Graham Can
Newbie
- Aug 26, 2021
- 26
- 24
I figured out something regarding translating FantasM in Translator++. You are able to translate it effectively, as long as you leave the "Script" part untouched. That is to say it is 0% translated. If you translate it at all, the game won't work. As far as I know, this is the same for all versions that are available on Fantia right now. However, not all versions on the site can be downloaded, so unless you've been supporting the creator for a while, you can't get access to versions predating update 0.22, even if you donate money. On top of that, while the game definitely works with the scripts untranslated, you won't be able to perform certain actions, like use items in battle, or even equip new orbs/spells. With that in mind, it would be best to have a regular save (one that's up to date with the version of the game you're translating, and one that you've played extensively) to use for the English translation. This unfortunately means that playing a newer version of the game all the way through, from the beginning in English, is either really hard, or impossible. I haven't extensively tested it, so I'm unsure. I'm also unsure which version of the game can have translated scripts without breaking, but if anyone has any earlier versions than the aforementioned one, post them here if you can. Also, if someone had a different experience regarding this situation, their input is welcome.