- Dec 1, 2018
- 2,169
- 2,080
Ok it got unstable after 100 UHD Pictures open at the same time amazing it has almost 0 normal ram consume anymore all is GPU VRAM and just a small pool.
Tough not Unreal gets unstable either but Paint.Net gives up![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Paint.Net dies first
After so many years Unreals Streaming is working stable finally![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I really wonder why Project Helius waited so long from the Disaster 4.21 still was but at least they left Fallendoll now once and for all behind them, better late than never i guess![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Tough not Unreal gets unstable either but Paint.Net gives up
Paint.Net dies first
![whypaint.netgivesup.jpg whypaint.netgivesup.jpg](https://attachments.f95zone.to/2020/10/thumb/881017_whypaint.netgivesup.jpg)
After so many years Unreals Streaming is working stable finally
I really wonder why Project Helius waited so long from the Disaster 4.21 still was but at least they left Fallendoll now once and for all behind them, better late than never i guess
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