No plan. But thanks for the thoughts.did you plan to add the possibility of choosing quest only from authors you want,
you can get the brainwash tech so you can convert any slave into a slaverHi I just restarted this game.
Is there a way to reverse a slave's training?
Is there a suggested guide for what to do with unique slaves (knight, squire, 7 sins anthro, elf from fruit, cat from statue, etc)
I wanted to turn the knight into a slaver but trained him already so now he's ineligible.
No further playable race is planned. (In fact, it's strongly discouraged to add new ones.) Non-playable races will be added up to the writers' discretion though.do you planning add another race like alirune or lizardman?
For almost all quests, yes. This makes balancing far easier, so the decision was made to make 3-man teams standard.Do I always have to set a team of slavers or a mix of slavers/slaves of 3?
you need to get the sex shop and buy it there, then set a equipment set with the pet gear then equip it on the slaveUmm, how do I get the pet set? I need to train a slave for pet order due in 2 days but I can't do that without the set, and the items in the sex shop aren't enough to make a set.
ah, so like an evolution huh, human change into angel, elf into fairy/nymph, lizard into dragon, goblin into orc, although i dont see the evolution of cat and wolf. I already have elf with an silk wing after send her into a missions so i think now every evolution is available huh.No further playable race is planned. (In fact, it's strongly discouraged to add new ones.) Non-playable races will be added up to the writers' discretion though.
The preferred way to make a "new" playable race is via racial traits. For example, right now elves can get fairy wings, and humans can very very rarely get angel wings. You can make a goblin by having a unit with dwarf-short and green skin, while Lizardman is dragonkin without wings.
Slaves should not get any exp or level up. If they leveled up, that's a bug.I just notice that the slave stats if become slaver is no more depends on the training, in prev version i can get about average 120 stats if the slave is trained but now, it's standard. Is that normal? or you already think slave training didnt change slaver stats so you make the training didnt affect any slaver stats?
Ah, that's why, dang it man, you shouldn't fix it till i train them into slaver, lol. but seriously i thought the stats is increase because the training.Slaves should not get any exp or level up. If they leveled up, that's a bug.