As the saying goes, "better late than never".After seven years of working on this game, he's...planning to work on this game.
As the saying goes, "better late than never".After seven years of working on this game, he's...planning to work on this game.
Oh lord. Spare me. Who are you trying to convince? Does intellectual frazzlement automatically mean that the 'work' you are doing is necessary and good? He's spinning his wheels and using these 'progress' reports as a way to manipulate his patrons into acceptance of the status quo. In a year's time, when nothing about the pace of development has changed he knows it won't matter because they will have forgotten these promises in favour of whatever new angle he has come up with.I can tell it’s intellectually demanding work because I’m frazzled at the end of each day.
He's also quoted Stephen King, who has written a book pretty much every year for almost 50 years nowHe actually quoted Terry Pratchett...a writer who in the period of 7 years would write like 10 or something superb novels...not counting all the other work he did like poems and essays.
He is crushing it, Pratchett even based a book on this guy:
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in a couple of years. probablyWhen do we get to fuck noodle? Been waiting for that the whole time.
nah couple of years time we'll have another rewritein a couple of years. probably![]()
I hate the fact that you're probably right...nah couple of years time we'll have another rewrite
I think in a couple of years we'll still be fairly early in the Lifepath and Crush will be sending out very irregular updates explaining why there's little to no progress, and his cult will still be saying, "Take your time..."I hate the fact that you're probably right...
He actually quoted Terry Pratchett...a writer who in the period of 7 years would write like 10 or something superb novels...not counting all the other work he did like poems and essays.
He is crushing it, Pratchett even based a book on this guy:
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does it matter if they are short novels? man was consistent unlike Crush.Short novels, mind you. Most average around 80K words. Girl spy is 700K words not to mention the custom, slick twine interface he built which may have taken a year itself to make.
That was really good action scene writing.Yes. No sexual content, but quite fun.
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Even for people who like reading books, they'd be less inclined to read a massive block of text than to read smaller sized chunks. It's why paragraphs are a thing. They're the middle ground between one sentence and one essay. Individual preference in a population is a trend and is something important to target. Fewer people find massive blocks of text fun than do, so if you want greater appeal, it needs to be cut.For some people reading a book (particularly fiction) is fun. An opposite of work. There's no need to rope some shoddy "psychological" theory into it, when at the end of the day it boils down to nothing but individual preferences and what a person actually finds enjoyable.
The alternative and equally "psychological" take would be that having to click through 10 one-sentence screens instead of having it on single screen you can either read, skim or skip with a single click... is fucking annoying and not "fun".
(but all the extra clicking certainly helps to make the content feel longer, so that's valuable if you take months to produce one scene, i guess)
IIRC, the version with the lifepath ends on arrival at Bangkok airport (may be earlier than that, it certainly doesn't go any further).Really enjoyed this game, I'd say it's one of my favorites now. Which does make the content wait really suck but ah well, guess I'll revisit in a year.
Can I ask though, what's the older version of the game like? Till where does the content in the old version go.
Nah mate your gonna be working on this beat sheet for the next 2 years and then your gonna make a new one as the old one was not workingI’m going to continue working on the MOABS, adding to it and – critically – making it easier to read so that contributors can help to edit and improve it further.
In other words: I have no idea what to do next, so I'll just do next to nothing and let you solve my problems for me and continue the story for me... while I get paid for your work.It’s going great. I’m working on it every day with high energy (basically until my brain is out of gas ). I’m going to continue working on the MOABS, adding to it and – critically – making it easier to read so that contributors can help to edit and improve it further.