.it's not really biting of more than they can chew, ICC always develops two games at once, that just their dev style, it allows them to not get burnt out. Altered Destiny only took so long because they had to start from scratch, now both games will be developed much faster since all the assets and basic infastructure is in place.
I'm not wild about your math.Even with assets in place his update speed is way too slow to justify two games at once. The 0.02 release of A.D. took 4 months and the upcoming release of F.I.L.F has been in development for 3.5 months with another couple of weeks likely before we see it. His previous releases were taking about 4 months on average, too, so that means his rough release timeline moving forward will be delivering two updates on a game then taking a full year (8 months to develop two updates on the other game + 4 months to develop the return update) before you see any story continuation. Unless you're a fan of both games and perfectly fine leaving one to linger for a year at a time it's hard to justify staying on as a consistent patron, and that's very bad for business.
I'd agree with you if the content was relatively consistent and each update delivered some decent erotic scenes in addition to a solid story. The problem ICC has (and that Lewdlab has had as well, honestly) is that the games are slow builds, and they'll frequently spend the majority of an update building up scenes or characters organically. NLT is always good for two or three sex scenes an update, but ICC likes to tease us with masturbation or handjobs instead. While that definitely makes for a much better experience in the long run, it does put the onus on the creator to keep the narrative moving in each update.I'm not wild about your math.
It doesn't matter how long it is between updates. The key factor is how many hours of content per month of development.
The rough average is around 30min per month. NLT is on the high end doing a full hour a month but he's a monster.
If it takes four months for an update to release, so long as there is two hours of content in the update, then there isn't a problem.
I've posted this a few times but this is a common issue for F95 users. If the updates are big but have long release cycles users complain that the updates take to long. For example Waifu Academy's last update took almost 8 months to come out but it had six hours of content in it (so over the 30min a month average).
Midnight Paradise is normally on a monthly release and has pretty consistently been about 30min of content in it. Users then complain there isn't enough content in the release.
All that said I do agree that doing two games a month is never a good sign.
I guess you read really slow...?I'm not wild about your math.
It doesn't matter how long it is between updates. The key factor is how many hours of content per month of development.
The rough average is around 30min per month. NLT is on the high end doing a full hour a month but he's a monster.
If it takes four months for an update to release, so long as there is two hours of content in the update, then there isn't a problem.
I've posted this a few times but this is a common issue for F95 users. If the updates are big but have long release cycles users complain that the updates take to long. For example Waifu Academy's last update took almost 8 months to come out but it had six hours of content in it (so over the 30min a month average).
Midnight Paradise is normally on a monthly release and has pretty consistently been about 30min of content in it. Users then complain there isn't enough content in the release.
All that said I do agree that doing two games a month is never a good sign.
That or I don't spam left click and try all the options to see the alternate scenes.I guess you read really slow...?
end of this monthDo u guys know any info about when will the update come?
You can do what I plan to do. Wait for three updates before getting invested again.dev spoils too much..at this point, I literally know what to expect from the next update...lol