So, it was said a few times earlier, that this game is actually a visual novel. Ergo, we don't really have much control of the major events in the story; because the dev is telling a story. We're all just in it for the ride.
Still, it kinda sucks how you can't avoid situations like Susan's, and Leah, and Karina. Frankly, Susan and Leah were trouble from the start. And me being me, I get more problems as I grow older, so I have this instinctive psychological response of avoiding these girls, and instead choose to be with a more stable Melody, and Alice who definitely knows where she is, and where she wants to go. Hailey is a mess. I shouldn't even mention her.
So the me that is the MC, has problems of his own, doesn't want more problems. The way the game was designed to be, I can't be me. I'm forced to make decisions I normally wouldn't make. Yeah It's a VN, but the game part, where choice comes in, is very, very limited.
I feel that VN games like these would probably have more success if you weren't bamboozled into things. It just gets frustrating, I guess, not being able to really play the way you want to.