Ren'Py Abandoned Fairy Tale Academy [v0.4] [MasQuerade]

4.00 star(s) 8 Votes

Rosen King

Engaged Member
May 29, 2019
2,203
1,701
Hmm... It says "loosely inspired" and there's no "parody" tag, but all of the other games by this dev are clearly shown to have directly used characters and such from other properties. Is this the same, or is it really just using a similar premise? Fanfic games are a dealbreaker for me, and I've always been disappointed in the number of games that seemed to have a promising premise but turned out to literally just be Harry Potter porn.
 
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Masq

Member
Game Developer
Nov 30, 2016
406
1,012
I continue to use train power and I try every day perform dark magic, but nothing, nadia continue to ignore me... How can I do?
No haha, when you click "Perform dark magic" you get some options at the top right. Click them to train her. I'll improve the UI soon haha

Hmm... It says "loosely inspired" and there's no "parody" tag, but all of the other games by this dev are clearly shown to have directly used characters and such from other properties. Is this the same, or is it really just using a similar premise? Fanfic games are a dealbreaker for me.
Hmm good point. It's harry potter in the sense that you get a magic school. It's witcher in the sense that you hunt monsters. Hope that helps
 
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Aero34

Member
Oct 11, 2018
164
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BRO PLEASE MAKE ANIMATIONS FOR THIS ONE OR ALL OF YOUR GAMES. I understand it takes time but your fanbase will grow expontentially if you do. Your games got everything else, story, good art, originality, great girls etc. Just make anims, take a bit longer to do your updates but have anims. It will be worth it!
 
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Nosferatu00

Newbie
Oct 1, 2017
86
33
Nice, Fairy Tale Adventure is one of my favorite games, and even if the game itself is not getting a update, a new one in the same universe is better than nothing

Thanks for the upload
 

libertypics

Active Member
Jan 23, 2019
701
1,510
My only feedback this early is...
Don't fuck your first game over for this one, half producing two games is a good way to end up with a quarter of the total support not twice as much. If you're going the two games at once route, hope you're planning to dedicate at least 35-50% more total time to your work.
And
If the gallery fappable version like Godtube to Divine Adventure is added for this down the road, which I DO appreciate and liked (and even briefly patreoned in support of the good faps I got over Godtube, assume I play your game once but want to fap to the art 19 other times per update), I still never understood why that needed to be two games/two downloads so maybe just roll it all into the base game this time.
That said...
... GOOD LUCK!!! L. O. V. E. this art.
 

Shippudn

Newbie
Aug 24, 2017
62
101
I like but recently I discover myself enjoy more playing on mobile so that, will wait a port
 

Deadocelot

Newbie
Sep 3, 2018
44
80
Hmmm, the Nadia dialogue needs to be reworked. More player freedom would be nice. The world feels a bit empty. Adding a few more locations and a few more relevant world characters would go a long way.
Finally, the character Jack feels very bland he's kinda just there and doesn't really add any flava to the pot. Giving him a backstory, a motive, a scheme, or a linked secondary character would help flesh him out substantially.
 

Deleted member 15555

Harem Lover
Donor
Apr 25, 2017
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These guys games are worth playing, certainly have to add this later to my list :)

Ok seriously don't make sequels to games you abandoned.
They did not really abandon a game, but if you lost the one doing the art is normal to drop the game.
They have a stable art member now so I very much doubt that will happen to this game or the dragon ball one.
 
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Obsidion69

Member
Jun 16, 2018
372
307
These guys games are worth playing, certainly have to add this later to my list :)



They did not really abandon a game, but if you lost the one doing the art is normal to drop the game.
They have a stable art member now so I very much doubt that will happen to this game or the dragon ball one.
If you drop a game regardless of the reason that's abandoning it. They could have explained the art change and continued on. They could have slowly updated the old art while continuing the development. They could have simply kept going without telling anyone while asking the new artist to mimic the other style as closely as possible. They did none of these things, they just dropped it and moved on.

Just to be clear I'm not being mean for the sake of being mean but this kinda plays into the big problem with MasQuerade as a dev team. Their art is good, their story concepts are interesting, and their code is sound but it doesn't seem like they bother having any sort of plan going into a project and instead just let the direction of their titles suffer at the whims of fate. I mean Fairy Tale Adventure seemed to change directions several times during it's development and that's before they threw in that giant curve ball which would have seen the game split in to 2 entirely separate paths that saw entire sets of characters abandoned. What I've played of Divine Adventure has some similar issues. It's like no one ever explained to them the idea of the planning phase of software development.
 
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Masq

Member
Game Developer
Nov 30, 2016
406
1,012
If you drop a game regardless of the reason that's abandoning it. They could have explained the art change and continued on. They could have slowly updated the old art while continuing the development. They could have simply kept going without telling anyone while asking the new artist to mimic the other style as closely as possible. They did none of these things, they just dropped it and moved on.

Just to be clear I'm not being mean for the sake of being mean but this kinda plays into the big problem with MasQuerade as a dev team. Their art is good, their story concepts are interesting, and their code is sound but it doesn't seem like they bother having any sort of plan going into a project and instead just let the direction of their titles suffer at the whims of fate. I mean Fairy Tale Adventure seemed to change directions several times during it's development and that's before they threw in that giant curve ball which would have seen the game split in to 2 entirely separate paths that saw entire sets of characters abandoned. What I've played of Divine Adventure has some similar issues. It's like no one ever explained to them the idea of the planning phase of software development.
That's a good point. You know the interesting thing is that Fairy tale adventure has the exact same artist as divine adventure. It's just that she improved her art alot between the two games. For fairy tale adventure the original writer left after not knowing what to do with it so I took it over and cleaned it up as best as I could in Anno Domini Godfather. The way to tell the difference in who developed what is mainly the logos. The old team's masquerade logo was white; ours is orange.

Divine adventure believe it or not is written in advance with a few changes here and there. You are completely right though, we definitely do need to inform people more and will 100% do our best to work on that. These criticisms help us improve so I greatly appreciate it :D
 
4.00 star(s) 8 Votes