I've talked about this before in the thread, but the "game" lacks a core gameplay loop.
So, what Helius expects people to do is to grind the same canned animations over and over again to... unlock more animations? I mean, other games with a similar business model also have you unlocking things by playing, but in the case of, say, War Thunder you're playing an actual game to grind out new vehicles.
There is no gameplay to be had here, you just set up the animation, rub one out and then quit after the deed is done. Either that or you just sit there, in the dark, looping the same animations over and over again until you get sick of them.
Now, if there had been an XCOM-like strategic and tactical layer, perhaps combining the use of female agents and whatever critters were bred with them as units of the battlefield, or even a simple brothel managment mod, or really anything else so this thing could be more than a glorified animated gallery, there would be a future here.