I believe i said it is not about Helius. It's about "oh why people are supporting this when that dev is so much better", "oh why this doesn't have more patrons while that game has so many". People do that all the time, trying to use one project to cast shadow on another. It's bad already with similar projects but it is just ridiculous to try to use work of one dev to quantify work of a team of devs. Joe being able to build a one floor house in one year doesn't mean that a team of 100 Joes should be able to build a 100 floor skyscraper in a year.The thing is, Matt despite being 1 person, he actually show the progress of his development with in-game video, he also post his own sketchs for either character or monster, h-scene which you an see on either his patreon or twitter, if you want more Kemono.party also pretty up to date with his patreon update.
What did Helius do with the same amount of time???, almost nothing aside from posting some image, art which i doubt they are even belong to Helius in the first place, since some picture they posted i can find them exactly on different pixiv artist; always a wall of text about progression this, plan that, poll here and there, etc.........
Matt update is on point, he never delivered a wall of text, he directly post gameplay video which is more tangible than texts, he focus on the main thing of his game, Helius just go around the bush, that the thing, Matt is 1 person, but he made more than Helius as a team with a bigger amount of money, there is no defend here.
Also Matt actually give demo build of his game to veteran supporter for them to test his game to point out flaw or give suggestion to improve
Projects should be judged by what they promise not by the work of others. If a project promises 10 scenes a month and delivers 2 that is a problem. If project promises 2 scenes a year and delivers 2 that is fine even if there is many other project that deliver 20. It is a deal between the dev and the patrons if they think it is worth it then it is.
If anything people should stop supporting projects based on vague promises and no dates no proof of progress. But it is also complicated, we know that games are not developed linearly and it may be hard to show progress. That is where Helius thrives.
As for Matt, does he intend to build a team or he is going to continue work solo ? because as great his progress may not be i don't think one person can make 3D game i would be interested in.