I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/ver15.rpy", line 15, in script
h happy "[name]! Yeah, I made coffee! Come over here and have a cup with me. It's great to see you!"
File "renpy/common/00library.rpy", line 268, in say
who(what, interact=interact, *args, **kwargs)
Exception: Say has image attributes (u'happy',), but there's no image tag associated with the speaking character.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/ver15.rpy", line 15, in script
h happy "[name]! Yeah, I made coffee! Come over here and have a cup with me. It's great to see you!"
File "G:\Games\FreeloadingFamily-025-pc_-_Gallery_Unlocked\FreeloadingFamily-0.25-pc\renpy\ast.py", line 706, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "G:\Games\FreeloadingFamily-025-pc_-_Gallery_Unlocked\FreeloadingFamily-0.25-pc\renpy\exports.py", line 1334, in say
renpy.store.say(who, what, *args, **kwargs)
File "renpy/common/00library.rpy", line 268, in say
who(what, interact=interact, *args, **kwargs)
File "G:\Games\FreeloadingFamily-025-pc_-_Gallery_Unlocked\FreeloadingFamily-0.25-pc\renpy\character.py", line 1075, in __call__
old_attr_state = self.handle_say_attributes(False, interact)
File "G:\Games\FreeloadingFamily-025-pc_-_Gallery_Unlocked\FreeloadingFamily-0.25-pc\renpy\character.py", line 942, in handle_say_attributes
if self.resolve_say_attributes(predicting, attrs):
File "G:\Games\FreeloadingFamily-025-pc_-_Gallery_Unlocked\FreeloadingFamily-0.25-pc\renpy\character.py", line 868, in resolve_say_attributes
raise Exception("Say has image attributes %r, but there's no image tag associated with the speaking character." % (attrs,))
Exception: Say has image attributes (u'happy',), but there's no image tag associated with the speaking character.
Windows-8-6.2.9200
Ren'Py 7.3.2.320
Freeloading Family 0.25
Fri Mar 20 15:34:45 2020