Just to be clear, her bunker allies are raping her every hypnosis session, right?
Funny that you should mention that, I don't think they do but I don't think the 'bunker guys' (AKA JTA Neptune) are 'good guys' here with what happened to the last agent, their agent insertion plan, filming her in the safe house (you just know all the men will be watching) and the hypnosis!Just to be clear, her bunker allies are raping her every hypnosis session, right?
I get the humor in the comment as I'm well aware of re-reworking in the game and I moaned to Crush that the sheer amount of character starting types in the current 1.6.x build would make writing the core of the game really hard (I also get the core of the game is not published). However what I've seen going on with Crush's project team is promising and the crunch point will be the update of the club scenes and the go firm statistics/traits/attributes (basically how many). There is a solid logic to the current un-work of the re-workrequire redoing the plans for thinking about starting Bangkok..........
The thing is, that's been absolutely not working for near on three years. And I won't believe it worked this time until I see Bangkok. Not new avatar art, Bangkok. Not simplified character creation, Bangkok. Not cut Dubai for no legitimately good reason, Bangkok.if you're not satisified then just tell crush what you want. be very direct. ie. "i want the next update to include the beginning of the bangkok storyline."
I didn't get the impression they were using the hypno sessions as an excuse to run a train on her. Sounds like she comes out of it aroused but I'd expect some comment on her finding an odd fluid or feeling weirdly sore afterwards. As far as I could see, her clothes weren't even disheveled. That said...Just to be clear, her bunker allies are raping her every hypnosis session, right?
Yeah, I agree the dudes there are doing something fishy. Frankly, the hypno stuff isn't necessary (any reluctance could have been worked into her backstory, the stuff like "you've gotta wear a short skirt on base" is definitely off), and there's no obvious mission reason to record her fucking the random dudes. I'm not sure they'd go into full on blackmail or anything, but I reckon there's a few more copies of the tapes going around than necessary, and think having a slutty co-worker around is a good perk. That said, I'm not so sure about the last agent - IIRC she was just an asset*, unless you're referring to someone else I've missed, and I think most of the insertion plan made sense for the mission.Funny that you should mention that, I don't think they do but I don't think the 'bunker guys' (AKA JTA Neptune) are 'good guys' here with what happened to the last agent, their agent insertion plan, filming her in the safe house (you just know all the men will be watching) and the hypnosis!
That positive is currently true, I offered to write a scene for the game. Not just any scene but something I liked. I'm experienced with HTML Twine games and making branching choices and dealing with variables. The bottomline is currently there are a lot, which makes writing any scene advancement hard, plust at the time Crush was undecided on a sex engine (say Newlife style) or custome written scenes per event. I think Crush realised the impact when writing the last Dubai update, and this is why I'm positive about the recent changes, it will make writing new scenes a lot easier. Don't get me wrong there are still a few design choices about the game after the prologue which are really important, once those decisions are made it will become clear the games future. I get the rest of your points, and understand the frustration. I've got some thoughts about how it ended up in this postion but Crush's explanation pretty much covers it (Make Female Agent Great Again).The potential positive about the current state is maybe Crush really is cutting back on pointless bloat and will stay away from that from here on in
Your right with the last agent bit, they just spoke to her and gave a codename (FALLOUT). Fallout then just dissappeared and if an intelligence agency can't find her, nor the local police (random murder) it probably is not a good sign. What amuses me with the current game is you can create an agent with +3 Int, Looks & Agility from an elite background and she agrees to work in a cheap brothel, for an unknown period of time for a semi regular visitor. A brothel which they can't stake out/bug fully and their insider/asset just dissappeared (probably dead or kidnapped). For $60-80k pa (guessing a junior int op/analysis pay), or they could recruit a number of local girls. Games and storylines eh!That said, I'm not so sure about the last agent - IIRC she was just an asset*, unless you're referring to someone else I've missed, and I think most of the insertion plan made sense for the mission.
It's just, I've been on the hentai game rodeo before. A lot. I know a corruption plot when I see it. It ticks all the boxes. Using brainwashing, forcing her to do lewd and sexual acts until she gets used to it and likes it, taking many nude pictures and videos, using hyponosis to turn her into an exhibitionist by making her wear less and less clothes on base over time, and 'sessions' that she never has no memory of but somehow leaves her very turned on and leaves one wondering what they entail (everyone on the base plugging all her holes at the same time being my guess). Not to mention how the base people all approve of any dialogue that reinforces her slow corruption into a whore. And I've played some brainwash corruption games too, and this is exactly how you do it. Do it slow, careful, change their perception of normal until you no longer need to hypnotize to make her a cum dump because being a cum dump IS her normal now. Expect it, a plot twist where it's discovered that she's the base's cum toilet during these 'sessions'. So our character is a woman who is being fucked without consent, being head fucked until she likes and thinks about nothing but sex, being corrupted into being nothing but a living flesh light. Is that a complaint? Nope, it's FUCKING HOT. Realizing the entire game is just a sex corruption brainwash plot is exactly what kept me playing, and I enjoyed speeding that along further by making her like what she's becoming. If this game ever gets passed the prologue, it has potential to be one of the best corruption games I've ever seen. I am lewding the hell out of her, and the fact that she is basically being brainwashed into it makes it even hotter. I got some sick kinks... Guess that's why I am here.I didn't get the impression they were using the hypno sessions as an excuse to run a train on her. Sounds like she comes out of it aroused but I'd expect some comment on her finding an odd fluid or feeling weirdly sore afterwards. As far as I could see, her clothes weren't even disheveled. That said...
Yeah, I agree the dudes there are doing something fishy. Frankly, the hypno stuff isn't necessary (any reluctance could have been worked into her backstory, the stuff like "you've gotta wear a short skirt on base" is definitely off), and there's no obvious mission reason to record her fucking the random dudes. I'm not sure they'd go into full on blackmail or anything, but I reckon there's a few more copies of the tapes going around than necessary, and think having a slutty co-worker around is a good perk. That said, I'm not so sure about the last agent - IIRC she was just an asset*, unless you're referring to someone else I've missed, and I think most of the insertion plan made sense for the mission.
*although I could see that being a lie if the actual game has hard game-overs and describes the "lost asset" along the description of your last character. Describing her as an asset to the new agent would explain why they they already have a lead on where the target is, but also gloss over why they went missing: They weren't properly trained, we don't know enough about them, they weren't one of us, and didn't have much useful info beyond what we already have, so we didn't bother looking for them much. I'm more than willing to bet that the cavalry ain't coming for our agent unless the target's with them and that, short of actually being outed as a spy, they'd let her be taken to keep the café open as an opportunity to catch the target. In the latter case, the operation's fucked anyway, but I don't know if they'd risk more lives to extract her.
just like crush with bangkok, ehPeople have posted here and openly admitted they are just trolling now
Posting about it, however, can be, and at least one of Crush's postings was quite obviously intended as counter-trolling.Ignoring trolls is not trolling .
No, it's not. I presume you didn't really bother to try and get what hornguy6 is saying? Because that guy has some valid points that, Crush really should try to come up with equally good replies to. Because if he can't, his plan of reworking everything, again, with the assurance that's necessary to finally get to Bangkok, again, isn't actually good enough, again.It's only logical to wait and see if that path leads to where we all want it to go in the long term.
I'm no spokesperson for Crush but I took a look at what Hornguy said in the Kok Blocked post. It probably is worth noting that Crush said in the post regarding Bangkok "Anand, the reason I don't want to progress it from here is that I wrote it into a bad position that is forcing me into a direction that is the wrong direction for Bangkok. There is a draft floating around of my intended "Intro to Bangkok" section and it's FUCKING BORING"if Crush actually had a good plan this time around, or had finally learned to listen to constructive criticism, he should have offered hornguy6 an intelligent response to his long reply
I think that's the crux of it, though. I'm pretty sure HG is trying to imply that as long as the actual (Bangkok) game's design isn't agreed on, nothing Crush is doing right now can really get the game closer to Bangkok. And if Crush can't comment because he hasn't actually made the one fucking essential decision, how the hell can he be sure he's not just once again be doing things a new, improved shade of wrong?I don't think Crush can properly answer HG's questions until the start of Bangkok design is agreed,
For example:I don't get what about the game design isn't agreed on?
Narrative CYOA story engagement, followed by a sandbox sex simulator, wrapped by a day by day simulator (to insert randomness) was the original design I believe at high level. The Dubai sex engine core mechanics (not the narrative) was going to take care of the sex engine. I've no idea of the planning for the Bangkok simulator, all I do know is that potentially those things can snowball with lots of events and become boring as you have 'hold' events (you lie on the beach sunning yourself). My interest was the sex engine as to write a scene, you may have to modify/call the sex engine especially if you want something.... kinky.I'm pretty sure HG is trying to imply that as long as the actual (Bangkok) game's design isn't agreed on, nothing Crush is doing right now can really get the game closer to Bangkok
No, they're not. Main (Bangkok) game mechanics do not even exist yet. As far as I can tell, Crush doesn't even know what they are yet. At best, he'll have a workable sex engine after MFAGA; at worst, he'll have another misdesign not actually viable for getting to the game proper.the game mechanics are great as is;
The thing is, that looks like a good enough concept - but I find nothing suggesting Crush ever actually got to the mechanical design side of it. I don't think he knows how the game is supposed to do these things! And if he doesn't, he doesn't actually know what capabilities systems such as the sex engine really need in terms of, just for starters, interfacing with hitherto undefined variables that actually track "main story" progress/direction.You must be registered to see the links(good post on the origional Bangkok high level view)
I'd go further than that: Crush is the arist that pictures something in his head and then proceeds to go through every store in the city to find the right shade of blue, returning every other shade he purchases before he even tries it.Crush is like an artist who has been looking at an empty canvas for 3 years, trying to work out the picture in his head as carefully as possible before drawing it.