v1.1.6.3 hides a massive 2-days-work of code rework behind a new interaction (thanks to contributor Quiver). The code rework is only possible thanks to the hard work of contributor coder Naraden. A gentle reminder that the game is always open for
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There are two main work in v1.1.6.3. First, v1.1.6.3 rewritten pretty much every single class in the game to properly use javascript classes. You should see quite significant performance improvements in the game (less lag overall, especially in the Content Creator). This massive amount of work is done via a basically collaboration between contributor Naraden and me over the course of two days, and it is complete now.
Second, duties have finally been rewritten properly. As a result, you can now view directly the chances, and it now supports multiple traits and skills. This can be used to support traits affecting slave performance in the future. This is also possible thanks to contributor Naraden, and is also complete.
P.s. the interaction added by Quiver is probably the first content in the game that has a specific variation for sub MC
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And finally, when there are several traits listed for crits, like penis size 3, penis size 4 and so on, does a bigger penis increase the crit chance or is there no difference?
If a quest list a big penis and a huge penis, then having either will increase the critical chance by the same amount. However, there are quests that requires huge penis instead of big, and that's where having a huge penis matters.