- Mar 22, 2022
- 155
- 341
I remember back at my high school, there was an alternative learning program that allowed students to learn at a much faster pace because they could choose when to turn in assignments. Want to do an entire semester's worth of English in a few weeks? Finish and bring back your English homework every day, and you'll be done with it in no time. A few students would really take advantage of this and graduate an entire year or even more early. In reality, the program was mostly used by people who had trouble turning stuff in on time and who instead became super-seniors or never graduated at all. I feel like I unfortunately see the same phenomenon play out with these kinds of "developer works at their own pace" games a lot. And maybe it's not really their fault, there are all sorts of personal difficulties between real jobs, family obligations, mental health, burn-out, and so on, but it seems like a lot of people really struggle with consistently working on something when they can just tell themselves "I can do it later" and no consequences immediately result. Especially, it seems, for talented individuals for who have unique visions that require them to put more thought and effort into what they're doing, as opposed to just mindlessly shoving out more tired and repetitive bullshit like most everyone else.
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