- Oct 19, 2020
- 157
- 192
I'm sorry but that logic doesn't work, the adult part of novel/games is only one vector of an overall story. You can have it be a main one or a side one that just adds or fits the entire framework. This isn't the case here, the entry into FA is strong. You get a feel that this is a serious engaging spy story right off the bat, the secrecy, the professionalism, the risks are outlined at the start, heck even the title and image sells you a compelling story about a female agent doing work overseas. The plot is engaging, there's interest in it all from start to finish but it's all railroaded. The growth of the FMC is bland typical corruption, with some brief excitement with that swedish guy at the hotel where you get to feel as a sexy agent using what they have to get their claws into their prey, and even then when you get into the sex scene. Our agent just loses all control and when you try to reassert control, the game either punishes you for it or tells you that wasn't the right choice to make. The FMC and the player is essentially being led on into this particular rail with little choice and outside of the main storyline, there's little else let's be honest.it is adult text based game/novel, not some classic spy literature novel (le carre, clancy, ludlum...)
I hope we'll get more options in the future. I'm not optimistic though, if this is where the game got in six years. In six years, far more complicated 3DCG and 2DCG games got more content, depth, and choices.
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