If the dev wanted realism, then I'm pretty sure the CIA or any government agency wouldn't be stupid enough to think that bar is anywhere near a "safe position" for an agent. If the dev wanted realism, then the CIA would likely have many other ways of finding said devilfish. Pretty sure they have a long list of experienced people to do this kind of shit at a moment's notice. Definitely isn't unheard of that agencies like the CIA and such have done some fucked up shit in the past. Getting someone to go undercover and pose as a prostitute is nowhere near as bad as some of the shit they've done before.
Either way, this whole argument goes out of the window when you remember that one scene where the prince of darkness or whatever specifically tells her that she wasn't the first nor last to do this type of work. So clearly, at least in that universe, they've done that type of shit countless times in the past and are more than comfortable to keep doing it in the future too.
There's simply no way to excuse them sending someone as inexperienced as the agent to do this mission, realism or not. How is this more realistic?
(Side note: I don't recall any mention of a porn movie in the previous version I played, tf did that come from?Lol )
I have no idea who that Prince of Darkness is or from what universe does he come from. Regarding the agent, why do you say that she is inexperienced. She finished her training with good grades, worked from an office for a bit and so far she handles herself well during spy mission. Inexperienced in terms of sex? Well I guess not every women is a whore, especially not those that receive a good education, that are ambitious and have a good moral compass.
Anyway you liked that the extended Scotland training version more and that is ok. For me, the current version is better, offers more realism and even from the story perspective is not as boring. It gives you a feeling of progression: please your boss, please your boss's boss, get close to the other girls and become more like them and so on. If she would go in as a bargirl from day one, we would get some MF sex scenes, maybe a few MFM and at some you'd realized that is a boring story.
Y'all talking about the characterization and scene issues.
I don't give a shit if the whole game is kate crying in a bathroom after every scene while during sex shes enjoying it like a porn star. As long as a game get's written and updates come out every 2-3 months. You can fix all that shit later, easily. Make content. Content is all that matters. Can add scenes to fix/edit scenes later.
Unfortunately is not that easy. The game files are a mess. Content from previous versions can still be found in the current one and by previous I mean the life path. Crush never went back to fix not even the smallest things in older updates (for example character profiles). Queen Vic could have created a few more clothes for the bargirls for the first 2 or 3 nights you spend in the club. Fixing it later would also mean to be extra careful with what to do and test things properly. But after 4 months, even in a small update we got a version with a broken link (when the new girl returns from the street with Steph), a dead end when you talk with Ian ("I had a moment but now I am ok") and a continuity problem with the way Steph looks (the turtle tattoo is gone). There are not even that many paths - how could you miss all this?
It's also funny that he wasted I don't know how many weeks to rewrite the BJ scenes, just to push a shorter version out. In the OG version, Kate would get slapped by Steph, would receive more instructions about what to do and you even get to deep throat the guy. Also at the end the kiss is longer and the reason why she starts loosing it in the bathroom is described better: ok - they've seen me with Connor, but this feels different, I've done stuff that I've seen only in porn and I got payed for it.
Maybe it was a PR stunt: you push a bad version, get some negative comments and later you bring back the longer version. And that ladies and gentlemen is how you build up your reputation as a dev that listens, that tries to improve stuff and works 80h a week on something that can be sketched in a day and written in a week.