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The next update has been going well. Both me and V.A. Laurie have been working hard on it. In celebration of reaching our 10th update and also for all the new and old patrons, we've been updating the game on things other than gameplay. I think you'll enjoy them.
This will be detailed in the Patch Notes below.
The next update is scheduled to be released on the 15th, both me and V.A. Laurie are very close to being done, so I don't expect a delay.
Once again, I would like to thank all the Patrons who have been sticking around. You are truly making this a dream come true!
If you would rather be surprised by the update, then I would not recommend reading the Patch Notes below. It doesn't include any story spoilers, however, you might want to discover the changes yourself when opening the game.
Patch notes:
Added Features:
* Added "Chapter Selection" which will allow you to jump to a specified chapter with either pacifism or perversion as presets. Note that hidden variables will be set for you, which may affect specific outcomes. So if you want a fully personalized experience then I don't recommend using this. This is mainly for people who have played the game several times and are tired about losing their saves and replaying the game.
* Added music. Currently only one song that plays on loop. But hopefully it'll add more life to your experience.
* Added visual interactivity to some images. What this means is that during a couple of images in this update, some buttons will be displayed that will allow you to show/partially show/hide a body part of the MC. The reason this is limited to only a couple of images is because I'm only experimenting with it since I don't know if people will enjoy/use it. If you do enjoy it, please let me know. If the majority seem to enjoy this feature, I'll add this to more images and add more interactivity. This means additional things like perhaps different camera angles, X-ray and zoom on the image.
Major UI Changes:
* Added a pacifism and perversion counter in the corner, so that you may keep track of them.
This can be hidden in the Preference menu.
* Added a splash screen when launching the game. You may simply click to skip past it.
* Added a slideshow to the main menu, showing off 2 additional images off sweet sweet Alice.
* Added a "hide" button during dialogue which will allow you to hide the UI without pressing H/MMB. This button was primarily added for Android users.
* Changed the characters border and text box to personalize each separate character with their own unique style.
* Changed the default font.
* Changed the default text color.
Minor UI Changes:
* Added outline and color to character names.
* Added outline to menu choices text, so that they can be easily seen over any background.
* Changed the previous main menu image to a more updated one (it's still the same, just better lightning and more defined expression).
* Changed the hover color on menu choices.
* Changed the colour of pacifism and perversion in menu choices to have a more softer color.
* Changed the size of the title in main menu.
* Changed the main menu's vertical bar to have texture and a softer color.
* Changed Gallery background image so that it has the same color as the main menu.
Bug Fixes:
* One image was accidentally replaced with another image, thus leaving one gallery image unobtainable. This has now been resolved.
Important note:
The next update is
NOT the final version of the game.
When it comes to old saves. The reality is that RenPy is horrible at handling changes and updates to the script. Meaning if we want to change or add something simple, it may corrupt old saves. I've talked with other developers about this and they all have the same issue. This is the main reason I added the Chapter Selection, so I hope it takes some annoyance out.
Please note that many of these features will not properly work if loading old saves.
Also, with this many features and changes implemented something is bound to go wrong. We hope you understand and also wish for you to report any problems that may occur, so that it may be resolved.