iff you sit and look what will happen than later you have more fun with tiffanyI think this needs to be said - a lot of these games focus so much on art and renders that they forget to write a quality scene. Lots of text is okay if it is good and the bus stop scene is one of THE BEST written molest scenes I ever read. The suspense makes every further moment seem like a big deal. That is how it should be. Not many game creators can pull this off, keep it up!
Yes, the NTR stuff has been said to be only one of the options for playing the story. Though it sounds kind of like it isn't really NTR at all but rather corruption where the MC doesn't care if the girls fuck other guys rather than having them stolen.I feel like im asking this alot, but is NTR avoidable ? (i feel like we need a tag for Avoidable NTR)
It's exactly like you said.Yes, the NTR stuff has been said to be only one of the options for playing the story. Though it sounds kind of like it isn't really NTR at all but rather corruption where the MC doesn't care if the girls fuck other guys rather than having them stolen.
I'd personally like confirmation on that, though, because that's just my guess based on the description.
Thanks for your concern, man! The comment made my day. But this is my responsibility to make the game greater, so that you can get the best result possible.I don't like that content is removed, feels like how George Lucas used to fucking yank people around, deleting stuff the fans loved. It's vary tragic when an artist can't see how great their own work is and keep desecrating it. I don't think it was ever possible for some people to like their own work, they just hate it forever, picking it apart .
There have been many updates but the story's forward progression keeps being halted because of the constant George Lucas style reworking. That's the perception, anyway. This game has some of the best writing and art here, I really miss the cut content, the game as it was is what got fans invested. I know sometimes it's hard to be objective about your own work but can't you trust us when we say it's brilliant? There's no need to keep hating on it and fall into the Lucas trap.
I got you, man! It will be soon! I'm working on it!noooooo i want it all and i want it now haha
Thank you for your understanding! I promise that the waiting and patience will be worth it.Thanks but that's not necessary. I don't have any right to complain considering I'm getting the game for free, it is frustrating just means I'll have to wait a little while. It's extra frustrating being one of the updates I really look forward to then crushed haha.. and I've been along since it first debuted! Like I said renders are phenomenal, keep up the good work. It's important to build something you can be proud of!
Oh, don't worry about it, bro. It's only the start of bdsm stuff.Please keep up the light BDSM stuff with Jane. That spanking scene was amazing.
Inside the game folder. Although it's not really detailed as the previous one. But seriously, man. I'm sure you'll handle the update without walkthrough. Gameplay is pretty simple.Latest Walkthrough 0.16?
Last year was a disaster, I admit. But this year will be different! You'll get tired from new updates and will be asking me to make it less faster, because you don't have time to play it!Waited over a year for more content, but the main story with Melanie and Tiffy is going nowhere. Utter dissapointment. For me side-characters are massive turnoff in every game. Just there to make the progress longer$. So couldn't care less about spanking Jane's ass etc.
Excellent renders and writing. Story OK. Although, i think the start with Melanie was a bit too dark. There's absolutely no way Melanie could change his heart after start like that. Lack of imagination there.
Can't say anything, it's a secret."his daughter"?? was this just a lapsus linguae and you really meant "her daughter" or is the MC really the father of Tiffany ?!! That would be incest then ... but there is no incest tag on this game. I am a bit confused now..
Maybe you're right. Yes, I make blur to make my job easier so that I don't need to do certain pictures, but I also enjoy your idea. I'll think what I can do.One thing I don't like are the transition screens. Those blurry images in which we read lines of text don't look good.
I think it could be better to use a static image without blurring, maybe some special render of the girl / girls of the route we are currently in.
What about new locations that can be accessible as per the wishes of MC ??? Like too see Gym, mall, park etcYou must be registered to see the links
Hi, guys. I'm informing you about changes for the update that I'll release on 29 February.
There won't be any gameplay changes that I previously planned, because I won't have time to finish them. Instead, the update will be focused solely on the new content that I was already preparing for you! That is:
Next part of the text you should read if you're interested in my future concept changes. I'd be happy to hear your thoughts and suggestions.
- new Tiffany and Melanie's events.
- Maybe a few events with Kate and Ashley.
- Maybe a new event with Jane. If I can make it in time.
What? I want to make a full day, 24-hour time system. (8 a.m to 24 p.m, where you'll be skipping one hour with one interaction)
Why? A lot of times Melanie and Tiffany gameplay will be in school and Lucy in the theater. Sebastien won't be able to do much in one day if there will be only 4 time of day as it is now.
Right now there's not a lot of actions in the game, and that's why everything looks great. But once the amount of events will grow, you'll get tired of always going to the same place where nothing is changing.
That's why I also want to make more interactions because right now, nothing is happening in the game. The same empty locations. "Everyday in the morning Melanie is sitting in her room and doing nothing." I also want to make the game world feel more alive. I want to fill it with different NPC.
How long will it take? I'll be able to code this for less than a week. But the problem is not the code. This system will demand much more work: NPC, locations, different interactions. It will all take time. BUT! The result will be worth it! The game will finally be A GAME and not just a linear visual novel with choices.
So that's why I decided to reschedule such a big task on March, and for now make a small, nice update. :333
I think now you´ve just said enough...Can't say anything, it's a secret.![]()
I'm not a fan of heavy sandbox/freeroam VNs. You spent the time in them clicking around searching for the next trigger. This is 24 times worse in the ones with a 24h clock.You must be registered to see the links
Hi, guys. I'm informing you about changes for the update that I'll release on 29 February.
There won't be any gameplay changes that I previously planned, because I won't have time to finish them. Instead, the update will be focused solely on the new content that I was already preparing for you! That is:
Next part of the text you should read if you're interested in my future concept changes. I'd be happy to hear your thoughts and suggestions.
- new Tiffany and Melanie's events.
- Maybe a few events with Kate and Ashley.
- Maybe a new event with Jane. If I can make it in time.
What? I want to make a full day, 24-hour time system. (8 a.m to 24 p.m, where you'll be skipping one hour with one interaction)
Why? A lot of times Melanie and Tiffany gameplay will be in school and Lucy in the theater. Sebastien won't be able to do much in one day if there will be only 4 time of day as it is now.
Right now there's not a lot of actions in the game, and that's why everything looks great. But once the amount of events will grow, you'll get tired of always going to the same place where nothing is changing.
That's why I also want to make more interactions because right now, nothing is happening in the game. The same empty locations. "Everyday in the morning Melanie is sitting in her room and doing nothing." I also want to make the game world feel more alive. I want to fill it with different NPC.
How long will it take? I'll be able to code this for less than a week. But the problem is not the code. This system will demand much more work: NPC, locations, different interactions. It will all take time. BUT! The result will be worth it! The game will finally be A GAME and not just a linear visual novel with choices.
So that's why I decided to reschedule such a big task on March, and for now make a small, nice update. :333