MagLev

Member
Oct 1, 2017
290
429
Pretty much this. It's a very nice update and I'm looking forward to the next big update (hoping it won't be as long).

[...]

I'd recommend fixing some of the reported bugs, ensuring the dance/make-out texts are updated and to add more options to the sex scenes (able to change positions, dirty talking (spicier if promiscuous), extra rough content, etc).

It would also be great to have added content and progress the story somewhat further.
It likely won't be as long until the next release (not counting bugfix releases), but it won't be a "big" update. Crushstation has said he wants to move to a shorter release cycle where each release adds one major feature/event (+ a bunch of small improvements).

A rework of the sex engine (to include the kind of options you're talking about) is in the works and should be amongst the next features implemented.

I also hope we'll move past Dubai soon enough, but I think the dev wants the core game to pretty much be feature-complete before he implements Bangkok. So I think we unfortunately have a few more releases to go before this gets to Bangkok.
 

Crushstation

Member
Game Developer
Sep 21, 2017
290
1,105
Everyone I meet seems to be "not very bright" - is it because my character has too high an IQ?
Currently, randomly generated NPCs have a maximum IQ of 130 (which is very rarely assigned, most are in the 100-109 range).

Your agent starts immediately noticing an intelligence gap – of varying degrees – for every standard deviation (15 IQ points) clear of him she is. The more intelligent your agent, the less likely she is to meet an intellectual equal in a random Glasgow nightclub. :)

IQ presently only affects the job the male is likely to have, and the flavour text she gets from hanging around with him. We have big plans for making it more relevant in the future. Stay tuned...
 

Crushstation

Member
Game Developer
Sep 21, 2017
290
1,105
What are the variables for winning the Oceana contest? It seems harder this time around
That hasn't changed in this release, you must have just been unlucky...

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We're working on a more complex RPG skills system which will give you clearer feedback on competitive situations like this. Stay tuned. :)
 

DudeBoy

Newbie
Nov 18, 2017
91
56
anyone else getting:
Error: <<male1SexyDance>>: error within widget contents (Error: <<set>>: bad evaluation: State.temporary.m1DanceArray is undefined)
 
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redwind21

Active Member
Aug 16, 2017
549
346
Nice changes to the game, but I was once again disappointed to find no new content pertaining to the story. Overall it's a great game. I just get tired of stopping at the same old bloody flippin' point every time. It makes me feel like I'm living in the gamer's version of The Twilight Zone.
 
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Skads

King of Cunts
Donor
Aug 27, 2016
2,459
4,740
Nice changes to the game, but I was once again disappointed to find no new content pertaining to the story. Overall it's a great game. I just get tired of stopping at the same old bloody flippin' point every time. It makes me feel like I'm living in the gamer's version of The Twilight Zone.
Would you prefer more story or a better working game. In its current stage crushstation is trying to make sure the game works smoothly and looks better. Quality over quantity.
 

redliight

Newbie
Mar 25, 2017
89
118
While I enjoy huge jump in quality, we're still only seeing prologue for almost a year, before training (clubing) stage, we've seen Dubai and were teased with Bangkok. I don't think it's weird that a lot of people wants to see how story progress, that's how other games are updated.

I don't compare FA to other porn games, it's unique and that's what made it my favourite, but I'd also like to see first few days of Bangkok even it that would mean lower quality of dancing or flirting.
 
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Alleykatt

Well-Known Member
May 19, 2017
1,357
1,972
I agree. I really like this game and the new avatars are great. But if I were a paying patron (I am not) I would be upset at the lack of progress considering the rather long update time. Now that structures are in place I hope we can move a bit faster but I am not hugely hopeful.
 

MosinNagant

Newbie
Nov 16, 2016
51
79
Yep, I pulled my patreon support about a week before this latest version launched as I was so fed up with the long wait. Might go back to it in the future, but right now the progress is too slow to justify supporting.
 
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redliight

Newbie
Mar 25, 2017
89
118
It's because patreons that are happy with the product (me included) are not vocal, while people who pulled their patronage comment about it.
 

Net001

Newbie
Aug 16, 2017
27
20
More funding is probably new users and if the content rate stays the same they will leave just as well, expected a lot more from this update but let's see what they come up in a month or so with this different release system.
 

redwind21

Active Member
Aug 16, 2017
549
346
Would you prefer more story or a better working game. In its current stage crushstation is trying to make sure the game works smoothly and looks better. Quality over quantity.
What would be wrong with both? As long as it took to update the prolong, you would think they would have had ample time to add some of the story line to it as well. I read through their list of "To Do's" and it really sounded promising that we were actaully going to get into the main story. That's why I'm so disappointed. Other than that, I really do love the game. Its development is just too slow. There's way too much hokey in their pokey.
 

Crushstation

Member
Game Developer
Sep 21, 2017
290
1,105
Sorry to hear that @Blockout :teary:

The biggest new feature is the redrawn avatar. We hired an actual illustrator, and I think she did a great job with the new face, facial expressions and haircuts.

The other important changes are the introduction of random encounters to the first club (there are only a few of these, but building the framework was an important step in our plans for Bangkok), and the introduction of some new under-the-hood mechanics like the start of a Reputation system, and an effort to add more dialogue and decision choices to the game.

I do feel that this update took too long to deliver, and so I'm making some changes to the way we're working. In the future, instead of trying to implement several features at once, we're going to work on them one at a time and release when they're ready. The current roadmap looks like this:



Patrons are voting on which step to do next right now, with "Detailed Character Creation & RPG Rules" in the lead.

Thanks for the feedback, it's helpful and I do appreciate it.
 
3.50 star(s) 114 Votes