Crisis averted we got boobs! or no boobs for those that want it that way.New video (Elizabeth/Galatea) enjoy
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Part of the problem lies with platforms like Patreon themselves. Since they get a cut of sales it's not in their best interests, in the short to medium term at least, to foster an environment that is consumer friendly.Majority of games these days suffer from that, I'm past being upset about it. My problem is that they are wasting supporters money and answer to none. If they made a poll and get majority to support the change - i would be fine with it. If they had clear information about new direction as soon as they started moving towards with proper reasoning - i could at least give them some credit for being honest.
Is there any actual news in that "Progress Report", or is it just a third (fourth?) video using that striptease animation with a different character model?New video (Elizabeth/Galatea) enjoy
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wtf is even that?????? its so ugly??? is this a old video?????New video (Elizabeth/Galatea) enjoy
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you really beleef that? the game is ready for beta already its just to get more cash from patreonPhase 2 slated for christmas release
Yea, while the patrons are at fault here - being stupid and supporting projects without knowing what they get out of it (vague promises, no dates etc) the change needs to come from regulators or patreon.Part of the problem lies with platforms like Patreon themselves. Since they get a cut of sales it's not in their best interests, in the short to medium term at least, to foster an environment that is consumer friendly.
So they let devs moderate their own pages, don't have review mechanisms, don't conduct due diligence or really enforce any kind of advertising standards in regard to stuff like significant changes during the development process or limited/misleading information provided to users pre-sale. Naturally that means the vast majority of "projects" are borderline scams.
Maybe at some point there will be some big (non-porn) project that turns out to be an outright scam like Chronicles of Elyria and regulators will start paying attention to these crowd funding sites, but typically when it comes to gaming that sort of stuff is slow to happen and reactionary in any event.
In the interim nobody is going to make a better crowd funding site for games as they couldn't compete against sites like Patreon with threadbare operating costs and near-zero red tape for devs.
Technically you're right, I made a mistake in my oversimplification of the dynamics between publisher and developer.It is not about paying back publishers, there are plenty of games that without DRM would still make ton of money. But it is a simple math for them, if they can spend 100k on DRM and make 1mil back because of reduced piracy they will go for it. It really doesn't matter if the game made 200mil so that 1 mil is a drop in a pool.
I swear, the modeler and animator can probably make more if they'd just set up their own Patreon/Pixiv Fanbox account or make movie packs to sell on DLsite.New video (Elizabeth/Galatea) enjoy
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I think he simply may think that he can make more via gacha. Like we know there are people that will drop 1k+ to get what they want and they can do that every month. Right now he may have patrons that drop him 100$ for the voting rights and shit but no reason to spend more. Also it is compulsion spending for those people and now they don't feel that.Technically you're right, I made a mistake in my oversimplification of the dynamics between publisher and developer.
DRM doesn't exist to ensure the publisher makes back their investment or even protect sales for the lifetime of the game, its real purpose is to protect the week 1 sales; publishers refer to that number during investment calls (and conveniently forget to mention it when it's absolute shit) to show investors how wise an investment it was, they care less about sales after that because the real money-maker is the recurring revenue from microtransactions.
Which loops me back to my criticism of Helius: that situation doesn't apply to him at all, he doesn't need to show strong first week sales is to his patrons, they just want a good game, so DRM is unnecessary. He doesn't even need an always-online games-as-a-service BS for recurring revenue given he already has a recurring revenue source in the form of 16.5k patrons, he could literally string them along another 8 years by promising DLCs and expansion packs there without having to deal with maintaining a server for his circle-jerk lobbies.
I think his playerbase needs to be at least six times larger since Patreon takes a 5% cut while Steam takes a 30% cut, but even then that's assuming 100% of his playerbase buys the season passes every time. There's certainly higher visibility on Steam, but I don't know if there's actually 82.5k waiting for the game to come out before throwing money at it given its niche subject.I think he simply may think that he can make more via gacha. Like we know there are people that will drop 1k+ to get what they want and they can do that every month. Right now he may have patrons that drop him 100$ for the voting rights and shit but no reason to spend more. Also it is compulsion spending for those people and now they don't feel that.
So i would guess he is making 5-6$ per patron.
Season pass are gonna be 15$ 4 passes a year, so 5$ a month. So as long as his userbase will be no smaller then his patron count he will be making more because of the whales having more water to swim in.
nice infoNew post on patreon,
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The closed beta phase 2 is set for this Christmas, with roughly 100 new scenes, a plethora of new costumes and in game mechanics - since we do not have a phase 3 anymore it won't be long before the official launch after phase 2 concludes.
The VR version will come in Unreal Engine 5 next year together with the upgraded base game - that has been the main reason why we decided to revamp the entire framework after phase 1.
For now sit back and enjoy Elizabeth and Galatea's amatory debut - more info on this month's progress is coming soon.
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Friend just get a Marie Rose card its literally the same character lmao.Can't wait to see someone create a character preset of her for Illusion's games with probably better good looking and stuff.
lmfao bro I need the full version of this XD![]()
Flying and humping on the fly is a great idea.!
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so uhhNew video (Elizabeth/Galatea) enjoy
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ah yes, the helius development plan:New post on patreon,
"
The closed beta phase 2 is set for this Christmas, with roughly 100 new scenes, a plethora of new costumes and in game mechanics - since we do not have a phase 3 anymore it won't be long before the official launch after phase 2 concludes.
The VR version will come in Unreal Engine 5 next year together with the upgraded base game - that has been the main reason why we decided to revamp the entire framework after phase 1.
For now sit back and enjoy Elizabeth and Galatea's amatory debut - more info on this month's progress is coming soon.
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yea they definitely didn't use mocap for that animation, and apparently I'm not the only one that thought it was bad.Gala looking 'tarded in that clip lol... I can't help but feel something's wrong with her proportions and movement is rather awkward for a studio that claimed to have implemented online drm in exchange of mocap access