Female Agent will never be fixed, here's why:
1) Crush sees financial gains, they're positive. Therefore he's doing right job.
2) Crush sees diehard fanboys licking his arse in discord. To him they're not fanboys, not cultist, to him they're fans. Therefore he's doing right job.
versus
1) Crush sees criticism(let's be honest, often brash and toxic) aimed at his work. It doesn't make him feel good. It challenges his ego. It says things contrary to what other sources(pleasant ones) telling him. He dismisses it as weird pirate gamers talking smack.
Same thing with Bethesda's Fallout/Elder Scrolls/Starfield. Financial gains makes investors and higher-ups happy, Bethesda cultists are happy. Therefore anyone who's not happy just doesn't understand the inner kitchen of AAA game development.
That, however, doesn't mean that product is of good quality. Look at Starfield.
So, in a way, Indie game development has matured into AAA. There is less and less difference between the two.
I don't think this will ever get fixed, other games with their small or big problems will never get fixed because they will continue to make money and fanboys will continue fanboying. If you don't like the game for 100%, you will get talked down or asked to "Leave, if you don't like" or "Try to make something yourself first, then talk" or other logical fallacies. Naysayers are evil. It's either you're ALL IN or ALL OUT.
It's your choice to invest your time and emotions into games, small or big, but objectively it just doesn't make sense anymore to give your time to those people.
Let them brew in their own acid. Fanboys and haters alike.
1) Crush sees financial gains, they're positive. Therefore he's doing right job.
2) Crush sees diehard fanboys licking his arse in discord. To him they're not fanboys, not cultist, to him they're fans. Therefore he's doing right job.
versus
1) Crush sees criticism(let's be honest, often brash and toxic) aimed at his work. It doesn't make him feel good. It challenges his ego. It says things contrary to what other sources(pleasant ones) telling him. He dismisses it as weird pirate gamers talking smack.
Same thing with Bethesda's Fallout/Elder Scrolls/Starfield. Financial gains makes investors and higher-ups happy, Bethesda cultists are happy. Therefore anyone who's not happy just doesn't understand the inner kitchen of AAA game development.
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That, however, doesn't mean that product is of good quality. Look at Starfield.
So, in a way, Indie game development has matured into AAA. There is less and less difference between the two.
I don't think this will ever get fixed, other games with their small or big problems will never get fixed because they will continue to make money and fanboys will continue fanboying. If you don't like the game for 100%, you will get talked down or asked to "Leave, if you don't like" or "Try to make something yourself first, then talk" or other logical fallacies. Naysayers are evil. It's either you're ALL IN or ALL OUT.
It's your choice to invest your time and emotions into games, small or big, but objectively it just doesn't make sense anymore to give your time to those people.
Let them brew in their own acid. Fanboys and haters alike.