A Throwback to 2022: How Crushstation Made Us Love HTML Text Games
Hello, gamers! Some still doubt Crush's greatness, so let's revisit 2022, an undisputed fantastic year for Crushstation, the dev who is defo NOT a scammer. Let's appreciate this visionary, who mastered project management before game dev.
In April, Crushstation released 1.15, adding 10 minutes of gameplay and fixing typos. The fans were ecstatic, and the critics were blown away. The game got a realistic 10/10 from every reputable site.
In September, Crushstation released 1.16, adding 10 minutes of gameplay and changing the font color. The fans were overjoyed, and the critics were gobsmacked. The game got 101/10 from every credible site.
In December, Crushstation released 1.17, adding 10 minutes of gameplay and a semicolon. The fans were elated, and the critics were astounded. The game got 120/10 from every authoritative site.
What a year, huh? Crushstation showed us HTML game dev, who learns from his
excuses mistakes. Before beat sheets he pushed 3 updates per year, now in 2023 he's making an impressive 3 side quests! Maybe he'll reboot the game as a novel on paper, or rewrite it in assembly for 2024. The possibilities are limitless!
Anyone who doesn't support his cause of reimagining game dev is a stingy fool whose opinions don't matter, even if valid. You are our hero, Crushstation. You are our crush, Crushstation. In closing, I attach a brand new plan which will bring us releases every 1-2 months since 2021!
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P.S. More fun with ChatGPT.