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3.80 star(s) 64 Votes

Krosos

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Dec 1, 2018
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Yeah a sad general trend which makes it easier as long as the result is fappable everyone is ok the overall complexity is still extremely low and if so many problems are already on this complexity level.
They should hurry getting some better Unreal experienced Devs on board.

The only thing that interests me in their work is their asset creation pipeline integration overall it yields really good results, the artists are the most advanced here in that team they push most of it currently.
awesomeassetquality.jpg

Still Batman Arkham Night was 10x better Developed then this.

Resolution Change seems only to work correct from the Title Menu with whatever you set there you gonna be stuck the Ingame Settings Menu decission gets ignored as soon as your choice gets written into Settings.sav.

Started from Scratch killing their whole Paralogue Setup Folder
Their is several Shader (Nvidia Driver) and Substance Material (Unreal Engine) caching going on


their High/High Performance now by Default for 0.30 4.25.3 on 4K for both of the most complex scene setups

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Ah yeah and Welcome New 0.30 Medium/High Setting Render Bugs

Low
lowprofile.jpg

Medium/High
newbugs.jpg
ohjesus.jpg

It is a screen space reflection issue introduced with 0.30

Anti Aliasing High has become even more temporal unstable now, resulting in complete new artifacts in newer scenes, what a total messup of development on Unreal.
 
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Aug 23, 2017
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I‘m not gonna be the guinea pig to test it out now, but if this actually works I'd suggest anyone using the tool to be extremely discreet and keep it to themselves. If PH catches wind they may abandon the single player part altogether and shift the focus to the online mode entirely, that's a dangerous trend from their dev diaries which I have been worried about lately.
Huh, I'm curious: do you have the same concerns about the first post linking to the latest cracked version?
 

omegabox

Member
Jan 3, 2018
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Huh, I'm curious: do you have the same concerns about the first post linking to the latest cracked version?
Well i do, but if that bothers me there's nowhere for me to get the game for free. The crackers always release the crack one week after the release so that won't piss PH off as much, it's unwise to interrupt that tacit agreement. It's always better to play it one week later than can't play it at all.
 

Krosos

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Dec 1, 2018
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Their Patrons are incapable useless and they are currently taking their whole stability apart in every part

Wild-Life is 1000000000x more stable then this piece of garbage and has 100000x higher complexity

The Move from 4.21.2 (0.29) to 4.25.3 (0.30) is a total disaster on Project Helius side, totally unplanned untested.

And they want to make a complex Server/Client Multiplayer Game, sorry forget it, that will never run stable.
 
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omegabox

Member
Jan 3, 2018
172
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Their Patrons are incapable useless and they are currently taking their whole stability apart in every part

Wild-Life is 1000000000x more stable then this piece of garbage and has 100000x higher complexity

The Move from 4.21.2 (0.29) to 4.25.3 (0.30) is a total disaster on Project Helius side, totally unplanned untested.

And they want to make a complex Server/Client Multiplayer Game, sorry forget it, that will never run stable.
Getting mad here over their decision to build it into a multiplayer game won't turn the tide and you know it, hold your nerve buddy.:rolleyes:
 

Krosos

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Dec 1, 2018
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0.30 shouldn't have been released in this broken state with even a entire broken scene and that it has been shows that something is wrong here in their development and scheduling.
And especially it shows that they do not care about stability, so why should they care then about the security infrastructure of the multiplayer part ;)

Im though not interested in their whole multiplayer part only 1 character result in their overall running context is interesting to me for now and that is all of Anyas results.
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Also shit that their Head tracking isn't always working in every scene the same and gets pre animation overridden in some.
Like in the Scene above it's totally static she doesn't track anything.
And yeah it has some Amazing scenes in it and when it works nice it can push some amazing visuals.

Oh man this Scene is so freaking hot
 
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omegabox

Member
Jan 3, 2018
172
133
0.30 shouldn't have been released in this broken state with even a entire broken scene and that it has been shows that something is wrong here in their development and scheduling.
And especialy it shows that they do not care about stability, so why should they care then about the security infrastructure of the multiplayer part ;)
:confused:I wouldn't set my hope high for someone to hack into their server, otherwise we should already have an infinite amount of activation codes now. Besides tbh in 0.30 I didn't encounter any "stability" problems you keep mentioning apart from the resolution option not working properly.
 

Krosos

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Dec 1, 2018
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Belive me the SSR bugs are there you wont encounter them on either Quality LOW or AA High but for AA High you will encounter other problems.
 
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27X

Active Member
Oct 30, 2019
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:confused:I wouldn't set my hope high for someone to hack into their server, otherwise we should already have an infinite amount of activation codes now. Besides tbh in 0.30 I didn't encounter any "stability" problems you keep mentioning apart from the resolution option not working properly.
You're either visually challenged or not doing anything at all then because the manifest locking and broken at-runtime setting are plain as day.
 

Krosos

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Dec 1, 2018
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One of my new fav location setups yeah it's shit that Dreamer can't join in but we have much more flexible systems ;)
Don't give up the hope yet to see the threesome outside of multiplayer happening elsewhere ;)

erikaatwork4.jpg

Also seeing Erika just from the back only in Artemis or Adjutant geez
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Streaming stability seems overall to have improved, by default, i guess the best thing you get out from the move, for the multiplayer part the mesh drawing improvements will become surely a bigger benefit as well.
 
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Deleted member 2226786

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Is there any information when that horse thing will be available?
 

Echo82

Member
Aug 6, 2018
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0.30 shouldn't have been released in this broken state with even a entire broken scene and that it has been shows that something is wrong here in their development and scheduling.
And especially it shows that they do not care about stability, so why should they care then about the security infrastructure of the multiplayer part ;)
Releasing a new update with a hand full of new animations in a single month is a lot of work, and it's not the only thing they are working on. They also have people designing new models, building out the network infrastructure, designing a campaign, and possibly other things that we are unaware of. When they need to release something every single month, that's a very difficult process. Having a few bugs in each release is actually remarkable, considering everything they are building.

As for the recent C++ application that was released, it's actually not the first program released to crack the security. openSourceProponent released "paralogue runner" awhile back. 156_163_146_167 and omegabox immediately got onto him for doing that because it went against the teachings of Bupo.

Hello everybody

So, I created an automatic debugger for Paralogue. It does similarly to what Bupo have described in his post #123.
But it does all the debugging automatically.

To run it:
- unzip "paralogue runner.zip" where would be an exe file.
- put "paralogue runner.exe" into the directory ...ParalogueXXX/WindowsNoEditor/Paralogue/Binaries/Win64/
- confirm the game exe file is there, and it is named Paralogue-Win64-Shipping.exe
- run "paralogue runner.exe".

For this automatic debugger to work, it needs original(uncracked) binary(exe-file). It looks for a file named Paralogue-Win64-Shipping.exe,
starts it in a debugging mode, circumvents its anti-debugging stuff, skips DRM, and then just runs the game.

I have tested it on Paralogue 0.16 and 0.18a (non-VR). I believe it might work on other versions as well as VR versions.

I run it on Windows8.1/i5-2310

Let me know, if C sources worth posting here.
I do agree that there should not be programs designed to crack the programs on day of release. Maybe people shouldn't post the download links for a week after it was released.
 
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Deleted member 2226786

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Good news is that it will come in a couple of months
Bad news is that it will only be in the multiplayer mode
Why only in multiplayer? I can't find any information about it on their Twitter account or Patreon.
 

Echo82

Member
Aug 6, 2018
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288
Why only in multiplayer? I can't find any information about it on their Twitter account or Patreon.
Steam isn't going to chance their business with laws. This game is a form of beastality porn and loli, which is illegal in much of the United States, even even "free speech" involving it is also illegal.

Wikipedia said:
In late 2017, a bill was introduced in Wisconsin which intends to make sex with animals a felony there.[9] In 2018, five bills were introduced to ban sex with animals: in California (the California bill would make sex with animals a felony), Louisiana (criminalizes promoting or encouraging it), Hawaii, Kentucky, and West Virginia.

Several states, including Oregon, Washington, Tennessee, Illinois, Florida, Alaska and Ohio, criminalize free speech related to sex with animals (such as promoting or encouraging it). These laws have all been recently enacted.
So, while sex with actual animals is illegal, the game could be taken as promoting it by allowing you have characters do this. Valve isn't going to be cool with that so expect much of this game to excluded from what is in Steam and be more of what Fallen Doll was.

Steamworks Partner Program said:
Content that violates the laws of any jurisdiction in which it will be available
Now, with the loli content, yeah, that's not not going to be from the direct Steam release lol. There have been several recent charges against people having loli content in the United States.

Steamworks Partner Program said:
Content that exploits children in any way
Source:
Source:
Source:
 

27X

Active Member
Oct 30, 2019
516
442
Steam isn't going to chance their business with laws. This game is a form of beastality porn and loli, which is illegal in much of the United States, even even "free speech" involving it is also illegal.



So, while sex with actual animals is illegal, the game could be taken as promoting it by allowing you have characters do this. Valve isn't going to be cool with that so expect much of this game to excluded from what is in Steam and be more of what Fallen Doll was.



Now, with the loli content, yeah, that's not not going to be from the direct Steam release lol. There have been several recent charges against people having loli content in the United States.



Source:
Source:
Source:

Your supposition is incorrect; the entire point of the game is to bypass said laws with science fiction and lovecraftian analogs that have no direct counterpart in real life or any "realistic depiction" thereof, and you can find websites hosted in america depicting such right now, this moment, period, so apparently your supposed legal premise is literally nonexistant, which the very first sentence of your wiki quoting points out.
 

jihedovsky

New Member
Oct 27, 2019
7
0
0.30 shouldn't have been released in this broken state with even a entire broken scene and that it has been shows that something is wrong here in their development and scheduling.
And especially it shows that they do not care about stability, so why should they care then about the security infrastructure of the multiplayer part ;)

Im though not interested in their whole multiplayer part only 1 character result in their overall running context is interesting to me for now and that is all of Anyas results.
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Also shit that their Head tracking isn't always working in every scene the same and gets pre animation overridden in some.
Like in the Scene above it's totally static she doesn't track anything.
And yeah it has some Amazing scenes in it and when it works nice it can push some amazing visuals.

Oh man this Scene is so freaking hot
Wow man do you have a way to control the lighting other than the game options ?. I like this dark low light setup u did. Do you mind pointing us to the method to do that ?
 

Krosos

Engaged Member
Dec 1, 2018
2,169
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jihedovsky
You disable or gradually lower the HDR lighting influence and tweak the skin light (which is nothing else than a support light) intensity to a value how you like it.
Getting a bit more Softer SSS Skin response you use the bloom light influence.
The lower the resolution though the more finer details you gonna lose.

This is all suboptimal though because the Hair shading is overall not up to the task
 
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Aug 23, 2017
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As for the recent C++ application that was released, it's actually not the first program released to crack the security. openSourceProponent released "paralogue runner" awhile back. 156_163_146_167 and omegabox immediately got onto him for doing that because it went against the teachings of Bupo.

I do agree that there should not be programs designed to crack the programs on day of release. Maybe people shouldn't post the download links for a week after it was released.
Ah, I read through the conversation and I get it now. I wasn't aware of any of this Bupo stuff - I generally just hit download and move on.

However, I deeply believe in sharing information - it would be a waste of effort and a disservice to the community for me to do research and then hold it back (or intentionally obfuscate it).

I think this is a reasonable compromise: if I have any more code to share I'll make sure to add a 1-week date check. Sound reasonable?

Is the one week delay a site-wide thing? I don't recall ever running into it before (but like I said, I don't generally read long threads).
 

Echo82

Member
Aug 6, 2018
280
288
Ah, I read through the conversation and I get it now. I wasn't aware of any of this Bupo stuff - I generally just hit download and move on.

However, I deeply believe in sharing information - it would be a waste of effort and a disservice to the community for me to do research and then hold it back (or intentionally obfuscate it).

I think this is a reasonable compromise: if I have any more code to share I'll make sure to add a 1-week date check. Sound reasonable?

Is the one week delay a site-wide thing? I don't recall ever running into it before (but like I said, I don't generally read long threads).
I am really only aware of it being with this project. It's what keeps the developer from implementing any further checks, which has been done before. ProjectH does frequent this thread, from time to time, and will post. So what the fear is, with an auto-cracker is they will put this MD5 check back in and this method will no longer work. So out of respect for the team that made a career out of this, they get one week so they can still earn income and a product can still be made. They are already moving part of the project to only work behind Patreon, on top of ElecKey. So that is an additional check in place.

As for the one week date check, if you share your code, it just is a simple modification. It would be best to just to not release the source code, have it check the API of a time server, and then to run the debug.

I understand your joy of open source. My job requires me working in Linux and a lot of the applications that we use are open source. The main ones are not but our development and monitoring tools are. Open source is great but your software, in this current iteration, while many may love it, I fear is just going to push this project deeper into paywall requirements and reintroduce the MD5 check.


That was for v16 and under. v17 had another protection. A check of the original MD5 of the binary. Showed nonymouse. v18 was funny to look at from an insider's POV (Princess Peach was moved to another castle and Mario could get a good chuckle if he noticed something about where she was (being cryptic because I don't hand out things, I try to teach)).
 
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3.80 star(s) 64 Votes