leg28

Well-Known Member
Aug 15, 2018
1,014
1,830
She was sent in as a bar girl, gets raped and creampied during her job interview and doesn't flinch or care in the slightest. She has sex with her boss every time he wants in his office and event went on a date. Of course it endet it sex. Now she is partying with the other bar girls, taking drugs and hooking up with other people. And we haven't even mentioned the Max-from-Sweden-Dubai-episode inbetween story archs.

How would you describe the Heroines behaviour, if not whorish? The corruption takes place way too fast and without any resistance. That is my main issue. The game has dice rolls, it has skills, it has kinks and now we have some sort of suspision mechanic and none of it matters. None of it offers different choices.

The game doesn't make use of any of these mechanics in a meaningful way. And it's not hard to do so. Remember the scene from the college lifepath where the Heroine was playing games with three of her male friends and ended up giving a blowjob to anyone who wanted one?

Why not have the guys ask her to show them her tits? If she's an exhibitionist, make her do it, or make her roll a dice, if she wants to refuse. Have them ask to show her pussy after that. Another roll of the dice, if you don't want to go that route. Make them ask her to let them touch her. Another roll. If she's promiscuous she's willing go give a BJ or two. Maybe she asks for money and if she's a sub, she backs down from it. Maybe she gets a negative modifier for everything because she's a sub. Maybe the guys even want to go further and want to fuck her. Again, she can do it, or refuse. Maybe they force/rape her anyway and she slikes it, which leads to getting the masochist kink?

There is so much you can do with the kinks, the skills and even the dice rolls. Yet, Crush barely does anything with this stuff and what he does is meaningless. You could do so many different things for most scenes, just by including the mechanics that he wants to be in the game.

By doing that, not only would make use of the mechanics and justify having them in the game to begin with, it would also add some element of roleplay. It would add depth and dimension. It wouldgive the player a reason to play the game again, using different kinks or routes. None of that is a thing.
it is adult text based game/novel, not some classic spy literature novel (le carre, clancy, ludlum...). so you shouldn't look too much for logic. from that pov game idea is very good and whorish behaviour is welcomed. we are here for decent plotline and as much as possible adult content that can be in some degree justified as plausible. all this sex and espionage stuff exists and is covered in many ms stories, movies, series... (e.g. recently watched mini series, based on le carre's book, little drummer girl which has many similarities with crush's story; just no prostitution, little bit of sex, yet sex is with terrorist, and question of fem mc's loyalty in last moment).
if crush did research, read few books and watched several movies he could come up with excellent adult story.
but it was easier to be on social network milking hostages than work.
however you are 100% right about game mechanics, choices, kinks, routes, wardrobe... they are all there, but mostly game would be same without any of it. their only purpose is their constant redesign in order to extended game's lifespan and prolong crush's easy going lifestyle
 
Jul 21, 2020
43
119
I started thinking about, how the writing of FA compares to other porn games and my brain produced the following tier ranking on the quality of writing:

_______________
S: Achieves the fabled “Came here to fap, stayed here for the story.” You care about the characters in the same way you care about well-written fictional characters in a tv series or a book. The story grips you. You want to know what happens next. The porn is just the icing on the cake.

A: The game is based on a good idea, which feels fresh. The writing is original/fun/coherent/surprising enough to keep you interested and entertained. Still, you wouldn’t really bother with the story without the porn.

B: The writing is solid, but the story cliched and predictable. Things happen because porn logic. Characters are shallow stereotypes. You meet a sexy cheerleader. She behaves like you would expect a sexy cheerleader to behave in a porn game. You meet a nerdy girl with glasses... etc. Still, the writing gets the job done. It’s a porn game, and you wouldn’t expect too much.

C: There are problems. The way things progress is a bit of a stretch even by porn logic. Quality of writing varies. Characters change their personalities. Someone got tired of writing dialogue and just copy-pasted same answers or wrote weird one-liners. Still, the writing mostly gets the job done. It’s a porn game, and you wouldn’t expect too much.

D: This is retarded crap. Even for a porn game.

E: WTAF?!

F: B-B-But... Why?!!!! ... does this thing exist? How?!!!! ...could anyone come up with something like this?

_______

Where does FA fit?

IMO the character creation part is S-tier. Like many others, I first came across a build of this game, which had nothing except the (old) character creation. I was hooked. It felt fresh and different. I didn’t know what was going on, but I really wanted to know, what happens next. Of course, when I reached the end I discovered, the character creation system didn't have an actual game attached to it ... yet

Bangkok, IMO, is A-tier. The writing is better than most porn games, but doesn't quite reach S-tier for me. I don't really care that much about what happens to the MC, her co-workers, Noodles, Connor or anyone in the story. Still, maybe it has the potential to be S, if Crush has some good plot twists in his sleeve...

Writing-wise, FA is better than most porn games. It’s a nice little game with a really cool and unique character creation followed by a pretty solid, if linear, text-based espionage corruption adventure.

The problems are in other areas:

- Updates are reeeeally slow for a game that is supposedly in full-time crowd-funded development. This thing started in 2017(?) and in 5-6 years, Crush & team are yet to produce a build that would have both character creation and Bangkok. This is almost comically slow for something which will never amount to more than ‘a nice little game’.
- There is not much by way of an actual game. Just some dice rolls and stats which don't seem to do much.
- There is not much actual porn either. Just the changing avatar and written descriptions of acts. Plus some pictures of scantily-clad female rockers.
 
Oct 19, 2020
132
131
it is adult text based game/novel, not some classic spy literature novel (le carre, clancy, ludlum...)
I'm sorry but that logic doesn't work, the adult part of novel/games is only one vector of an overall story. You can have it be a main one or a side one that just adds or fits the entire framework. This isn't the case here, the entry into FA is strong. You get a feel that this is a serious engaging spy story right off the bat, the secrecy, the professionalism, the risks are outlined at the start, heck even the title and image sells you a compelling story about a female agent doing work overseas. The plot is engaging, there's interest in it all from start to finish but it's all railroaded. The growth of the FMC is bland typical corruption, with some brief excitement with that swedish guy at the hotel where you get to feel as a sexy agent using what they have to get their claws into their prey, and even then when you get into the sex scene. Our agent just loses all control and when you try to reassert control, the game either punishes you for it or tells you that wasn't the right choice to make. The FMC and the player is essentially being led on into this particular rail with little choice and outside of the main storyline, there's little else let's be honest.

I hope we'll get more options in the future. I'm not optimistic though, if this is where the game got in six years. In six years, far more complicated 3DCG and 2DCG games got more content, depth, and choices.
 
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KopretCZ

Newbie
Jan 24, 2022
98
79
Is the old 1.6 version worth playing? Does it have more story than the current version?
It have different content - in the old version u have some kind of character creation (her background) with generic-like sex scenes from her youth. In current version u are starting as adult right away.
 
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ffive

Forum Fanatic
Jun 19, 2022
5,202
11,275
Is the old 1.6 version worth playing? Does it have more story than the current version?
The 1.6 build mostly covers the same stage 1.11 version does (early and university years, effectively character creation) followed by slightly different intro to main mission, a short training mission and then ends at what is the optional mission in Maylasia in the current release. So, if you've played both the current build and 1.11 then there's little of value you'll find in 1.6 (in the sense you've already seen most of it) But whether it's worth playing is really up to you.
 
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rbx4

Member
Jan 21, 2018
244
311
I might start offering video tutorials on Sugarcube if people think it's so difficult. I get the impression that people are picturing Crush digging a 10 kilometer ditch with a plastic spoon while having a 100 kilo weight strapped to his back. He might be doing just that, but the only reason for that is between his chair and keyboard, or more accurately, between his two ears.

His difficulty is actually in coming up with what to write, not with the tech. Just about anybody can make a Sugarcube game if they really wanted to. It's hardly more difficult than writing in Microsoft Word, and you have to fight it less than you do Word.
 

KopretCZ

Newbie
Jan 24, 2022
98
79
I might start offering video tutorials on Sugarcube if people think it's so difficult. I get the impression that people are picturing Crush digging a 10 kilometer ditch with a plastic spoon while having a 100 kilo weight strapped to his back. He might be doing just that, but the only reason for that is between his chair and keyboard, or more accurately, between his two ears.

His difficulty is actually in coming up with what to write, not with the tech. Just about anybody can make a Sugarcube game if they really wanted to. It's hardly more difficult than writing in Microsoft Word, and you have to fight it less than you do Word.
Oh I´m up for this sugarcube tutorials. The current ones often sucks for newbs:love::cool:
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rbx4

Member
Jan 21, 2018
244
311
Oh I´m up for this sugarcube tutorials. The current ones often sucks for newbs:love::cool:
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Long term plan then, since I am actually working too much to do it right now. If I do it with proper presentation on YouTube it has the possibility of being worth my time in revenues. I doubt that #sugarcube will bring in the viewers since only a small audience knows what it is, but if presented right it has a chance.
 

ffive

Forum Fanatic
Jun 19, 2022
5,202
11,275
Oh I´m up for this sugarcube tutorials. The current ones often sucks for newbs:love::cool:
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It's probably better to start with and , since Sugarcube is just one of extensions on top of Twine. The are mostly useful for details like proper syntax and options for functions, APIs etc once you have rudimentary grasp on basic concepts.
 
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rbx4

Member
Jan 21, 2018
244
311
My first project, several years ago, was actually in regular old Twine. After a while, I wished I had done it in Sugarcube instead, and then did. Nowadays, I mostly use more generally useful languages such as Python since Python skills are vastly more portable.

If someone says they are struggling to get things done in Java, I can sort of get that, or getting their graphics done on time in Daz 3D or doing things in Blender. There are devs that work with these relatively fast, but not someone who started fresh a week ago.
 

Kevin Smarts

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Respected User
Game Developer
Jul 21, 2017
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If it has zombie-like life then maybe it's because mockery, rejection and trashing do poor job as actual rebuke. After all, what would you be rejecting and mocking, exactly? A good advice to make allegedly easy living with good income?


That's great news. Care to provide some names and/or links? If what you've done is better then there's very good chance i'll enjoy it.
No need to bring zombies into this.
 
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Kevin Smarts

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Respected User
Game Developer
Jul 21, 2017
1,845
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Just saying, if somebody knows a legal way to make more money than they otherwise could, that they can do and want to do, and they decide not to do it, there's a phrase for that: financial irresponsibility. I kind of look at it the same way that fast food works. They make billions of dollars selling food that is far, far worse than what I could make cheaper at home, sometimes basically selling poison under the guise of food, when E. coli lingers in it. Still, nobody is forcing people to buy fast food in most cases. Fast food restaurants found a way to offer an inferior product in a way that outcompetes superior products. Can't blame them. Can blame the consumers, but there are more of them than there are of me. If they stampede, I'm a goner, especially the 400 pounders.
Damn it I read 400 pounders as massive burgers and now I'm hungry.
 
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Nutluck

Engaged Member
Game Developer
Nov 2, 2017
3,563
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Kevin is braver than I am, as everyone can see. That said, I would donate to Girl Life if only it were possible. I would proudly work on it if I wasn't already swamped with work.
Donate to tfgames if you want as they host our git which allows us to more easily work on and make GL. But we don't, won't take money for GL. It is and always will be 100% free.

Quit your job, then you will have lots of time to come work on GL with us.
 
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