- Jul 6, 2017
- 337
- 737
I think you're lying about the dumb-dumb part, because the speed at which you evolve is insane. How long did it take you to get a little comfortable using Daz? How long did you work on the first release of FiN?Correct! I had experience writing stories and doing traditional/2D art, but I'd never coded in Ren'py/Python or used Daz before.[...]
I want to make my own game at some point, too. Downloaded Daz, got overwhelmed and closed it after playing around for 10 minutes. Reading your comments makes me want to try again. I'm confident in the writing and coding, but when it comes to the visuals I'm just not that optimistic, lol.
On the topic of voicing the game: I like the idea and I'd be curious in what context you'd like to do it. ClassyLemon does it in his cinematic scenes where it highlights the gravity of either the situation or the character's convictions/feelings.
Generally, my personal experience with voices in games wasn't all that good though. There's either loud background noise in the sound file that doesn't match the current situation or other things that don't belong there. I think we all got our ears blown out once or twice by some sharp noise, too. Or, the classic: some audio from porn that doesn't fit the situation / character at all just shoehorned in there.
The sound file you attached was enough for me to be able to read viola's lines in that person's voice. She sounds nice.