Oh Female Agent... Oh the Humanity.
Female Agent is a game about an intelligence operative going undercover in a Bangkok titty bar. HTML-based and playable online in your browser, the production values are sky-high and I'm pretty sure that the entire system is based on a bespoke mechanical engine that has been stripped-down and rebuilt from scratch at least three times so far.
Had Female Agent 1.0 dropped without any precursor then it would be universally praised: The writing is slick, the tone is really consistent, the dev has a real dedication to accuracy and everything feels just really well-polished. The problem is that Female Agent 1.0 did not appear fully formed. It is actually a much simplified and truncated version of a far more ambitious and likeable game.
Originally, Female Agent was a game of absolutely dazzling scope. You didn't just create a character that looked a specific way, you created a character from a specific place and a specific social class who looked a specific way and you started playing them as a teenager and so you chose their friends, their favourite subject at school, they hobbies and their early sexual dalliances. Before the game's plot had even started, you'd already built a very specific character with literally dozens of separate skills.
You then got recruited by your specific country's intelligence services and went into training. Again, you were free to choose your individual areas of expertise and skill before being unleashed on the plot.
For ages, Female Agent was all back story. For literally years, the game stagnated at the point where the actual plot was due to start as rather than adding to the plot, the dev kept re-writing the system from scratch and every re-write stripped away another element of the original game. Sometimes it was an early side-mission, other times it was a nationality or a background. Again and again, everything was simplified and nothing ever advanced.
The current build is basically a crude mockery of the original game. It looks better but all of that back-story stuff and the sense of building your character by making choices? gone. All the different social classes and interests? gone. The nationalities are still there but they have virtually no impact on play beyond the odd reference and the fact that you start the game by going to a different building in a different country.
What's left is a well-polished game where you have no agency and no choices. You get to click stuff from time to time but the plot never forks, and the only thing that changes is a bit of dialogue. For all the agency you have, this might as well be a visual novel... which brings me to the root of my problem with this game:
What is the point of re-writing a game from scratch if every re-write results in lost features, lost plots, and lost mechanics? Female Agent has been re-built from scratch three times and while we started out with a really cool RPG we now have a very basic (although admittedly well-written) visual novel that could easily have been handled with a renpy/twine engine and even then, most twine-based games have more complexity and depth than Female Agent.
I'm giving this game two stars as the production values are still pretty good. This being said, I genuinely grieve for the game we once had. I would also point out that the updates on this game are insanely slow... at the moment, the game is a couple of months late on a very modest publishing schedule because the dev had to work on three tiny side-missions and got completely overwhelmed. At this point, there is no chance that this narrative will ever amount to anything of any substance.
Given that he is currently earning close to £60k in patreon subs a year, the dev really needs to hire some additional writers. Dude: Spread the love and approach some of the people on this site who are better with words than code and you'd break the log-jam and be able to focus on the stuff that actually interests you as watching you write an erotic game is like waiting two months to maybe read about two old people fucking only for the publisher to announce that he needs to completely rebuild a new printing press from scratch.