The devs one patreon goal.
"That is an important milestone in the game development. Reaching this goal will mean that Fetish Locator is a serious game and will get a very serious approach!"
Most first time devs set this nebulous, uninformative goal at around $250 a month, some $500, a few crazy outliers at $1000.
This dev has it set at $2500 a month. Until then fetish locator, according to the dev's own words won't be a serious game and won't be treated very seriously as they take your money on a monthly basis.
That kind of nonspecific goal always irks me and makes me feel like the patrons don't matter much until there are enough of them to matter. A goal that says something like I'll hire an artist on commission at this goal is respectable, buying a second rendering pc is fine, I'll do releases twice as often or with more content, even I'll get a graphics card so I don't have to use the crappy one in my laptop is better. But $2500 a month to take the project seriously is kinda gross as a statement, regardless of the current quality of the product.