Do I change any of the settings below? From GameUserSettings:X:\Users\NAME\AppData\Local\Paralogue\Saved\Config\WindowsNoEditor
You'll need to populate the file yourself with the appropriate settings.
Can you shed some light on this Krosos? Which scalability settings was 27X talking about, even if it doesn't make it as good as your pictures, I'd still like to increase definition a bit.Almost this tough wont yield exactly the same result
Thanks for your reply. Do you by any chance have this file made for yourself to create better detail? If so would you be willing to share? Otherwise can you please point me in the right direction to "Edit the scalability ini to maximum available settings", as you mentioned.
Thanks!![]()
Gameuser settings are taken from a manifest which the creator rather unwisely made a fixed repository itself much like the creator of Last Hope so they will literally conflict and fuck with any other settings as would any other amateur hour mistakes, kinda like rocksteady and high voltage did with Arkham Knight.Do I change any of the settings below? From GameUserSettings:
[ScalabilityGroups]
sg.ResolutionQuality=100.000000
sg.ViewDistanceQuality=3
sg.AntiAliasingQuality=4
sg.ShadowQuality=4
sg.PostProcessQuality=4
sg.TextureQuality=4
sg.EffectsQuality=4
sg.FoliageQuality=3
sg.ShadingQuality=3
I mean increasing these numbers could do nothing if those values are already maxed. Plus resolution quality is at 100. So what scalability setting were you talking about?
EDIT: So I found out when you increase "Screen percentage" in the game settings that increases the texture by just a bit, but puts massive stress on the system. That's interesting.
Can you shed some light on this Krosos? Which scalability settings was 27X talking about, even if it doesn't make it as good as your pictures, I'd still like to increase definition a bit.
Give the cracker time dammit.Any working activation code/crack ?
Crack by yourself or wait ...Any working activation code/crack ?
Thanks for sharing your scalability ini settings, and for also briefly explaining screen percentageScreen percentage has nothing to do with textures other than producing a shit ton of shimmering if your output resolution is smaller than the actual texture, it's literally the run-time rendering aperture displayed onscreen and the fact it's being combined with AA when anyone competent would use one or the other says quite a bit.
Hm, not sure what you mean by that. Postprocess is already set to 4. So what do you mean that's where the journey starts? (We can talk about this one later I don't want to bombard you with questions).First thing where your journey starts
sg.PostProcessQuality=4
May you explain to me what "attrib -r" means? I can follow instructions however I don't really understand coding terms since I'm not advanced as you and 27X are. How can I attrib -r, as you describe? Thanks for the help by the wayIf you didn't attrib +r you wont see any difference at all as any of your decissions will be forced overwritten
Okay. And for me to get the Scalability settings from 27X to work, how do you go about with attrib -r? All I did so far was enter his settings into my Scalability.ini file and save it.See what i wrote about light Photography Post Process is trying to simulate it though often in rather destructive ways
If you Fan of Hollywood you gonna like it if not![]()
attrib is a DOS command, essentially, removes (-) the read (r) attribute of a file or folder so it can actually be modified. Same as right clicking on a file and unchecking the read only boxMay you explain to me what "attrib -r" means? I can follow instructions however I don't really understand coding terms since I'm not advanced as you and 27X are. How can I attrib -r, as you describe? Thanks for the help by the way
I'm not familiar with attrib, but if it's like chmod then it would add the read flag to the file. Whereas making the file readonly would remove the write flag as well. Does attrib +r also remove write access?right click on the file in windows explorer and set it to read only after changing it that is oldshool attrib +r
Done. But I honestly can't tell a difference. Even when looking fully zoomed at the skin detail there is virtually no difference.now set it's file properties to read only before you execute paralogue