3.80 star(s) 63 Votes

DMNDCE

Member
Jun 14, 2017
295
554
Ah look it's end of the month and Helius with the last minute update to keep people from unsubing. I wonder if he will actually release the update today and risk that people will be unhappy about Galatea. Or do the usual - say tomorrow and then wait few days till it's new month.
Well would you look at that? Well over 24 hours since that post and not a damn thing. Truly the master of bullshitting.
 
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HardcoreCuddler

Engaged Member
Aug 4, 2020
2,402
3,088
More money is more money. If you make 1k you want to make 2k, if you make 5k you want to make 10k, if you make 100k you want to make 200k. At which point it is greed? I think he has full right to want to maximize profit by combating piracy.
From the start is where it is greed, because it's one thing to be partly driven by money and a completely different thing to scrap an entire long-awaited game idea and turn it into dogshit just to rack in bank

In a way we should be happy that he wants to make more. I mean if he could retire right now then only his desire to make pushes him to continue whatever work he is doing and releasing the gacha eventually.
No, I'm not gonna be happy lol, because this could've been a great project I would've spent money on GLADLY under different leadership. I already paid for ARK, Lorain, Telepurte's art, Terraria, etc etc just because I loved all of these (or spent a lot of time playing in ARK's case...fuckin hate that game lol) even though I could've just pirated them and moved on, and more people are willing to do the same, but greedy bastardds don't even allow us to pay for stuff we don't need to pay for because we start hating the product just because of their creator
 
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Terix3

Well-Known Member
Aug 2, 2017
1,037
1,523
From the start is where it is greed, because it's one thing to be partly driven by money and a completely different thing to scrap an entire long-awaited game idea and turn it into dogshit just to rack in bank
Majority of games these days suffer from that, I'm past being upset about it. My problem is that they are wasting supporters money and answer to none. If they made a poll and get majority to support the change - i would be fine with it. If they had clear information about new direction as soon as they started moving towards with proper reasoning - i could at least give them some credit for being honest.

No, I'm not gonna be happy lol, because this could've been a great project I would've spent money on GLADLY under different leadership. I already paid for ARK, Lorain, Telepurte's art, Terraria, etc etc just because I loved all of these (or spent a lot of time playing in ARK's case...fuckin hate that game lol) even though I could've just pirated them and moved on, and more people are willing to do the same, but greedy bastardds don't even allow us to pay for stuff we don't need to pay for because we start hating the product just because of their creator
I didn't mean it literally, just that this is not the worst case scenario yet. If the project would get abandoned it would have negative impact on all other projects.

Well would you look at that? Well over 24 hours since that post and not a damn thing. Truly the master of bullshitting.
I think it is over 48h now and still nothing.
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Nihil5320

Member
Jul 2, 2022
344
891
Majority of games these days suffer from that, I'm past being upset about it. My problem is that they are wasting supporters money and answer to none. If they made a poll and get majority to support the change - i would be fine with it. If they had clear information about new direction as soon as they started moving towards with proper reasoning - i could at least give them some credit for being honest.
Part of the problem lies with platforms like Patreon themselves. Since they get a cut of sales it's not in their best interests, in the short to medium term at least, to foster an environment that is consumer friendly.

So they let devs moderate their own pages, don't have review mechanisms, don't conduct due diligence or really enforce any kind of advertising standards in regard to stuff like significant changes during the development process or limited/misleading information provided to users pre-sale. Naturally that means the vast majority of "projects" are borderline scams.

Maybe at some point there will be some big (non-porn) project that turns out to be an outright scam like Chronicles of Elyria and regulators will start paying attention to these crowd funding sites, but typically when it comes to gaming that sort of stuff is slow to happen and reactionary in any event.

In the interim nobody is going to make a better crowd funding site for games as they couldn't compete against sites like Patreon with threadbare operating costs and near-zero red tape for devs.

New video (Elizabeth/Galatea) enjoy
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Is there any actual news in that "Progress Report", or is it just a third (fourth?) video using that striptease animation with a different character model?
 

KillMyDay

Member
Jul 9, 2017
198
565
Phase 2 slated for christmas release
you really beleef that? the game is ready for beta already its just to get more cash from patreon
see the reaction if its nothing to bad slate it again.....

if the backlash is to big dont slate it
its scamming 101#
i almost wanne say the maffia is behind it
it sounds stupid as hell...i know, but on how they act

there is no real contact info
twitter is dead the site is dead
the only way to get info IS BEHIND paywall.... i mean common man
i can beleef how stupid people are and when the game comes out they all crying why is it so bad bla bla
bet ya ass the beta will have battlepass - cash shop - gatcha


even Wild Life and Carnal Instinct have more updates and more to show than this game in a shorter time
 

Terix3

Well-Known Member
Aug 2, 2017
1,037
1,523
Part of the problem lies with platforms like Patreon themselves. Since they get a cut of sales it's not in their best interests, in the short to medium term at least, to foster an environment that is consumer friendly.

So they let devs moderate their own pages, don't have review mechanisms, don't conduct due diligence or really enforce any kind of advertising standards in regard to stuff like significant changes during the development process or limited/misleading information provided to users pre-sale. Naturally that means the vast majority of "projects" are borderline scams.

Maybe at some point there will be some big (non-porn) project that turns out to be an outright scam like Chronicles of Elyria and regulators will start paying attention to these crowd funding sites, but typically when it comes to gaming that sort of stuff is slow to happen and reactionary in any event.

In the interim nobody is going to make a better crowd funding site for games as they couldn't compete against sites like Patreon with threadbare operating costs and near-zero red tape for devs.
Yea, while the patrons are at fault here - being stupid and supporting projects without knowing what they get out of it (vague promises, no dates etc) the change needs to come from regulators or patreon.
One way it could be is like you say big scam, maybe more then one that would cause people massively to leave patreon. Then as a means to prevent that patreon would start introducing some control to prevent future scams.
So basically things need to get really bad before they can start to get better.:HideThePain:
 
Apr 29, 2018
195
186
It is not about paying back publishers, there are plenty of games that without DRM would still make ton of money. But it is a simple math for them, if they can spend 100k on DRM and make 1mil back because of reduced piracy they will go for it. It really doesn't matter if the game made 200mil so that 1 mil is a drop in a pool.
Technically you're right, I made a mistake in my oversimplification of the dynamics between publisher and developer.

DRM doesn't exist to ensure the publisher makes back their investment or even protect sales for the lifetime of the game, its real purpose is to protect the week 1 sales; publishers refer to that number during investment calls (and conveniently forget to mention it when it's absolute shit) to show investors how wise an investment it was, they care less about sales after that because the real money-maker is the recurring revenue from microtransactions.

Which loops me back to my criticism of Helius: that situation doesn't apply to him at all, he doesn't need to show strong first week sales is to his patrons, they just want a good game, so DRM is unnecessary. He doesn't even need an always-online games-as-a-service BS for recurring revenue given he already has a recurring revenue source in the form of 16.5k patrons, he could literally string them along another 8 years by promising DLCs and expansion packs there without having to deal with maintaining a server for his circle-jerk lobbies.

New video (Elizabeth/Galatea) enjoy
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I swear, the modeler and animator can probably make more if they'd just set up their own Patreon/Pixiv Fanbox account or make movie packs to sell on DLsite.
 

Terix3

Well-Known Member
Aug 2, 2017
1,037
1,523
Technically you're right, I made a mistake in my oversimplification of the dynamics between publisher and developer.

DRM doesn't exist to ensure the publisher makes back their investment or even protect sales for the lifetime of the game, its real purpose is to protect the week 1 sales; publishers refer to that number during investment calls (and conveniently forget to mention it when it's absolute shit) to show investors how wise an investment it was, they care less about sales after that because the real money-maker is the recurring revenue from microtransactions.

Which loops me back to my criticism of Helius: that situation doesn't apply to him at all, he doesn't need to show strong first week sales is to his patrons, they just want a good game, so DRM is unnecessary. He doesn't even need an always-online games-as-a-service BS for recurring revenue given he already has a recurring revenue source in the form of 16.5k patrons, he could literally string them along another 8 years by promising DLCs and expansion packs there without having to deal with maintaining a server for his circle-jerk lobbies.
I think he simply may think that he can make more via gacha. Like we know there are people that will drop 1k+ to get what they want and they can do that every month. Right now he may have patrons that drop him 100$ for the voting rights and shit but no reason to spend more. Also it is compulsion spending for those people and now they don't feel that.
So i would guess he is making 5-6$ per patron.
Season pass are gonna be 15$ 4 passes a year, so 5$ a month. So as long as his userbase will be no smaller then his patron count he will be making more because of the whales having more water to swim in.
 
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Noscopejfk

New Member
Feb 10, 2020
3
2
It's a shame too... Illusion needs competition cuz they just keep releasing the same copy paste stuff...

Of course this game just turns out to be a Patreon Whale soaker like many other "In developement games" that will most likely never see release... It's been years with nothing but donate to patreon so we can tell you that it won't be done till we decide how much more we can milk before we decide to release the game or pull the plug
 
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Apr 29, 2018
195
186
I think he simply may think that he can make more via gacha. Like we know there are people that will drop 1k+ to get what they want and they can do that every month. Right now he may have patrons that drop him 100$ for the voting rights and shit but no reason to spend more. Also it is compulsion spending for those people and now they don't feel that.
So i would guess he is making 5-6$ per patron.
Season pass are gonna be 15$ 4 passes a year, so 5$ a month. So as long as his userbase will be no smaller then his patron count he will be making more because of the whales having more water to swim in.
I think his playerbase needs to be at least six times larger since Patreon takes a 5% cut while Steam takes a 30% cut, but even then that's assuming 100% of his playerbase buys the season passes every time. There's certainly higher visibility on Steam, but I don't know if there's actually 82.5k waiting for the game to come out before throwing money at it given its niche subject.

Of course that's not including whatever revenue's going to be generated from the in-game microtransactions. Dead or Alive Xtreme Venus Vacation seems to do well enough despite barely being a game, so maybe it'll be viable for OL as well.
 

yessiyuri1

Member
Sep 14, 2022
200
347
New post on patreon,

"

The closed beta phase 2 is set for this Christmas, with roughly 100 new scenes, a plethora of new costumes and in game mechanics - since we do not have a phase 3 anymore it won't be long before the official launch after phase 2 concludes.
The VR version will come in Unreal Engine 5 next year together with the upgraded base game - that has been the main reason why we decided to revamp the entire framework after phase 1.
For now sit back and enjoy Elizabeth and Galatea's amatory debut - more info on this month's progress is coming soon.

"
 
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3.80 star(s) 63 Votes