A suggestion about skill focuses.
As it stands now, skills with higher modifiers have seemingly quite a high chance to increase, even if not selected as focus, so usually it's pretty pointless to do anything, but specialize a slaver in just 1 skill, putting 3 x focus on it.
Playing it for the 1st time, and not fully understanding the game mechanics, I had a lot of fun making my slavers into a Paladin-Slaver, a Heal Slut-Scout, a Rescuer-Fighter, a Gladiator-Whore and so on. 17 out of my 28 lvl 35+ slavers had professions with a hyphen. Now, when I found out, that 3 x focus specialization works much better for me, it's just 3 out of 20 .
I'm not sure, how hard it would be from the programming side, but I think, that it would create more variety and more choice, if any focused skill still had a guarantee to get 1 increase, but a player would need to choose 3 different skills and the 1st could get up to 3 increases, the 2nd up to 2, with the 3rd always giving just 1.
As it stands now, skills with higher modifiers have seemingly quite a high chance to increase, even if not selected as focus, so usually it's pretty pointless to do anything, but specialize a slaver in just 1 skill, putting 3 x focus on it.
Playing it for the 1st time, and not fully understanding the game mechanics, I had a lot of fun making my slavers into a Paladin-Slaver, a Heal Slut-Scout, a Rescuer-Fighter, a Gladiator-Whore and so on. 17 out of my 28 lvl 35+ slavers had professions with a hyphen. Now, when I found out, that 3 x focus specialization works much better for me, it's just 3 out of 20 .
I'm not sure, how hard it would be from the programming side, but I think, that it would create more variety and more choice, if any focused skill still had a guarantee to get 1 increase, but a player would need to choose 3 different skills and the 1st could get up to 3 increases, the 2nd up to 2, with the 3rd always giving just 1.
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