Maybe it's just me missing the changes tbh but I've only known fisher village and the rework in 2021/2 when they redid the map to make it larger. So three map iterations in total, if you count the demo which is probably a bit unfair. I heard about WL a long time ago but I only check on it periodically so they could have had a few complete map redesigns I missed but I can't find them searching the WL thread.Well, let's just agree to disagree. If you think that was WL's one and only map rework/remake/whatever that just means you have very limited knowledge. I personally "played" 2 remakes of its map and I only know WL basically ever since I created an account on this forum. So basically I knew about it for around 2.5 years. But beyond my personal experience with the "game" I also know about other map remakes(and a lot of other shit surrounding the development of the game) thanks to its own thread on this forum. Its map has been indeed reworked many times. Kinda similar to how Helius reworked original fallen doll to make this "game" then reworked it a couple more times, including the ue5 "rework". Like I said, I see them equals and I've already given reasons why. Let's just wait and see which will come out first.
On the other hand, there is good ol' scam citizen. I still remember people were thinking(even on f95zone) it was about to be released just because they released a trailer for squadron 42, and even that happened 6 months ago. Last time I heard it was complete and they were only "polishing" it![]()
I just don't think it's that big a deal if it's done when the map is still in blockout phase, same with switching to UE5 (as a few projects have done). It's not a major change akin to switching from a horror puzzler to an xcom clone, from an xcom clone to a brothel management sim, from a brothel management sim to a strategy game... to a card battler... with bonus points for only ever having prototyped one concept (which was partially implemented and abandoned).
But we can agree to disagree on that. As for Star Citizen just... urgh. They took a really good game concept, bloated the development to hell and back and then made it pay to win just to really make sure it sucks even if they accidentally finish it.